Risk of Rain - Le Bottin des Jeux Linux

Risk of Rain

🗃️ Specifications

📰 Title: Risk of Rain 🕹️ / 🛠️ Type: Game
🗃️ Genre: Adventure & Action 👁️ Visual: 2D Scrolling
🏷️ Category: Adventure & Action ➤ Role-playing game ➤ Action RPG ➤ Platformer 🏝️ Perspective: Side view
🔖 Tags: Action RPG; Adventure Platformer; Platformer; Randomness; Skill-Based; Sci-fi; Survival; Metroidvania; Aliens; Pixel Art; Difficult; Perma Death; Replay Value; Addictive; Local Co-op; Co-op ⏱️ Pacing: Real Time
🐣️ Approx. start: 2013-11-08 👫️ Played: Single & Multi
🐓️ Latest: 🚦 Status: 04. Released (status)
📍️ Version: Latest: - ❤️ Like it: 9. ⏳️
🏛️ License type: 💰 Commercial 🎀️ Quality: 7. ⏳️
🏛️ License: Commercial ✨️ (temporary):
🐛️ Created: 2015-02-08 🐜️ Updated: 2024-06-22

🚦 Entry status

📰 What's new?: 👻️ Temporary:
💡 Lights on: 🎨️ Significant improvement:
👔️ Already shown: 💭️ New version published (to be updated):
🎖️ This work: 3 stars 🚧️ Some work remains to be done:
👫️ Contrib.: goupildb & Louis 🦺️ Work in progress:
🎰️ ID: 14605

📖️ Summary

📜️[en]: An action platformer/adventure game with randomized elements. While we don’t want to spoil the story, we can let a few things through! The game is set in the distant future, where space transportation is common. Space trains carry passengers and goods all across space. A particular space train, however, had some very special cargo. Through a series of unfortunate events, this train gets shot out of orbit and crash lands on a mysterious planet.. with one survivor. 📜️[fr]: Un roguelike d'action en plateforme, dans lequel le joueur incarne le survivant du crash d'un cargo spatial sur une planète étrange. Il se retrouve confronté à une myriade d'ennemis, dans une difficulté allant crescendo. Les objets collectés ou achetés en magasin, permettent d'augmenter les capacités offensives et défensives. L'objectif de chaque niveau est d'atteindre un téléporteur dont l'activation conduira aussi à la libération d'un boss et de vagues d'ennemis auxquels il faudra survivre.

🎥️ Videos


🎲️ Gameplay: (202xxx♺), (202xxx♺), [fr](202xxx♺),

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx♺) t(202xxx♺) t(202xxx♺) t(202xxx♺) t(202xxx) r(202xxx♺) r(202xxx♺) r(202xxx♺) r(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g[fr](202xxx♺) g[fr](202xxx♺) g[fr](202xxx♺) g[fr](202xxx♺) g[fr](202xxx♺) g[de](202xxx♺) g[de](202xxx♺) g[ru](202xxx♺) g[cn] g[sp](202xxx♺) g[pt](202xxx♺)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

💰 Commercial
[IsThereAnyDeal] [Online store] [Kickstarter (Funding Successful)] [Humble Store] [Steam] [GOG]

🍩️ Resources
(empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)

🛠️ Technical informations
[PCGamingWiki] [MobyGames]

🦣️ Social
Devs (Hopoo Games [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]

🐝️ Related
[Wikipedia (Risk of Rain) [fr] [en] [de]]
[Mod DB] [Indie DB]

📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

🕊️ Source of this Entry: [Site (date)]

🦣️ Social Networking Update (on mastodon)

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🦊️ What's:
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📖 Our entry: (homeless)

🥁️ Update:
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🦣️ From: 🛜️

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🎲️[fr] https://www.youtube.com/embed/
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📚️ Name is a

📕 Description [en]

📜️ "blabla" 📜️


What is Risk of Rain?

Risk of Rain is an action platformer/adventure game with randomized elements. While we don’t want to spoil the story, we can let a few things through! The game is set in the distant future, where space transportation is common. Space trains carry passengers and goods all across space. A particular space train, however, had some very special cargo. Through a series of unfortunate events, this space train gets shot out of orbit and crash lands on a mysterious planet.. with one survivor.


🌍️ Wikipedia:

Risk of Rain is a platform video game incorporating roguelike elements, developed by a two-student team from the University of Washington under the name Hopoo Games. The game, initially a student project, was funded through a Kickstarter campaign to improve the title, and was published by Chucklefish Games to Microsoft Windows in November 2013. OS X and Linux versions premiered as part of a Humble Bundle in October 28, 2014. Ports for the PlayStation 4 and PlayStation Vita, developed with assistance from Code Mystics, were released on April 12, 2016.

The player controls the survivor of a space freighter crash on a strange planet. As the player progresses through levels, selected randomly and with some procedural placement of objects within the level, they attempt to survive by killing monsters and collecting items that can boost their offensive and defensive abilities. The game features a difficulty scale that increases with time, requiring the player to choose between spending time building experience and completing levels quickly before the monsters become more difficult. By discovering various hidden locations, players can discover artifacts which can alter gameplay. The game supports up to four cooperative players.

Gameplay

At the start of the game, each player selects one of twelve characters. Initially, only one character is available, but as the player completes various in-game objectives, more characters become available. Each character has various statistics and a set of unique moves; for example, a sniper has the ability to hit creatures from a long distance for large damage but their firing rate is slow, while a common soldier can do rapid, moderate damage at close range.

