|Title:||Prey (2006)||Type:||Linux Game|
|Genre:||Adventure & Action||Temporary:|
|Category:||Adventure & Action ➤ Shooter ➤ Fantasy & Sci-fi ➤ Misc.||Commercial:|
|Tags:||FPS; Action; Adventure; Exploration; id Tech 4 engine; Aliens; Space; Sci-fi; Horror; Psychological Horror; Violent; Atmospheric; Story Rich; Controller||Demo:|
|Version:||Not Tracking||Stage of dev.:|
|Played:||Single & Multi||PDA:|
|Quality (record):||Quality (game):|
|Contrib.:||Goupil & Louis||ID:||12371|
|[fr]:||Un FPS dans lequel le joueur est Tommy Tawodi, un indien Cherokee cloué avec sa petite amie et son grand-père dans une réserve des États Unis. Tout bascule pour eux lorsqu'ils se retrouvent enlevés avec d'autres et transportés dans un vaisseau spatial en orbite autour de la Terre. Ce qu'ils y découvrent est un vaisseau organique pour lequel ils serviront de source d'énergie. Tommy tentera de sauver sa vie, celle de sa petite amie et peut-être la planète entière...||[en]:||A FPS game. The game's story is focused on Cherokee Domasi "Tommy" Tawodi as he, his girlfriend, and grandfather are abducted aboard an alien spaceship known as The Sphere as it consumes material, both inanimate and living, from Earth in order to sustain itself. Tommy's Cherokee past allows him to let his spirit roam freely at times, and gives Tommy an edge in his attempt to stop the Sphere.|
Trailer / Gameplay [en] / [en] / [fr] :
Website & videos
[Homepage 1 2] [Dev site] [Features/About] [Screenshots] [Videos t t ts gd id r r r r r r r r r[de] lp lp g g g g g g g g g g[fr] g[de] g[ru] g[ru] g[pl] g[cz] g[sp] g[pt] g[it] g[tr] g g] [WIKI] [FAQ] [Changelog 1 2]
Commercial : [Amazon (Windows, for contents extraction)] [Gaming Dragons (Windows, for contents extraction)]
• Linux demo & installer : [icculus.org] [FTP JeuxLinux]
[Open Hub] [PCGamingWiki]
Devs (Human Head Studios [fr] [en]) : [Site 1 2] [twitter] [Facebook] [YouTube] [LinkedIn] [Interview 1 2]
Port by (Ryan C. Gordon [fr] [en]) : [Site 1 2] [Patreon] [Forums] [twitter] [YouTube] [Google+] [Interview 1 2 3 4 5]
Game : [Blog] [Forums] [twitter] [YouTube]
On other sites
[Wikipedia (Prey, 2006) [fr] [en]]
[JeuxLinux [fr]] [UBUNTU [fr]] [The Linux Game Tome] [ZeDen.net [fr]] [Mod DB] [Indie DB] [Naiux]
[metacritic] [jeuxvideo.com [fr]] [Penguspy] [Out of eight] [Inside Mac Games] [Bitgamer] [Cheat code central]
News / Source of this Entry (SotE) / News (SotN)
Un FPS dans lequel le joueur incarne un indien téléporté avec sa famille dans un vaisseau alien, par le studio Human Head Studios (produit par 3D Realms), portage Linux par Ryan C. Gordon.
Il utilise une version modifiée du moteur de Doom 3 (id Tech 4 engine, du studio Id Software).
Prey est un FPS solo / multi (8 joueurs max) sorti en 2006 dans lequel le joueur incarne Tommy Tawodi, un indien Cherokee cloué avec sa petite amie et son grand-père dans une réserve des États Unis. Tout bascule pour eux lorsqu'ils se retrouvent enlevés avec d'autres et transportés dans un vaisseau spatial en orbite autour de la Terre. Ce qu'ils y découvrent est un vaisseau organique pour lequel ils serviront de source d'énergie. Tommy tentera de sauver sa vie, celle de sa petite amie et peut-être la planète entière...
Voir aussi / See also : Abducted, Prey,
Prey raconte l'histoire de Tommy, un mécanicien Cherokee à la dérive, dans une réserve. Enlevé avec son peuple et transporté dans un vaisseau-mère en orbite autour de la Terre, il tente de se sauver lui-même et sa petite amie et finalement sa planète.
Ayant remporté de nombreux prix en 2006, PREY® est l'histoire de Tommy Tawodi, un jeune homme incertain de son héritage et de son identité, dont le monde est ébranlé quand une crise extraterrestre l'oblige à éveiller les pouvoirs spirituels de son passé depuis longtemps oubliés. Enlevé avec son peuple dans un menaçant et destructeur vaisseau-mère en orbite autour de la Terre, il tente de se sauver lui-même, sa petite amie et sa famille, et finalement la planète entière. Les joueurs expérimenteront un FPS d'action crispant et une variété d'expériences captivantes à bord du vaisseau alien, tel que la marche sur les murs, l'exploration avec l'esprit et l'introduction de portails qui changent instantanément les joueurs d'environnement et de niveau de danger.
