Thimbleweed Park (with Engge engine) - Le Bottin des Jeux Linux

Thimbleweed Park (with Engge engine)

Specifications

Title: Thimbleweed Park (with Engge engine) Type: Linux Game
Genre: Adventure & Action Status:
Category: Adventure & Action ➤ Classical ➤ Criminal investigation Commercial:
Tags: Adventure; Sierra, LucasArts, ...; Mystery; Puzzle; Detective; Crime; Comedy; Funny; Pixel Art; 1990s; Remake; Retro; Cult Classic; Masterpiece; Atmospheric; Story Rich Demo:
Released: Latest : 0.5.0 Alpha / Dev : 8c14b39 Package Name:
Date: 2020-06-13 Extern Repo:
License: Code : MIT / Artwork : Commercial Repo:
Perspective: Third person Package:
Visual: 2D Binary: ✓
Pacing: Point and Click Source: ✓
Played: Single PDA:
Quality (record): 5 stars Quality (game):
Contrib.: Goupil & Louis ID: 15844
Created: 2020-04-21 Updated: 2020-06-16

Summary

[fr]: Thimbleweed Park est un pointer-et-cliquer d'aventure sur fond d'enquête policière et de surnaturel, le tout sur un ton humoristique, par les auteurs de Monkey Island et de Maniac Mansion (Ron Gilbert était aussi l'un des piliers du studio Lucas Arts). Le joueur suit les agents du FBI Ray et Reyes, alors qu'ils se rendent dans la ville de Thimbleweed Park pour enquêter sur un meurtre. Une histoire rocambolesque avec des personnages hauts en couleur. engge est un moteur de jeu expérimental compatible. Thimbleweed Park est aussi disponible en version Linux. [en]: Thimbleweed Park is a point-and-click adventure against a backdrop of police investigation and the supernatural, all in a humorous tone, by the authors of Monkey Island and Maniac Mansion (Ron Gilbert was also one of the pillars of the Lucas Arts studio). The player follows FBI agents Ray and Reyes as they travel to the town of Thimbleweed Park to investigate a murder. An amazing story with colorful characters. engge is a compatible experimental game engine. Thimbleweed Park is also available as a Linux version.

Videos

Trailer (original version) :


Présentation des développeurs / Dev presents : Thimbleweed Park (with Engge engine)


Gameplay (original version) [en] / [en] / [fr] :

Links

Website & videos
[Homepage] 2] [Dev site] [Features/About] [Screenshots] [Videos t(o) t ts gd gu id r lp g(o) g(o) g(o) g(o) g(o) g[fr](o) g[fr](o) g[fr](o) g[de](o) g[ru] g[pl] g[cz] g[sp] g[pt] g[it] g[tr] g] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

Commercial : [Support their work (for Thimbleweed Park) (Donate)] [Humble Store] [Steam] [GOG]

Resources
• (empty)
Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

Social
Devs (Terrible Toybox [fr] [en]) : [Site 1 2] [MobyGames] [mastodon] [twitter] [PeerTube] [YouTube] [Interview 1 2]
Port by (scemino [fr] [en]) : [Site 1 2] [mastodon] [twitter] [PeerTube] [YouTube] [Interview 1 2]
Game (Thimbleweed Park) : [Blog] [Forums] [mastodon] [twitter] [PeerTube] [vimeo] [PressKit]
Engine (Engge) : [Blog] [Forums] [mastodon] [twitter] [PeerTube] [YouTube]

On other sites
[Wikipedia (Thimbleweed Park) [fr] [en] [de]]
[HOLaRSE [de] 1 2]

Reviews
[metacritic]

News / Source of this Entry (SotE) / News (SotN)
[Changes with v. 0.5.0 Alpha (20200430)] [HOLaRSE [de] (20200613) (SotN)] [HOLaRSE [de] (20200404) (SotE)]

Description [fr]

Un pointer-et-cliquer de type "Lucas Arts" et un moteur compatible, par le studio Terrible Toybox (Ron Gilbert, Gary Winnick, David Fox, Jenn Sandercock, Mark Ferrari, Octavi Navarro, Lauren Davidson, Steve Kirk) portage Linux par scemino.

Thimbleweed Park est un pointer-et-cliquer d'aventure sur fond d'enquête policière et de surnaturel, le tout sur un ton humoristique, par les auteurs de Monkey Island et de Maniac Mansion (Ron Gilbert était aussi l'un des piliers du studio Lucas Arts). Le joueur suit les agents du FBI Ray et Reyes, alors qu'ils se rendent dans la ville de Thimbleweed Park pour enquêter sur un meurtre. Une histoire rocambolesque avec des personnages hauts en couleur. engge est un moteur de jeu expérimental compatible. Thimbleweed Park est aussi disponible en version Linux.


engge:

engge est un moteur de jeu expérimental, son but est de pouvoir (un jour) faire fonctionner Thimbleweed Park.


