SiN (with Dominatrix engine) - Le Bottin des Jeux Linux

SiN (with Dominatrix engine)

🗃️ Specifications

📰 Title: SiN (with Dominatrix engine) 🕹️ / 🛠️ Type: Game
🗃️ Genre: Adventure & Action 🚦 Status: 04. Released (status)
🏷️ Category: Adventure & Action ➤ FPS ➤ Fantasy & Sci-fi ➤ Misc. 🌍️ Browser version:
🔖 Tags: FPS; Shooter; Cyberpunk; Violent; Horror; Gore; Retro; 1990s; PvE; PvP; Local Multi; Online Multi; Controller 📦️ Package Name:
🐣️ Approx. start: 1998-11-09 📦️ Arch package:
🐓️ Latest: 2023-11-08 📦️ RPM package:
📍️ Version: Latest: 💥️ 1.1 📦️ Deb package:
🏛️ License type: 💰 Commercial 📦️ Flatpak package:
🏛️ License: Code: Free / Artwork: Commercial 📦️ AppImage package:
🏝️ Perspective: First person 📦️ Snap package:
👁️ Visual: 3D ⚙️ Generic binary: ✓
⏱️ Pacing: Real Time 📄️ Source:
👫️ Played: Single & Multi 📱️ PDA support:
🎖️ This record: 5 stars 🕳️ Not used:
🎀️ Game design: 👫️ Contrib.: goupildb & Louis
🎰️ ID: 12814 🐛️ Created: 2010-08-20
🐜️ Updated: 2024-03-05

📖️ Summary

[en]: SiN is a FPS (released in 1998) based on the Quake 2 engine. In the year 2037, inefficient police forces have been supplanted by private security companies. The player - John Blade, commands one of them, investigating a new drug - U4 - which is believed to be linked to a case of mutants in the city. Crossing paths with a Hacker, he's in for a few surprises... The scenario is non-linear, changing according to the player's decisions. Dominatrix is an engine compatible with the Nightdive studio's enhanced version, providing better graphic resolution and gamepad support. [fr]: SiN est un FPS (sorti en 1998) basé sur le moteur de Quake 2. En 2037 les forces de police devenues inefficaces ont été supplantées par des compagnies de sécurité privées. Le joueur - John Blade, commande l'une d'entre elles, enquêtant sur une nouvelle drogue - l'U4 qui serait liée à une affaire de mutants dans la ville. Croisant le chemin d'un Hacker, il n'est pas au bout de ses surprises ... Le scénario n'est pas linéaire, se modifiant en fonction des décisions du joueur. Dominatrix est un moteur compatible avec la version améliorée du studio Nightdive, apportant notamment une meilleure résolution graphique, le support du gamepad.

🚦 Entry status

💡 Lights on: ✓ 🦺️ Work in progress:
📰 What's new?: 🦍️ Consistent version New version published (to be updated):
🎨️ Significant improvement: ✓ 🚧️ Some work remains to be done:
🕳️ Not used2: 👔️ Already shown:

🎥️ Videos


🏝️ Trailer: (original) 💥️(201506),


🕵️ Reviews: (original) 💥️(201711), (201309), 💥️[fr](202310),


🎲️ Gameplay: (original) 💥️(201604), 💥️(201507), 💥️(202004),

🕸️ Links

🏡️ Website & videos
[Homepage (Web archive)] [Dev site] [Features/About] [Screenshots] [Videos t(201506) ts(202xxx) gd(202xxx) gu(202xxx) id(202xxx) r(201711) r(201309) r[fr](202310) lp(202xxx) ht(202xxx) g(o)(201604) g(o)(201507) g(o)(202004) g(o)(202003) g(o)(emergency)(201904) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ]

• Dominatrix: [Homepage] [Dev site(Not really, no source code provided)] [RSS] [Changelog 1 2 3(not used)]

💰 Commercial: [Steam (Windows)] [GOG (Windows)]