Within all but the last level of the game, the goal is to locate a teleporter, placed in a random location. As the players hunt for it, they will encounter monsters; upon death the monsters will drop in-game money and will also provide the players experience. As the players gain experience they will increase the player level, gaining more hit points and stronger attacks. Money can be used to open various chests, buy items at stores, activate attack drones that aid in combat, or pray at shrines that have a random chance of dropping items, described by game lore as the space freighter's cargo. There are over 110 items in the game, and these provide benefits such as passive bonuses that improve offensive or defensive capabilities, or a special weapon.[1] Players can only use one special weapon at any time, but they can collect many passive items, including multiple versions of the same item, stacking the benefits of these items. The location of these items is randomly determined through roguelike procedural generation.

Once the players have found the teleporter, they activate it, starting a 90-second countdown on Drizzle (easy) and Rainstorm (medium) difficulty and a 120-second one on Monsoon (hard) and the players have to survive. During this time, many more monsters, including at least one boss character, will appear. After the countdown is over, no new monsters will appear but the players will have to defeat all remaining monsters before they can use the teleporter and proceed to the next level. At this time, any remaining money the players have is converted to experience points. At the penultimate level, the players have the option of taking the teleporter to the final level (the crashed ship), or to use the teleporter to run through additional levels as to gain more experience and items; when this latter option is taken, the teleporter on these levels will allow the same choice to either proceed to the final level or continue through additional levels. On the final level, the player must fight a final boss character which if they survive, they are able to escape the planet and win the game.

The difficulty of the game is determined by a timer. The difficulty level increases every 5 minutes up through 10 levels, with newly spawned monsters having more health and stronger attacks. Additionally, boss characters may spawn before the players have found teleporters. If playing alone, the game is over when the player dies. In multiplayer mode, a player that dies must wait until the other players survive to the next level, upon which they are brought back into play.

The item drops are based on the various progress the player has made in the meta-game through repeated playthroughs. For example, defeating certain boss characters for the first time will unlock an item that can then drop in future playthroughs. Other items are based on completing certain goals, such as winning the game a number of times, or performing specific goals with each of the characters. Monsters will also drop log books that describe the monsters, this itself is used to unlock more items.

📕 Description [fr]

Un roguelike d'action en plateforme prenant place dans un futur lointain, par le studio Hopoo Games.
Il utilise le moteur GameMaker.

Risk of Rain est un roguelike d'action et de survie, en plateforme, mono et multijoueur en coop (jusqu'à 4), prenant place dans un futur lointain, dans lequel le joueur incarne le survivant du crash d'un cargo spatial sur une planète étrange. Le protagoniste (parmi 12, avec des achievements / objectifs à atteindre pour chacun d'eux) se retrouve confronté à une myriade d'ennemis (dont l'élimination lui rapporte argent et expérience, augmentant d'autant ses capacités d'attaque), le tout dans une difficulté montant graduellement, sur des niveaux dont la sélection - ainsi que d'autres aspects du jeux (localisation de votre spawn, de celui de vos ennemis, des coffres, des objets, ...), est gérée par une IA spécifique. Des objets collectés en chemin ou achetés en magasin, lui permette d'augmenter ses capacités offensives et défensives. L'objectif de chaque niveau est de localiser et d'atteindre un téléporteur (situé à endroit aléatoire) dont l'activation conduira malheureusement à libérer un boss et des vagues d'ennemis auxquels il faudra survivre.



Risk of Rain est un jeu d'action et d'aventure en plateforme avec une gestion spécifique des éléments aléatoires. Bien que nous ne voulions pas vous spoiler, nous pouvons en parler un peu ! Le jeu se déroule dans un futur lointain, dans lequel le transport dans l'espace est devenu commun. Des trains spatiaux transportent des passagers et des marchandises partout dans l'espace. Néanmoins un train de l'espace en particulier transportait une cargaison plutôt spéciale. Par un concours de circonstances malheureux, ce train fut abattu alors qu'il se trouvait en orbite et s'écrasa sur une planète mystérieuse ... avec un seul survivant.



🌍️ Wikipedia:

Risk of Rain est un jeu vidéo d'action développé par le développeur indépendant Hopoo Games, sorti le 8 novembre 2013 sur PC, puis sur Linux et OS X en octobre 2014. Un portage sur PlayStation 4 et PlayStation Vita a été réalisé en mai 2016.

Système de jeu

Le joueur doit traverser différents niveaux sélectionnés et engendrés aléatoirement. Plus le temps passe et plus le jeu devient difficile, une jauge sur la droite de l’écran indique la difficulté actuelle. Cependant, plus le joueur passe de temps dans un niveau, et plus celui-ci a l'opportunité de récupérer des améliorations et ainsi renforcer son personnage. La recherche permanente d'améliorations est ainsi le point central du jeu. Pour terminer un niveau, le joueur doit trouver et activer un téléporteur. Il devra alors survivre pendant un certain temps durant lequel il devra tuer un boss et des vagues d'ennemis qui l'attaqueront en continu.

🕵️ Test [fr]

💡️ Commentaires généraux:
• Le studio est parvenu à lever les fonds nécessaire sur le site Kickstarter, son développement est achevé.

• Kickstarter est un site de sponsoring de projets permettant - en ce qui concerne les jeux, aux joueurs et aux développeurs de financer le développement de jeux sans le carcan des maisons d'édition. Les studios obtiennent le pré-financement de leur production, les joueurs bénéficient d'avantages proportionnels au montant de leur participation (tarif avantageux, personnalisations, ...) sans garantie de résultat.

• Date de sortie du jeu :
Financement bouclé début Mai 2013 (30K$ sur Kickstarter).
Sur Kickstarter nous pouvons lire "Estimated Delivery: Aug 2013".

Le jeu a été publié sur Steam le 8 Août 2013.