# Godot 3.4.1 RC 2 Built from commit d5aa00c2cb6e240ec1ec572e3d4bd9c5325ff219. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as rc2, you should define `GODOT_VERSION_STATUS=rc2` in your build environment prior to compiling.