🍩️ Resources
• (Original) Sin Demo for Linux (Old Sin Demo for Linux, free): [Fileplanet (Linux demo)]

🛠️ Technical informations
[PCGamingWiki] [MobyGames]

🦣️ Social
(SiN) Devs (Ritual Entertainment [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(Linux port) Devs (Rohit Nirmal (rohit-n) 1 2 [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]

The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]

🐝️ Related
[Wikipedia (Sin) [fr] [en] [de]]
[HOLaRSE [de]] [The Gamer's Guide] [Zeden [fr]]

📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

🕊️ Source of this Entry: (Dominatrix) [HOLaRSE [de]]

🦣️ Social Networking Update (on mastodon)

🕹️ Title: SiN (with Dominatrix engine)
🦊️ What's: A sci-fi FPS with a compatible engine
🏡️ https://rohit.itch.io/dominatrix
🦉️ https://mast.linuxgamecast.com/@rohit_n
🔖 #LinuxGaming #ShareYourGames #FPS #Cyberpunk #Retro
📦️ #FreeGameEngine #CommercialAssets #Bin
📖 Our entry: https://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/

🥁️ Update: 1.1
⚗️ Consistent version 🦍️
📌️ Changes: https://github.com/rohit-n/dominatrix/releases
🦣️ From: https://mastodon.social/@holarse/111868318984059996
📶️ https://github.com/rohit-n/dominatrix/releases.atom

🏝️(o) https://www.youtube.com/embed/4bpTkRfqlXE
🕵️(o) https://www.youtube.com/embed/elcObmPzLH0
🕵️[fr](o) https://www.youtube.com/embed/SorzMrSReLk
🎲️(o) https://www.youtube.com/embed/yWiq9XpC-NI

🕶️ An FPS view in which the player fires on masked guards in a very large hall.

SiN is a FPS (released in 1998) based on the Quake 2 engine. In the year 2037, inefficient police forces have been supplanted by private security companies. The player - John Blade, commands one of them, investigating a new drug - U4 - which is believed to be linked to a case of mutants in the city. Crossing paths with a Hacker, he's in for a few surprises... The scenario is non-linear, changing according to the player's decisions. Dominatrix is an engine compatible with the Nightdive studio's enhanced version, providing better graphic resolution and gamepad support.

📕 Description [en]

📕🐧"A sci-fi FPS with a compatible engine"🐧📕


A r e y o u r e a d y ?

Sin is complete and was on store shelves on or around the 5th of November, 1998!

Prepare yourself for a whole new type of action game. Always expect the unexpected. With levels and characters
that change depending on the decisions you make and the path that you choose. Never before has a 3D action game ever been produced with this level of reactive technology and innovation.

Get ready for a new era in 3D action gaming. Get ready for S i n .

ABOUT THIS GAME

When the CEO of SinTEK Industries begins injecting the streets with a DNA-altering drug, it's time to reassess the laws of morality. When the same twisted bio-chemist plans to overtake the world with her unholy army of genetically-engineered mutants, it's time to rewrite the golden rule.

You are Colonel John R. Blade, head of the most prominent private protection agency in Freeport. Now Elexis Sinclaire is waging her holy war against the security industry...and you along with it. You've made a religion out of fighting crime. Now you're going to make Elexis pay for her sins.


🌍️ Wikipedia:

SiN is a first-person shooter video game based on a modified version of the Quake II engine developed by Ritual Entertainment and published by Activision in late 1998. The game was later released over Steam platform on April 5, 2006, either as a standalone product, or bundled together with its sequel, SiN Episodes. It was also released, along with its expansion pack SiN: Wages of Sin on GOG.com on January 30, 2014, DRM-free and fixed for modern hardware.

Gameplay

SiN introduced some features to the first-person shooter genre, such as the ability to knock the weapon out of an opponent's hand and to take area-specific damage from enemies. Although drivable vehicles did not play a big part in the game, there were some sections and levels which required the player to drive certain vehicles, including an ATV, a patrol boat, a forklift and a helicopter. SiN also featured three different types of body armor - for the legs, for the torso and for the head, with each of them depleting separately according to where the player was getting hit.

