📰 Title: | Resources - Emulation - Nintendo DS | 🕹️ / 🛠️ Type: | Info |
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🗃️ Genre: | Emulation | 👁️ Visual: | Text |
🏷️ Category: | Emulation ➤ Engine ➤ Nintendo | 🏝️ Perspective: | Third person |
🔖 Tags: | Documentation; Resources; Emulation; NINTENDO; ds | ⏱️ Pacing: | Real Time |
🐣️ Approx. start: | 👫️ Played: | Single | |
🐓️ Latest: | 🚦 Status: | 00. Purposeless | |
📍️ Version: | Latest: - | ❤️ Like it: | 0. Purposeless |
🏛️ License type: | 🕊️ Libre | 🎀️ Quality: | 0. Purposeless |
🏛️ License: | CC BY | ✨️ (temporary): | |
🐛️ Created: | 2011-12-30 | 🐜️ Updated: | 2024-10-26 |
📰 What's new?: | 👻️ Temporary: | ||
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💡 Lights on: | 🎨️ Significant improvement: | ||
👔️ Already shown: | 💭️ New version published (to be updated): | ||
🎖️ This work: | 🚧️ Some work remains to be done: | ||
👫️ Contrib.: | goupildb & Louis | 🦺️ Work in progress: | |
🎰️ ID: | 12585 |
📜️[en]: | A set of links to resources and / or documentation for the Nintendo DS handheld game console. | 📜️[fr]: | Un ensemble de liens vers des ressources ou documentations relatives à l'émulation de la console de jeu portable Nintendo DS. |
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🎮️ Showcase: (202xxx♺), (202xxx♺),
📚️ Docs
• [Wikipedia (Nintendo DS) [fr] [en] [de]]
• [Wikipedia (Nintendo 3DS) [fr] [en] [de]]
• [Wikipedia (Nintendo) [fr] [en] [de]]
• Docs (systems): [Zophar's Domain]
• Docs (games): [Gamespy] [StrategyWiki (consoles & games)]
🍩️ Resources
🔘️ Compatible emulators
• These games work with the following emulators: BizHawk, DeSmuME, melonDS, SkyEmu,
🔘️ BIOS
▸ 👾️ Required files for Nintendo DS (BIOS, firmware): bios7.bin, bios9.bin, firmware.bin
🔘️ Maps, Level editor
• Tilemap Studio (A tilemap editor for Game Boy, GBC, GBA, NDS, SNES, Genesis, or TG16 projects, LGPL v3): [Homepage] [Dev site] [Flatpak] 🎬️ g(202xxx)
🔘️ Games
• 🎁 Freeware sites :
• Retro Veteran (News & links about free console games): [Homepage] [Dev site] 🎬️ g(202xxx)
• Retrobrews (Free game collections for easy installing/playing on RetroPie): [Homepage] [Dev site] 🎬️ g(202xxx)
🔘️ Abandonwares, demos & docs
• 🗿️Abandonware sites (Overview, demo or abandonware, ROMs or Windows deliverable, for contents extraction or information): [ROM Hustler] [Nintendo Museum [fr]] [Retrostic] [Internet Archive 1 2]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
📚️ Title: Resources - Emulation - Nintendo DS
🦊️ What's: A set of links to resources and / or documentation for the Nintendo DS handheld game console
🏡️ -
🐣️ -
🔖 #LinuxEmulation #Nintendo #nds
📦️ #LibreAssets #FreeAssets #FairUseAssets #AbandonwareAssets
📖 Our entry: (homeless)
🥁️ Update: -
⚗️ -
📌️ Changes: -
🦣️ From: 🛜️ -
🎮️ https://www.youtube.com/embed/xqJhzP2Rx3Y
🎮️ https://www.youtube.com/embed/PjBsuFP2v74
🕶️ A view of this console
📚️ A set of links to resources and / or documentation for the Nintendo DS handheld game console
📜️ "A set of links to resources and / or documentation for the Nintendo DS handheld game console" 📜️
🌍️ Wikipedia :
The Nintendo DS is a dual-screen handheld game console developed and released by Nintendo. The device went on sale in North America on November 21, 2004. The DS, short for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld gaming: an LCD screen working in tandem with a touchscreen, a built-in microphone, and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they can interact online using the Nintendo Wi-Fi Connection service.
Prior to its release, the Nintendo DS was marketed as a "third pillar" in Nintendo's console lineup, meant to complement the Game Boy Advance and GameCube. However, backward compatibility with Game Boy Advance titles and strong sales ultimately established the new handheld console as the successor to the Game Boy series. On March 2, 2006, Nintendo launched the Nintendo DS Lite, a slimmer and lighter redesign of the original Nintendo DS with brighter screens. On November 1, 2008, Nintendo released the Nintendo DSi, another redesign with several hardware improvements and new features. As of September 30, 2013, all Nintendo DS models combined have sold 153.96 million units, making it the best selling handheld game console to date, and the second best selling video game console of all time.
Hardware
The Nintendo DS design resembles that of the multi-screen games from the Game & Watch line, such as Donkey Kong and Zelda, which was also made by Nintendo.
The lower display of the Nintendo DS is overlaid with a touchscreen designed to accept input from the included stylus, the user's fingers, or a curved plastic tab attached to the optional wrist strap. The touchscreen allows users to interact with in-game elements more directly than by pressing buttons; for example, in the included chatting software, PictoChat, the stylus is used to write messages or to draw.
