Class RandomKinematicAlgorithm
- java.lang.Object
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- org.arakhne.afc.agentmotion.kinematic.RandomKinematicAlgorithm
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- All Implemented Interfaces:
Serializable
,Cloneable
,RandomMotionAlgorithm
public class RandomKinematicAlgorithm extends Object implements RandomMotionAlgorithm, Serializable, Cloneable
Agent is changing randomly its position and orientation.This algorithm uses speeds.
- Since:
- 14.0
- Version:
- 17.0 2020-01-04 14:41:51
- Author:
- Stéphane GALLAND
- See Also:
- Serialized Form
- Maven Group Id:
- org.arakhne.afc.advanced
- Maven Artifact Id:
- agentmotion
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Constructor Summary
Constructors Constructor Description RandomKinematicAlgorithm()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description AgentMotion
calculate(Point2D<?,?> position, Vector2D<?,?> orientation, double linearSpeed, double maxLinearSpeed, double angularSpeed, double maxAngularSpeed)
Calculate the random motion.RandomKinematicAlgorithm
clone()
Clone this algorithm.
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Method Detail
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clone
@Pure public RandomKinematicAlgorithm clone()
Description copied from interface:RandomMotionAlgorithm
Clone this algorithm.- Specified by:
clone
in interfaceRandomMotionAlgorithm
- Overrides:
clone
in classObject
- Returns:
- the clone.
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calculate
public AgentMotion calculate(Point2D<?,?> position, Vector2D<?,?> orientation, double linearSpeed, double maxLinearSpeed, double angularSpeed, double maxAngularSpeed)
Description copied from interface:RandomMotionAlgorithm
Calculate the random motion.- Specified by:
calculate
in interfaceRandomMotionAlgorithm
- Parameters:
position
- is the current position of the entity.orientation
- is the current orientation of the entity.linearSpeed
- is the current linear speed of the entity.maxLinearSpeed
- is the maximal linear speed or acceleration of the entity.angularSpeed
- is the current angular speed of the entity.maxAngularSpeed
- is the maximal angular speed or acceleration of the entity.- Returns:
- the agent motion.
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