SiN featured one of the highest levels of interactivity of any first-person shooter at that time. Much of the environment could be interacted with, computer terminals could be manipulated through a DOS-like command prompt, and various objects could be destroyed. Also, a player's progression through SiN was not entirely linear. Many levels had multiple ways in which to complete them, and actions could trigger drastic changes in future levels. This feature was intended to add a level of replayability to the game and force the player to think before acting. SiN also contained many Easter eggs, more so than most other games, ranging from some fairly obvious signs and graffiti to entire secret hidden rooms.

The artificial intelligence of the enemies in the game was on a very high level for its time, with the foes being able to run for cover, call for reinforcements, locate the player throughout the levels, respond to specific scripts etc. However, there were some issues with the game code which prevented the enemies to act completely in the way they were supposed to and unleash their full potential.

Most of the single-player levels were real-life locations like power plants, dams, banks, subway stations, oilrigs etc. Besides them, there were also more sci-fi oriented levels like genetic laboratories, bioMecha assembly facilities, missile silos, and more. One of the innovative levels featured an entirely underwater landscape in which the player had to find oxygen supply in order to survive. The weapons that the player could obtain in the game ranged from near-future equivalents of present day conventional weapons to experimental devices that required power in order to operate.

Plot

Set in the near future of 2037, many of the levels and locations are reminiscent of their current day equivalents. Banks, building sites, sewage works and other everyday recognizable buildings form the basis of many of the levels in SiN. One major difference in the world of SiN is the lack of a police force. Ten years prior to the game, the police force collapsed due to corruption and ineffectiveness against the rising tide of crime. Private security companies have taken the police's place, with some of them patrolling the streets like the former police, some in charge of protecting their employer's assets.

One of the companies which employ their own armed security forces is SinTek, a large multi-national biotechnology corporation specializing in medical and chemical research, owned by the beautiful and charismatic Elexis Sinclaire. Elexis took over the company following the mysterious disappearance of her father, Dr. Thrall Sinclaire, who founded it in 2005.

The protagonist of the game, Colonel John R. ("Rusty") Blade, is the commander of one of the largest security forces in the city of Freeport, HardCorps. Prior to the beginning of the game, Blade is working to rid the streets of a potent new recreational drug named U4, which is rapidly gaining popularity in Freeport and is rumored to be able to cause genetic mutations to its users. Yet the source of the drug is still unknown, and its effects not entirely studied. As the game begins, the player is placed into the shoes of John Blade as he responds to a full scale bank heist and hostage situation perpetrated by a well known Freeport criminal boss, Antonio Mancini. But as the player progresses and pursues the criminal behind the heist, further questions are raised: Who is really behind the heist? And is this linked to the reported appearances of mutants in the city?

As the game progresses, it is gradually revealed that the whole bank robbery is funded by Elexis Sinclaire, who in fact only wanted Mancini to steal a safety deposit box from the bank's vault. When she learns that he launched a full-scale bank heist instead, she injects him with concentrated U4 and turns him into a mutant, sending him after Blade. John manages to defeat the huge creature, and afterwards learns that it was in fact Mancini himself. Blade also finds out that the substance found in Mancini's body after his death is only manufactured by one company: SinTek. All these unavoidable facts force Blade to embark onto an investigation into SinTEK's vast industrial area located in the outskirts of Freeport.

Later, Blade learns that Elexis Sinclaire's main goal is to poison the Freeport water system with vast quantities of U4, turning all of the city's inhabitants into mutants. He manages to thwart that plan, but it turns out to be just a diversion, because in the meantime, SinTek's troops steal nuclear warheads from a U.S. military base. Elexis threatens to fill them with U4 and launch them at specific targets, turning the entire world's population into mutants. As Blade becomes aware of that, he heads to SinTek's main base in order to stop Sinclaire.