Prey est un jeu de tir à la première personne développé par Human Head Studios sous contrat avec 3D Realms, et distribué par 2K Games. Il utilise une version modifiée du moteur de Doom 3, le Doom 3 engine. Icculus a porté le jeu sous Linux, Venom Games a réalisé le portage du jeu vers la Xbox 360 et Aspyr vers Mac OS X. La version PC est distribuée en boîte ainsi que sur Steam, la plate-forme de téléchargement de Valve depuis le 30 novembre 2006.
Tommy est un mécanicien cherokee coincé dans une réserve indienne avec sa petite amie Jen, sans aucun avenir. Sa vie est totalement bouleversée le jour où un gigantesque vaisseau vient emporter le toit du bar de la réserve et le capturer, lui, Jen et son grand-père Enisi. Plongé dans un univers inconnu à l'ambiance glauque (murs organiques, décor sanguin, etc.), il tentera alors de retrouver ceux qui lui sont chers et de quitter cet enfer extra-terrestre à l'aide de ses pouvoirs spirituels.
Système de jeu
Prey intègre de nouveaux concepts très originaux pour un FPS. Il est par exemple possible d'inverser la gravité dans une salle afin de pouvoir marcher au plafond ou sur les murs. Ainsi, il n'est pas rare d'être confronté à un ennemi qui ne se trouve pas sur le sol mais plutôt au plafond ou sur les murs. Les différentes zones d'une même carte pouvant avoir des sens de gravité différents, il est donc difficile de se faire une représentation spatiale du niveau. Des portails qui ont le rôle de porte permettent de se téléporter en ayant une vision du lieu d'arrivée mais permettent également aux ennemis d'apparaître brusquement devant le joueur à la suite de l'ouverture d'un portail temporaire. Le joueur peut aussi se déplacer par l'esprit. Ce corps spirituel peut se déplacer là ou le corps physique ne peut pas aller afin de ramasser une arme ou d'activer un interrupteur par exemple.
Tommy and his girlfriend have become prey, his grandfather has been killed, and hundreds of his tribal nation have been abducted through space-warping portals. Freeing himself, all Tommy cares about is saving Jenny. But the spirit of his grandfather beckons him to embrace his heritage, accept the ancient teachings, and prepare to battle the menace that threatens to destroy all the planet's life.
It's a choice between love and responsibility. It's a choice that cannot be made easily.
Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet.
Winner of multiple awards in 2006, PREY® is the story of a Tommy Tawodi, a young man uncertain about his heritage and identity, whose world is shaken when an extraterrestrial crisis forces him to awaken spiritual powers from his long-forgotten birthright. Abducted with his people to a menacing and destructive mothership orbiting the Earth, he sets out to save himself, his girlfriend and family, and eventually the entire planet. Players will experience tense first-person shooter action and a variety of mind-bending experiences aboard the alien ship, including wall-walking, spirit-walking and the introduction of portals that instantly change the players environment and danger level.
Prey is a first-person shooter video game developed by Human Head Studios, under contract for 3D Realms, and published by 2K Games, while the Xbox 360 version was ported by Venom Games. The game was initially released in North America and Europe on 11 July 2006. Prey uses a heavily modified version of id Tech 4 to use portals and variable gravity to create the environments the player explores.
The game's story is focused on Cherokee Domasi "Tommy" Tawodi as he, his girlfriend, and grandfather are abducted aboard an alien spaceship known as The Sphere as it consumes material, both inanimate and living, from Earth in order to sustain itself. Tommy's Cherokee past allows him to let his spirit roam freely at times, and gives Tommy an edge in his attempt to stop the Sphere.
Prey had been in development in one form or another since 1995, and has had several major revisions. While the general approach to gameplay, including the use of portals, remained in the game, the story and setting changed several times. The game received generally positive reviews and was a commercial success, selling more than one million copies in the first two months of its release and leading to the abortive development of a sequel.
Since then, the rights to Prey were passed on to Bethesda Softworks, an American video game company known for their award-winning Elder Scrolls series, and are developing a reboot slated for release in 2017, with Arkane Studios, also known for their award-winning Dishonored franchise, and subsidiary of Bethesda, heading development on the reboot.
Prey is a first-person shooter with the player in control of the protagonist Tommy as he explores the gigantic extra-terrastial craft Sphere and fights its inhabitants aboard. During the game, the player will collect a number of alien weapons, some comparable to typical first-person shooter archetypes, others more alien in behavior.
The game's engine introduces two unique aspects to exploration. Portals in the game can transport the player from one area to another instantly; portals can be looked and shot through and can also be traveled in reverse. Unlike the later game Portal, the player cannot create portals directly without the use of mods, and portals remain fixed in space. The game also features variable gravity. Special paths allow the player to walk along them, remaining upright regardless of orientation, though should the player fall or voluntarily jump off the path, gravity will reassert itself. Small planetoids inside The Sphere can also exhibit their own gravity fields, allowing the player to walk completely around the outside of it.
