# Godot 3.3.3 RC 1 Built from commit dec840452d5986ec8099b92ebabf454757da8b04. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as rc1, you should define `GODOT_VERSION_STATUS=rc1` in your build environment prior to compiling.