Thimbleweed Park:

Dans une ville comme Thimbleweed Park, un cadavre est le moindre de vos problèmes.

Un hôtel hanté, un cirque abandonné, une fabrique d'oreillers brûlée, un cadavre qui se désagrège sous le pont, des toilettes qui fonctionnent avec des tubes à vide... vous n'avez jamais visité un endroit comme celui-ci.

Cinq personnes n'ayant rien en commun ont été attirées par cette ville délabrée et oubliée. Ils ne le savent pas encore, mais ils sont tous profondément connectés. Et ils sont surveillés.

...Pour qui travaille vraiment l'agent Ray et obtiendra-t-elle ce qu'ils veulent ?
...Que sait l'agent Reyes sur un incendie d'usine d'il y a 20 ans qu'il ne dit pas ?
...Le fantôme, Franklin, pourra-t-il parler à sa fille à nouveau ?
...Ransome le clown *pixelisé* deviendra-t-il un jour un être humain décent ?
...Est-ce que l'aspirante développeur de jeux Delores va abandonner ses rêves et rester avec sa famille ?
...Et le plus important : comment se fait-il que personne ne se soucie de ce cadavre ?

Disponible dès maintenant sur Windows, Mac, Linux, Xbox One, Switch, iOS et Android.



Wikipedia:

Thimbleweed Park est un jeu vidéo d'aventure en pointer-et-cliquer développé et édité par Terrible Toybox, sorti en 2017 sur Windows, Mac, Linux, PlayStation 4, Xbox One, Nintendo Switch, iOS et Android.

Système de jeu

Thimbleweed Park est un point and click "a l'ancienne". Dans la veine des Monkey Island, Day of the tentacle et autres Indiana Jones qui ont fait les grandes années du studio Lucas Arts (Ron Gilbert qui a participé au développement était un des piliers de ce studio).

Développement

Le jeu a été financé sur Kickstarter où il a reçu 626 250 $ de 15 623 contributeurs pour une demande initiale de 375 000 $.


Steam:

À propos de ce jeu

Bienvenue à Thimbleweed Park. Population : 80 farfelus.

Un hôtel hanté, un cirque à l’abandon, une fabrique d’oreillers incendiée, un cadavre en train de pixelliser sous un pont, des toilettes qui fonctionnent avec des tubes à vide… Il est peu probable que vous ayez déjà visité une ville comme celle-ci.

Cinq individus que tout semble opposer ont été attirés dans cette ville quasi déserte. Ils l’ignorent encore, mais ils sont tous profondément liés. Et quelqu’un les surveille.

...Qui sont les véritables employeurs de l’agent Ray et arrivera-t-elle à trouver ce qu’ils cherchent ?
...Quel secret l’agent junior Reyes occulte-t-il au sujet de l’incendie qui a ravagé la fabrique d’oreillers locale il y a 20 ans ?
...Franklin le fantôme parviendra-t-il à reparler un jour à sa fille ?
...Ransome le clown ignoble apprendra-t-il à communiquer avec les autres sans les insulter ?
...La jeune Delores devra-t-elle faire une croix sur ses rêves de devenir développeuse de jeux vidéo pour rester avec sa famille ?
...Et surtout, comment se fait-il que personne ne semble se soucier du cadavre ?

À la fin d’une longue nuit à Thimbleweed Park, toutes ces interrogations auront trouvé réponse… et vous aurez remis en question tout ce que vous pensiez savoir.

Dans une ville comme Thimbleweed Park, un cadavre est le dernier de vos soucis.

Caractéristiques principales :

• Le nouveau jeu de Ron Gilbert et Gary Winnick, créateurs de Monkey Island et Maniac Mansion.
• Un mystère néo-noir se déroulant en 1987.
• 5 personnages jouables capables de travailler ensemble… aussi bien que de se taper sur les nerfs.
• PAS un simulateur de marche !
• Des énigmes intégrées au sein d’un scénario complexe qui vous tiendra en haleine jusqu’au dénouement.
• Explorez un monde vaste et fascinant à votre rythme.
• Une blague toutes les 2 minutes… Garanti !*
• Deux modes de difficulté (Casu/Difficile).
• Voix en anglais avec sous-titres en anglais, allemand, français, italien, russe et espagnol.

*Garantie non garantie.

Description [en]

"A point-and-click adventure against a backdrop of police investigation, & a compatible free game engine" -- Le Bottin.

engge:

engge is an experimental game engine, its purpose is to be able (one day) to run Thimbleweed park.


Thimbleweed Park:

In a town like Thimbleweed Park a dead body is the least of your problems.

A haunted hotel, an abandoned circus, a burnt-out pillow factory, a dead body pixelating under the bridge, toilets that run on vacuum tubes... you’ve never visited a place like this before.

Five people with nothing in common have been drawn to this rundown, forgotten town. They don’t know it yet, but they are all deeply connected. And they’re being watched.

