# Godot 4.2 dev 4 Built from commit 549fcce5f8f7beace3e5c90e9bbe4335d4fd1476. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as dev4, you should define `GODOT_VERSION_STATUS=dev4` in your build environment prior to compiling.