The handheld features four lettered buttons (X, Y, A, B), a directional pad, and Start, Select, and Power buttons. On the top of the device are two shoulder buttons, a game card slot, a stylus holder and a power cable input. The bottom features the Game Boy Advance game card slot. The overall button layout resembles that of the Super Nintendo Entertainment System controller. When using backward compatibility mode on the DS, buttons X and Y and the touchscreen are not used as the Game Boy Advance line of systems do not feature these controls.
It also has stereo speakers providing virtual surround sound (depending on the software) located on either side of the upper display screen. This is a first for a Nintendo handheld, as the Game Boy line of systems has only supported stereo sound through the use of headphones or external speakers. A built-in microphone is located below the left side of the bottom screen. It has been used for a variety of purposes, including speech recognition, chatting online between and during gameplay sessions, and minigames that require the player to blow or shout into the microphone.
The system's 3D hardware performs transform and lighting, texture-coordinate transformation, texture mapping, alpha blending, cel shading, and z-buffering; however, it uses point (nearest neighbor) texture filtering, leading to some titles having a blocky appearance. Unlike most 3D hardware, it has a set limit on the number of triangles it can render as part of a single scene; the maximum amount is about 6144 vertices, or 2048 triangles per frame. The 3D hardware is designed to render to a single screen at a time, so rendering 3D to both screens is difficult and decreases performance significantly. The DS is generally more limited by its polygon budget than by its pixel fill rate. There are also 512 kilobytes of texture memory, and the maximum texture size is 1024 × 1024 pixels.
The system has 656 kilobytes of video memory and two 2D engines (one per screen). These are similar to (but more powerful than) the Game Boy Advance's single 2D engine; however, the cores are divided into the main core and sub core. Only the main core is capable of vertex 3D rendering.
The Nintendo DS has compatibility with Wi-Fi (IEEE 802.11 (legacy mode)). Wi-Fi is used for accessing the Nintendo Wi-Fi Connection, compete with other users playing the same Wi-Fi compatible game, PictoChat or with a special cartridge and RAM extension, browse the internet.
Nintendo claims the battery lasts a maximum of 10 hours under ideal conditions on a full four-hour charge. Battery life is affected by multiple factors including speaker volume, use of one or both screens, use of wireless connectivity, and use of backlight, which can be turned on or off in selected games such as Super Mario 64 DS. The battery is user-replaceable using only a Phillips-head screwdriver. After about 500 charges the battery life starts dropping.
Users can close the Nintendo DS system to trigger its 'sleep' mode, which pauses the game that is being played and saves battery life by turning off the screens, speakers, the wireless communications; however, closing the system while playing a Game Boy Advance game will not put the Nintendo DS into sleep mode, and the game will continue to run normally. Certain DS games (such as Animal Crossing: Wild World) also will not pause but the backlight, screens, and speakers will turn off. Additionally, when saving the game in certain games, the DS will not go into sleep mode.
Un ensemble de liens vers des ressources ou documentations relatives à l'émulation de la console de jeu portable Nintendo DS.
🌍️ Wikipedia :
Nintendo DS :
La Nintendo DS (DS pour Dual Screen, Double Screen au Japon), est une console portable créée par Nintendo, sortie fin 2004 au Japon et en Amérique du Nord et en 2005 en Europe. Elle est la principale concurrente de la PlayStation Portable de Sony.
Elle est équipée de plusieurs fonctions auparavant rares, voire inédites dans le domaine du jeu vidéo portable, telles que :
• deux écrans rétro-éclairés simultanément dont un écran tactile
• un microphone
• deux ports cartouche (un pour les jeux DS, un autre pour les cartouches de jeu Game Boy Advance et les accessoires)
• deux haut-parleurs compatible surround
• Wi-Fi intégré, d'une portée de 10 à 30 mètres en LAN, permettant de connecter seize consoles entre elles, et de se connecter au Nintendo WiFi Connection pour jouer en ligne.
La Nintendo DS (avec ses différentes variantes) est devenue la console la plus vendue de tous les temps au cours du mois de décembre 2012 détrônant ainsi la Playstation 2 de Sony (sortie en 2000). Son jeu phare , New Super Mario Bros. est quant à lui l'un des jeux les plus vendus du monde.
Nintendo 3DS :
La Nintendo 3DS (ニンテンドー3DS, Nintendō 3DS?) est une console portable de huitième génération développée par Nintendo, ayant pour particularité l'affichage en 3D auto-stéréoscopique (sans lunettes). La Nintendo 3DS succède à la Nintendo DS, et est rétrocompatible avec les logiciels de cette dernière. Elle est disponible au lancement sous deux coloris : Bleu Lagon et Noir Cosmos. Sa concurrente principale est la PlayStation Vita de Sony.
Annonçant la console le 23 mars 2010, Nintendo l'a officiellement dévoilée à l'Electronic Entertainment Expo 2010, le 15 juin, invitant les participants à la tester. Selon certains analystes, le calendrier de Nintendo, qui avait détourné l'attention du lancement de la toute nouvelle Nintendo DSi XL, était probablement destiné à éviter des fuites de la presse japonaise.
Les premiers tests de la console furent publiés dès le 4 mars 2011. Ils sont très enthousiastes. Des déballages photo et vidéo de la console sont disponibles dès les premiers jours qui suivent sa sortie japonaise. La Nintendo 3DS détient à présent le nouveau record du lancement le plus rapide au Japon pour une console, ayant récemment dépassé le record établi par la Game Boy Advance, avec plus de 4,7 millions d'unités vendues en 11 mois.
💡 Nota:
• La copie d'écran provient du site Wikipedia (licence Domaine Public).
• Attention : le téléchargement de ROMS commerciales est illégal à moins de les avoir acquises financièrement.