Throughout the missions, Blade is aided via radio link by a computer expert working at HardCorps: JC, a skilled hacker, capable of breaking into even the tightest of networks. In fact, Blade had first found out about JC when investigating a cracker who had broken into the HardCorps system. After tracking down the hacker, Blade, recognizing the perpetrator's talents, decided to make him a job offer at HardCorps instead of arresting him. Thus, JC became one of HardCorps most valuable assets and the only one able to assist them in hacking-based missions.

📕 Description [fr]

Un FPS de science fiction et un moteur compatible, par le studio Ritual Entertainment, port

SiN est un FPS (sorti en 1998) basé sur le moteur de Quake 2. En 2037 les forces de police devenues inefficaces ont été supplantées par des compagnies de sécurité privées. Le joueur - John Blade, commande l'une d'entre elles, enquêtant sur une nouvelle drogue - l'U4 qui serait liée à une affaire de mutants dans la ville. Croisant le chemin d'un Hacker, il n'est pas au bout de ses surprises ... Le scénario n'est pas linéaire, se modifiant en fonction des décisions du joueur. Dominatrix est un moteur compatible avec la version améliorée du studio Nightdive, apportant notamment une meilleure résolution graphique, le support du gamepad.

Êtes-vous prêts ?

Sin est complet et a été mis en rayon le 5 novembre 1998 ou aux alentours de cette date !

Préparez-vous à un tout nouveau type de jeu d'action. Attendez-vous toujours à l'inattendu. Avec des niveaux et des personnages qui changent en fonction des décisions que vous prenez et du chemin que vous choisissez. Jamais auparavant un jeu d'action en 3D n'avait été produit avec un tel niveau de technologie réactive et d'innovation.

Préparez-vous à entrer dans une nouvelle ère de jeux d'action en 3D. Préparez-vous à S i n .

À PROPOS DE CE JEU

Lorsque le PDG de SinTEK Industries commence à injecter dans les rues une drogue qui modifie l'ADN, il est temps de réévaluer les lois de la moralité. Lorsque la même biochimiste tordue projette d'envahir le monde avec son armée impie de mutants génétiquement modifiés, il est temps de réécrire la règle d'or.

Vous êtes le colonel John R. Blade, à la tête de l'agence de protection privée la plus réputée de Freeport. Aujourd'hui, Elexis Sinclaire mène une guerre sainte contre l'industrie de la sécurité... et vous avec. Vous avez fait de la lutte contre le crime une religion. Maintenant, vous allez faire payer Elexis pour ses péchés.



🌍️ Wikipedia:

Sin (stylisé SiN) est un jeu vidéo de tir à la première personne sorti en novembre 1998 à la même époque que Half-Life (fondé lui aussi sur le moteur de Quake).

Il a pour suite Sin Episodes.

Synopsis

Le joueur incarne le colonel John R. Blade, un membre des Hardcorps, une entreprise de sécurité privée, dans un monde futuriste dont les bas fonds sont peu à peu ravagés par une nouvelle drogue d'origine inconnue : le U4. À la suite d'une attaque de banque, Blade est envoyé là-bas pour prendre en main la situation et libérer les otages.

Il est alors amené à poursuivre Mancini, un sombre mafioso qui semble avoir tout organisé. Mais le joueur s'aperçoit alors au fil de la poursuite qu'il n'est que le sous-fifre d'Elexis Sinclaire, la présidente de SinTek, une multinationale qui travaille dans les biotechnologies et que ce cambriolage fait partie d'un plan d'une bien plus grande envergure.

Suite

Une suite, SiN Episodes, sous forme de courts épisodes utilisant le Source Engine de Valve Software et distribuée via le réseau Steam est en cours de réalisation. Le premier épisode, Emergence, est sorti le 10 mai 2006. En plus de JC, l'informaticien décoloré déjà présent dans Sin, Blade est accompagné d'une acolyte, Jessica Cannon.