Interface AngularAccelerationKinematic

    • Method Detail

      • getMaxAngularAcceleration

        @Pure
        default double getMaxAngularAcceleration()
        Returns the maximal angular acceleration of this object in r/s^2.
        Returns:
        the maximal angular acceleration of this object in r/s^2, always >= 0.
      • getMaxAngularAcceleration

        @Pure
        double getMaxAngularAcceleration​(AngularUnit unit)
        Returns the maximal angular acceleration of this object in the given unit.
        Parameters:
        unit - the unit in which the acceleration will be given
        Returns:
        the maximal angular acceleration of this object in the given unit, always >= 0.
      • getMaxAngularDeceleration

        @Pure
        default double getMaxAngularDeceleration()
        Returns the maximal angular deceleration of this object in r/s^2.
        Returns:
        the maximal angular deceleration of this object in r/s^2, always >= 0.
      • getMaxAngularDeceleration

        @Pure
        double getMaxAngularDeceleration​(AngularUnit unit)
        Returns the maximal angular deceleration of this object the given unit.
        Parameters:
        unit - the unit in which the deceleration will be given
        Returns:
        the maximal angular deceleration of this object in the given unit, always >= 0.