📰 Title: | War for the Overworld | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Strategy | 👁️ Visual: | Free-roaming camera |
🏷️ Category: | Strategy ➤ TD & DK ➤ Dungeon Keeper | 🏝️ Perspective: | First person & Bird's-eye view |
🔖 Tags: | Dungeon Keeper; Strategy; Base-Building; Sandbox; Villain Protagonist; God Game; Management; Unity engine; Fantasy; Funny; Comedy; Online Multi; PvP; Competitive; Level Editor | ⏱️ Pacing: | Real Time |
🐣️ Approx. start: | 2015-04-02 | 👫️ Played: | Single & Multi |
🐓️ Latest: | 2018-10-09 | 🚦 Status: | 04. Released (status) |
📍️ Version: | Latest: Patch 2.0.6 | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 💰 Commercial | 🎀️ Quality: | 7. ⏳️ |
🏛️ License: | Commercial | ✨️ (temporary): | |
🐛️ Created: | 2013-01-04 | 🐜️ Updated: | 2024-06-22 |
📰 What's new?: | 👔️ Already shown: | ||
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💡 Lights on: | 💭️ New version published (to be updated): | ||
🎨️ Significant improvement: | 🦺️ Work in progress: | ||
🎖️ This work: | 🚧️ Some work remains to be done: | ||
👫️ Contrib.: | goupildb & Louis | 👻️ Temporary: | |
🎰️ ID: | 13394 |
📜️[en]: | A single-player / multi-player fantasy real-time strategy game inspired by Dungeon Keeper, Overlord, StarCraft and Evil Genius, in which the player embodies a demonic Lord from the afterlife - guardian of his underworld, carving his subterranean world full of deadly traps and commanding an army of demons with the goal of protecting his domain and eliminating the kind heroes who venture there. | 📜️[fr]: | Un jeu de stratégie temps réel médiéval fantastique solo/multi inspiré de Dungeon Keeper, Overlord, StarCraft et Evil Genius, dans lequel le joueur incarne un Seigneur démoniaque de l'au-delà - gardien de ses sous-terrains, sculptant son sous-terrain truffé de pièges mortels et commandant une armée de démons avec pour objectifs de protéger son domaine et d'éliminer les gentils héros qui s'y aventurent. |
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🏝️ Trailer: (202xxx),
🦉️ From Devs: (202xxx),
🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots 1 2] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
Commercial links (War for the Overworld): [Online store] [Kickstarter (Funding successful)] [Humble Store] [Steam] [GOG] [Videos t(202xxx) id(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) r[de](202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx) g(202xxx)]
Commercial links (War for the Overworld: Heart of Gold): [Steam] [Videos t(202xxx) ts(202xxx) t(202xxx) gd(202xxx) gu(202xxx) r(202xxx) g(202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx) g(202xxx)]
🍩️ Resources
• (empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)
🛠️ Technical informations
[PCGamingWiki] [MobyGames]
🦣️ Social
Devs (Subterranean Games [en]): [Site 1 2] [Chat] [Forums] [mastodon] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [Facebook] [PeerTube] [YouTube] [reddit]
🐝️ Related
[Wikipedia (War for the Overworld) [fr] [en] [de]]
[Wikipedia (Dungeon Keeper) [fr] [en] [de]]
[Wikia] [Mod DB] [Indie DB]
📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
[metacritic]
📰 News / Source of this Entry (SotE) / News (SotN)
[Changes with v. Patch 2.0.6 (20181009)] [Linux Game News (20160531)]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
🕹️ Title:
🦊️ What's:
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📖 Our entry: https://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🦣️ From: 🛜️
🏝️ https://www.youtube.com/embed/
🦉️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🕵️ https://www.youtube.com/embed/
🕯️https://www.youtube.com/embed/
🕯️https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️[fr] https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🕶️
📚️ Name is a
📜️ "A RTS game inspired by Dungeon Keeper, Overlord, StarCraft and Evil Genius" 📜️ .
Tired of invading dungeons? It’s time you built your own!
War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RTS and God Game genres. Assume the role of an evil Underlord and carve out your dungeon to conquer the overworld and crush the goodly heroes of the Empire!
🌍️ Wikipedia:
War for the Overworld is a real-time strategy video game developed by Subterranean Games. The game started as a Kickstarter campaign, which ran from November 29, 2012 to January 3, 2013. In the game, players build dungeons containing deadly traps to kill adventuring heroes that enter. The game is inspired by Dungeon Keeper, StarCraft, Overlord, and Evil Genius. It includes a campaign, sandbox mode, and online multiplayer.
Gameplay
In the game, players assume the role of an Underlord tasked with building dungeons that contain deadly traps and enemies to kill wandering heroes. The game starts with a blank slate and lets players choose where to "dig, fortify, and build" to create their dungeon. The game is played in real time, with the player actively making decisions while fighting occurs. Armies of minions can be trained and commanded to vanquish foes, and spells are available which can injure enemies or assist minions during battle. The game requires micromanagement to keep minions working, supplying them with food and gold.
Development
War for the Overworld started development in 2009 as a fan-made sequel to Dungeon Keeper and Dungeon Keeper 2. Taking its name from the subtitle of the defunct Dungeon Keeper 3, the game went through several incarnations, starting with a version based on a custom OpenGL engine, and later Unreal Development Kit, it was announced in November 2011 that a decision had been made to leave the Dungeon Keeper IP and the team finally settled on using the Unity Engine, announcing the change in June 2012.
Subterranean games went on to join with another indie developer called Rise Games who had been working on Epoch Saga: Shattered Shores, a role-playing game set in Atlantis. announcing the collaboration September 2012.
