synfig-studio  1.0.3
Variables
synfigapp/instance.cpp File Reference

Instance. More...

#include "instance.h"
#include "canvasinterface.h"
#include <iostream>
#include <synfig/context.h>
#include <synfig/loadcanvas.h>
#include <synfig/savecanvas.h>
#include <synfig/filesystemnative.h>
#include <synfig/valuenodes/valuenode_add.h>
#include <synfig/valuenodes/valuenode_composite.h>
#include <synfig/valuenodes/valuenode_radialcomposite.h>
#include <synfig/valuenodes/valuenode_reference.h>
#include <synfig/valuenodes/valuenode_boneinfluence.h>
#include <synfig/valuenodes/valuenode_greyed.h>
#include <synfig/valuenodes/valuenode_blinecalctangent.h>
#include <synfig/valuenodes/valuenode_blinecalcvertex.h>
#include <synfig/valuenodes/valuenode_blinecalcwidth.h>
#include <synfig/valuenodes/valuenode_wplist.h>
#include <synfig/valuenodes/valuenode_scale.h>
#include <synfig/valuenodes/valuenode_range.h>
#include <synfig/valuenodes/valuenode_integer.h>
#include <synfig/valuenodes/valuenode_real.h>
#include <synfig/valuenodes/valuenode_bonelink.h>
#include <synfig/valuenodes/valuenode_average.h>
#include <synfig/valuenodes/valuenode_weightedaverage.h>
#include <synfig/layers/layer_pastecanvas.h>
#include <synfig/layers/layer_bitmap.h>
#include <synfig/target_scanline.h>
#include "actions/valuedescexport.h"
#include "actions/layerparamset.h"
#include "actions/layerembed.h"
#include <map>
#include "general.h"
#include <synfig/importer.h>

Variables

static std::map< loose_handle
< Canvas >, loose_handle
< Instance > > 
instance_map_

Detailed Description

Instance.

$Id$

Variable Documentation

std::map<loose_handle<Canvas>, loose_handle<Instance> > instance_map_
static