...Who is Agent Ray really working for and will she get what they want?
...What does Junior Agent Reyes know about a 20 year old factory fire that he’s not saying?
...Will the ghost, Franklin, get to speak to his daughter again?
...Will Ransome the *Beeping* Clown ever become a decent human being?
...Will aspiring game developer Delores abandon her dreams and stick by her family?
...And most importantly: how come no one cares about that dead body?

Available now on Windows, Mac, Linux, Xbox One, Switch, iOS and Android.


Wikipedia:

Thimbleweed Park is a point-and-click adventure game developed by Ron Gilbert and Gary Winnick for Microsoft Windows, macOS, iOS, Xbox One, PlayStation 4, Linux, Android, and Nintendo Switch. The game was revealed on November 18, 2014, along with a Kickstarter crowdfunding campaign with a goal of US$375,000, and was released on March 30, 2017.

The game is a spiritual successor to Gilbert and Winnick's previous games Maniac Mansion (1987) and The Secret of Monkey Island (1990), and is designed to be similar to graphic adventure games released in that time period, both visually and gameplay-wise.

Gameplay

The game is played similarly to early graphic adventure games; it is seen from a third person perspective, with a view of the area taking up the majority of the screen, while the bottom portion is taken up by the player's inventory and a list of verbs, such as "use", "pick up", and "talk to". By clicking on a verb followed by one or two items or characters, the player character will attempt to perform the action described. An example given in the reveal trailer was "Use balloon animal with corpse", performed by clicking on the verb "use", the "balloon animal" item in the player's inventory, and a corpse found in an area in the game.

The game has five different player characters which the player can switch between in the middle of gameplay, similarly to Maniac Mansion.

Plot

FBI agents Ray and Reyes arrive at the town of Thimbleweed Park to investigate a murder. Their investigation leads them to several persons of interest: Chuck, the recently deceased owner of the PillowTronics robotics company; Ransome the Clown, cursed to wear his makeup forever after going too far in his insulting performances; Delores, computer programmer and niece of Chuck; and Delores's downtrodden father Franklin.

Franklin attempts to pitch his business ideas to Chuck, but is murdered at the town hotel and becomes a ghost. Delores discovers that Chuck has written her out of his will, angered by her choice to pursue a career in video games. Ray and Reyes gather blood samples, fingerprints, and photographic evidence, and arrest vagrant Willie, who protests his innocence. They leave town, but return incognito to pursue other agendas: Ray has been tasked with stealing computer secrets, and Reyes wants to clear his father of causing the fire that burnt down the PillowTronics factory.

Ray, Reyes, Delores and Ransome infiltrate the factory. Delores disables the security systems and discovers that Chuck has uploaded his personality into the factory computer. Chuck reveals that everyone in the town is trapped inside a video game that keeps repeating, and that the group must free themselves by deleting the game.

Ransome apologises to the citizens of Thimbleweed Park, clearing his reputation. Franklin says goodbye to his daughter and disappears to the afterlife. In the local paper, Reyes publishes a confession from Chuck clearing his father of blame for the factory fire. Ray steals a game design document from game designer Ron Gilbert and is transferred out of the game by her employers. Delores enters the "wireframe world", a prototype version of Thimbleweed Park with simplistic graphics, and shuts down the computer.

Development

(...)


Steam:

About This Game

Welcome to Thimbleweed Park. Population: 80 nutcases.

A haunted hotel, an abandoned circus, a burnt-out pillow factory, a dead body pixelating under the bridge, toilets that run on vacuum tubes... you’ve never visited a place like this before.

Five people with nothing in common have been drawn to this rundown, forgotten town. They don’t know it yet, but they are all deeply connected. And they’re being watched.

...Who is Agent Ray really working for and will she get what they want?
...What does Junior Agent Reyes know about a 20 year old factory fire that he’s not saying?
...Will the ghost, Franklin, get to speak to his daughter again?
...Will Ransome the *Beeping* Clown ever become a decent human being?
...Will aspiring game developer Delores abandon her dreams and stick by her family?
...And most importantly: how come no one cares about that dead body?

By the end of a long, strange night in Thimbleweed Park, all of this will be answered -- and you’ll question everything you thought you knew.

In a town like Thimbleweed Park, a dead body is the least of your problems.

Key Features:

• From Ron Gilbert and Gary Winnick, creators of Monkey Island and Maniac Mansion.
• A neo-noir mystery set in 1987.
• 5 playable characters who can work together… or get on each other’s nerves.
• Not a walking simulator!
• Satisfying puzzles intertwined with a twisty-turny story that will stay with you.
• A vast, bizarre world to explore at your own pace.
• A joke every 2 minutes... guaranteed!*
• Casual and Hard modes with varied difficulty.
• English voices with English, German, French, Italian, Russian and Spanish subtitles.

*Not a guarantee.