Open Arena Fortress - Beta 1 Copyright 2008, Andy Rink aka personman (personman_145@hotmail.com) This data is released under the terms of the GNU GPL v2. INSTALLATION: Extract this archive to your Open Arena directory. It should create an "openforts" subdirectory where it will place the mod data. Known Issues/TODO: Bots can be a bit dim about knowing which weapons they can pick up. Must hit escape to enter the menus and choose class. Changes from Alpha 3: * Compiled against 0.8.1 sources. Changes from Alpha 2: * Player load-out has been moved to persistant data. Player shouldn't spawn "naked" anymore. * Choosing no primary or secondary weapon works now. Changes from Alpha 1: * Chaingun and Nailgun added to Primary Weapons menu. CREDITS: Wry, for lending me his brain during our late-night brain-storm sessions, and support Angst, for helping decide which engine to use Sago007, for helping with debugging All the regulars in #anarchism on irc.indymedia.org. The Open Arena Team and community The developers of the original Team Fortress, for making such a cool mod My Mom ...and of course, John Carmack and ID Software, without whom this project would not have been possible. DONATE: If you enjoy the game and would like to help support the development team, you can donate via PayPal to the e-mail address: personman_145@hotmail.com Also, If you'd like, send me an e-mail to let me know which project you are supporting. Future versions should be available from the downloads section at: http://anarchismtoday.org/