📰 Title: | Dustforce | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Arcade | 👁️ Visual: | 2D |
🏷️ Category: | Arcade ➤ Platformer ➤ Misc. | 🏝️ Perspective: | Third person |
🔖 Tags: | Arcade - plateformes - Autres | ⏱️ Pacing: | |
🐣️ Approx. start: | 👫️ Played: | Single & Multi | |
🐓️ Latest: | 🚦 Status: | 04. Released (status) | |
📍️ Version: | Latest: - | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 💰 Commercial | 🎀️ Quality: | 7. ⏳️ |
🏛️ License: | Commercial | ✨️ (temporary): | |
🐛️ Created: | 2013-06-30 | 🐜️ Updated: | 2024-06-22 |
📰 What's new?: | 👻️ Temporary: | ||
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💡 Lights on: | 🎨️ Significant improvement: | ||
👔️ Already shown: | 💭️ New version published (to be updated): | ||
🎖️ This work: | 🚧️ Some work remains to be done: | ||
👫️ Contrib.: | goupildb & Louis | 🦺️ Work in progress: | |
🎰️ ID: | 13683 |
📜️[en]: | As an acrobatic janitor, you are an adept force against dust and disorder. Leap and dash off walls and ceilings, and deftly traverse precarious environments. Cleanse each level swiftly and thoroughly to achieve mastery in this 2D, sweep-'em-up platformer. | 📜️[fr]: | Un jeu de plateformes sur le thème de la poussière et du désordre |
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🎲️ Gameplay: (202xxx♺), (202xxx♺), [fr](202xxx♺),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx♺) t(202xxx♺) t(202xxx♺) t(202xxx) r(202xxx♺) r(202xxx♺) r(202xxx♺) r(202xxx♺) r(202xxx♺) r(202xxx♺)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial
• [Online store] [Humble Store] [Itch.io] [Steam] [GOG]
🍩️ Resources
• (empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)
🛠️ Technical informations
[PCGamingWiki] [MobyGames]
🦣️ Social
Devs (Hitbox Team [fr] [en]): [Site 1 2] [Chat] [mastodon] [Facebook] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Devs (Edward Rudd [fr] [en]): [Site 1 2] [PCGamingWiki] [Forums] [mastodon] [PeerTube] [YouTube] [LinkedIn] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Forums] [mastodon] [PeerTube] [YouTube] [reddit] [Discord]
🐝️ Related
[Wikipedia (Dustforce) [fr] [en] [de]]
📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
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Clean up the world with style!
As an acrobatic janitor, you are an adept force against dust and disorder. Leap and dash off walls and ceilings, and deftly traverse precarious environments. Cleanse each level swiftly and thoroughly to achieve mastery in this 2D, sweep-'em-up platformer.
🌍️ Wikipedia:
Dustforce is a platform video game developed by Hitbox Team. The game was released in January 2012 for Microsoft Windows via Steam, and Mac OS X through Steam in May 2012. A Linux port was released as part of the Humble Indie Bundle 6. Capcom published the game for the PlayStation 3, PlayStation Vita, and Xbox 360.
Within the game, the player controls one of four janitors who are attempting to sweep away a world corrupted with dust and filth. The player uses a number of acrobatic skills, such as double jumping and wall jumping to progress through the game's fifty-some levels, cleaning sections covered by leaves and attacking filth-covered creatures to score and progress through the level. The player's performance is ranked based on time and completion, and access to certain levels requires near-perfect runs of earlier levels.
Gameplay
Dustforce is a platform game that has been compared to games such as Super Meat Boy and N+, where fast-response timed actions are considered necessary to complete the game. It is set in a world where filth has corrupted the creatures that live in the area; the four-member Dustforce team of janitors aims to clean up the mess and restore the world. An overworld provides access to more than fifty levels, though about half are initially locked to the player.
After the player selects a level, they pick one of the four Dustforce members, who all share the same moves but have slightly different statistics, such as jumping height. Within the level, the player must maneuver their character to the end goal using acrobatic tricks such as double jumps, wall jumps, mid-air dashes, and clinging to the ceiling. Along the way, the character will automatically sweep up any debris on the walls or floors. The player can also initiate regular and super-attacks against filth-covered creatures to restore them to normal. The end goal of a level typically requires reaching a final area and defeating foes waiting there. Should the character run into any hazards such as pits or spikes on the level, the player will have to resume the run from a previous checkpoint.
Upon completing a level, the player is ranked based on "finesse" and completion. Finesse is determined by the combo meter, which is reset if the player takes a hit or proceeds too slowly, and completion is determined by the amount of debris and enemies cleaned. The ratings, evaluated separately, are based on a letter-grade scale, with "D" through "A" reflecting increasingly better performances, and an "S" grade, representing a perfect combo, or full completion. Completing a level with an "S" grade in both finesse and completion provides the player with one of three colored keys to unlock certain levels in the overworld.
The player is also rated on a scoring system and ranked on a global leaderboard. The player scores a fixed number of points for every patch of filth that is cleaned up multiplied by their current combo meter, and increases their current combo meter by 1. The combo meter only stays active for a short period of time, but resets for each patch cleaned up; thus by hitting many patches in a row quickly, the player can build up the combo multiplier and drastically increase their score. Player replays are stored online with the leaderboards, allowing other players to review how top scorers were able to complete various levels. The PlayStation 3 version will include the ability to save and share level replays to YouTube, while this, the Vita, and Xbox 360 version will include the ability to save replays locally.
Dustforce includes a four-player local multiplayer mode including variants such as Survival and King of the Hill modes, where players scale the level and fight against other players towards victory. Players can act as the janitors, cleaning up filth, while the other players lay down filth on clean patches of the level.
A level editor for both single player and multiplayer maps was released as part of a patch for the Windows version of the game and the debut of the Mac OS X version. Levels are shared through a website created by Hitbox Team. The PlayStation and Xbox versions includes 150 user-generated level as voted on by players.
Development
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Un jeu de plateformes sur le thème de la poussière et du désordre, par le studio Hitbox Team, portage Linux par Edward Rudd.
Dustforce est un jeu de plateformes mono et multijoueur sur le thème de la poussière et du désordre.
En tant que concierge acrobatique, vous êtes une force de la nature luttant contre la poussière et le désordre, bondissant et se ruant sur les murs et les plafonds, et traversant habilement des environnements précaires.
Nettoyez chaque niveau rapidement et de manière approfondie pour atteindre un niveau de maîtrise dans ce jeu de plateformes de nettoyage en 2D.
🌍️ Wikipedia:
Dustforce est un jeu vidéo indépendant de plateformes développé par Hitbox Team, sorti en janvier 2012 pour Microsoft Windows, et Mac OS X via Steam en mai 2012, et sur Linux dans le Humble Indie Bundle 6 en septembre 2012. Les versions PlayStation 3, PlayStation Vita et Xbox 360 voient le jour en 2014, lesquelles sont éditées par Capcom.
Développement
Dustforce est développé par Hitbox Team, un studio de développement australien et indépendant, qui concrétise alors son premier jeu. L'équipe se compose de quatre personnes.