# Godot 4.2 dev 3 Built from commit 013e8e3afb982d4b230f0039b6dc248b48794ab9. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as dev3, you should define `GODOT_VERSION_STATUS=dev3` in your build environment prior to compiling.