On November 29, 2012, Subterranean Games launched a Kickstarter campaign for their game with a £150,000 goal set for January 3, 2013. For every £75,000 the campaign receives, the developers plan to release one of twelve flex goals determined by vote. These goals offer extra content for the game including more multiplayer and co-op content and a dungeon crawl mode which lets players be the hero in the dungeon scenario. Backers—people that pledge during the campaign—are given rewards based on the size of their pledge. Rewards include beta access, a digital copy of the game, and a copy of the game's soundtrack. If the campaign reaches its base goal, the developers plan to release the game on Microsoft Windows, OS X, and Linux on August 30, 2013, and they would additionally release a modding tool to the community. Called the Dungeoneer, it would allow users to create new maps, campaigns and game modes.
On December 22, 2012 Dungeon Keeper creator Peter Molyneux praised Subterranean Games passion and strategy in making the game and asked people to pledge to Kickstarter campaign.
By December 29, 2012 the £150,000 target was made through Kickstarter pledges. A total of £211,371 was reached at the end of the Kickstarter campaign on January 3, 2013. Further pledges via PayPal increased the amount to over £225,000 on January 6, 2013 securing the first flex goal of Richard Ridings as narrator.
An Alpha version of the game, dubbed Bedrock Beta, was released on May 15, 2013, allowing players to experience the game during development, as well as assist in development by reporting bugs and giving feedback on their experience.
On February 5, 2014, Subterranean Games sent out an update regarding the delayed delivery date, stating they "were extremely naive with our initial estimate as to how long it would take to release the game", without issuing a new release date, instead turning to Steam Early Access.
The game was released on April 2, 2015.
Un jeu de stratégie temps réel de type médiéval fantastique inspiré de Dungeon Keeper, Overlord, StarCraft et Evil Genius, par le studio Subterranean Games.
Il utilise le moteur Unity.
War for the Overworld est un jeu de stratégie temps réel médiéval fantastique solo/multi inspiré de Dungeon Keeper, Overlord, StarCraft et Evil Genius, dans lequel le joueur incarne un Seigneur démoniaque de l'au-delà - gardien de ses sous-terrains, sculptant son sous-terrain truffé de pièges mortels et commandant une armée de démons avec pour objectifs de protéger son domaine et d'éliminer les gentils héros qui s'y aventurent.
Le joueur a le pouvoir de créer de vastes souterrains remplis de hordes de démons asservis, partageant un même objectif : broyer les os des gentils héros qui osent entrer dans ses salles sacrées. Le joueur commande de puissantes armées, créé des pièges vicieux et jette d'ignobles sorts pour vaincre les armées de ces pitoyables galants défendant des principes stupides tel que "honneur" et "justice" - ce qui promet davantage de plaisir que de prendre des bonbons à un bébé ...
Principes du jeu Dungeon Keeper : le joueur incarne le méchant, un gardien de souterrains peuplé de créatures, et doit donc veiller à sa protection et à son développement en éliminant ses nombreux assaillants (les gentils venus chercher gloire et richesse) par la mise en oeuvre de pièges et de sortilèges mais aussi en leur envoyant toutes sortes de créatures.
Lassé d'envahir des sous-terrains ? Il est temps que vous construisiez le votre !
War for the Overworld est un jeu de gestion de sous-terrains qui met en œuvre vos aspects préférés des genres RTS et God Game.
Assumez le rôle d'un Seigneur démoniaque de l'au-delà (Underlord), sculptez votre sous-terrain pour conquérir son monde et écrasez les précieux héros de l'Empire !
🌍️ Wikipedia (traduction du Bottin):
War for the Overworld est un jeu vidéo de stratégie en temps réel développé par Subterranean Games. Le jeu a démarré par une campagne Kickstarter, qui a duré du 29 Novembre 2012 au 3 Janvier 2013. Dans le jeu, les joueurs construisent des sous-terrains contenant des pièges mortels pour tuer les héros d'aventuriers qui entrent. Le jeu est inspiré par Dungeon Keeper, StarCraft, Overlord, et Evil Genius. Il comprend une campagne, le mode sandbox, et le multijoueur en ligne.
Gameplay
Dans le jeu, les joueurs incarnent un Underlord (NdT : un Seigneur démoniaque de l'au-delà) chargé de construire des sous-terrains contenant des pièges mortels et des ennemis pour tuer les héros errants. Le jeu commence avec une ardoise vierge et permet aux joueurs de choisir où «creuser, fortifier et construire" lors de la création de leur sous-terrain. Le jeu est joué en temps réel, le joueur prenant activement part aux décisions lorsque les combats se produisent. Des armées de serviteurs peuvent être formés et commandés pour vaincre les ennemis, et des sorts sont disponibles - permettant de blesser les ennemis ou d'aider les sbires pendant la bataille. Le jeu nécessite une micro-gestion pour maintenir les serviteurs au travail, en leur fournissant de la nourriture et de l'or.
💡️ Commentaires généraux:
Le studio est parvenu à lever les fonds nécessaire sur le site Kickstarter, il est à présent disponible à la vente.
Kickstarter est un site de sponsoring de projets permettant - en ce qui concerne les jeux, aux joueurs et aux développeurs de financer le développement de jeux sans le carcan des maisons d'édition. Les studios obtiennent le pré-financement de leur production, les joueurs bénéficient d'avantages proportionnels au montant de leur participation (tarif avantageux, personnalisations, ...) sans garantie de résultat.
Date de sortie :
Financement bouclé début Janvier 2013 (211 K$ sur Kickstarter).
Sur Kickstarter nous pouvons lire "Estimated Delivery: Aug 2013".
Il a finalement été livré sur Steam le 2 Avril 2015.