The player can detach Tommy's spirit from his body, allowing the spirit to roam freely for a short time. The spirit has limited interaction with the environment, though it is able to activate control panels and can use a spirit bow to strike at foes. The spirit force is often used to solve environmental puzzles within the game as well as to locate paths that are not visible to mortal eyes. Two vehicles make an appearance; one is a flying vehicle used frequently for travel and attacking (as well as puzzle solving), and one is only used for a short period near the end of the game.
The bar that the game begins in is interactive, with usable restroom facilities, a TV with various channels (including a clip from Duck and Cover), a fully playable Pac-Man-style game called Rune Man (referring to a previous game by Human Head entitled Rune), several video casino machines (including blackjack, draw poker, and a slot machine), and a jukebox that plays a small selection of licensed songs.
The story focuses on Domasi Tawodi (also known as "Tommy", voiced by Michael Greyeyes), a Cherokee garage mechanic and former United States Army soldier living on a Native American reservation in Oklahoma. At the beginning of the game, Tommy is in a bar owned by his girlfriend, Jen. Tommy is tired of living on the reservation, and constantly tries to push his heritage away, while at the same time trying to convince Jen to leave home, if only for a short while, which she refuses. After a bar fight, the entire building is lifted up by a gravitational force into a green light above. Tommy, Jen, and Tommy's grandfather, Enisi, are transported skyward to the massive alien starship called the Sphere. After docking, all three, along with countless other captives, are dragged through the upper levels of the Sphere. Tommy is freed in an explosion set off by a stranger who, despite being cybernetic like most of the Sphere's denizens, appears to be working against it.
Tommy witnesses Enisi's death in a brutal alien device. While trying to find Jen, he falls from a walkway and has a near-death experience to The Land of The Ancients, where he meets with his grandfather's spirit who bestows him with spiritual powers. After returning to the world of the living, Tommy gains the ability to spirit-walk, allowing him to separate from his body to pass through forcefields and operate consoles normally out of reach, as well as the aid of his spirit guide, the ghost of his childhood pet hawk Talon. Despite being entrusted by his ancestor's spirits with the mission to protect all of mankind from the sphere's invasion, Tommy cannot stop worrying about Jen, and he only cares about how to find and rescue her.
Tommy finds out The Sphere is an organic alien ship. It has a small, concentrated star at its core, which is used to support itself and all life inside it. The origin of the Sphere is unclear, but its main goal is to maintain itself. It travels the galaxy searching for various alien races to maintain it. It also uses these races as food to provide much needed extra energy to sustain the Sphere and its star. The Sphere is fused with cybernetic enhancements, and has the power to manipulate gravity inside of itself and alter space (as demonstrated in the maze puzzle and in the numerous small storage boxes that, when entered, lead to entire rooms). Various walkways allow the occupants to walk on surfaces otherwise designated as walls and ceilings. Switches that change the direction of gravity, effectively changing the orientation of anyone in the area, are present in some locations, causing floors, walls, and ceilings to change their roles depending on the switch used. The Sphere also has the ability to produce portals to other sections at will. These portals allow occupants to move much faster around the Sphere and fulfill their duties more efficiently.
The Sphere houses many different alien races that were taken by the Sphere from other worlds. Most of them are cybernetically enhanced, and have a language of their own, unreadable until Tommy obtains Talon and their language is translated to English. It is implied along the game that the Keepers of the Sphere, who act as the leaders of the other races, plant the seed of life in certain worlds that they see have the potential to sustain such life. Once the seed is planted, they let evolution run its course while they go to other worlds. However, once the planet is brimming with life, be it intelligent or not, they come back to "reap" all resources, both organic and material from the planet. Multiple species may be consumed as more energy for the Sphere. The only group of beings aboard the Sphere who live relatively freely are a small band of humans who call themselves the Hidden. The members of the Hidden, individually known as "Hiders", are slightly enhanced with cybernetics, but nowhere near the extent of the other beings on the Sphere, and have not lost their individuality. Led by a seemingly young woman named Elhuit, the Hidden strive to ultimately destroy the Sphere, though what they want most is to return to Earth, from whence they were taken many years ago.
Tommy then finds out The Sphere is controlled by a superior being called the Mother (voiced by Tyne Turner) who communicates telepathically with him throughout the game. She reveals to Tommy that she was once human. She too once fought against the previous "Mother" of the Sphere and after defeating it, she took its place. At the end, after a very turbulent fight, Mother is defeated and, in her death throes, begs Tommy to take over her job, lest the entire Sphere die. As she dies, a burst of light engulfs Tommy and when vision is restored, Tommy finds himself inside the Mother's den with reams of data overwhelming him, making him numb with power. His grandfather, Enisi, contacts him from the spirit realm and tells him that such power is only an illusion, as the price is greater than what he has gained, and that he needs to look in his heart and make the right decision. Tommy heeds his grandfather's words and drives the Sphere straight into the Sun, and ends up in the land of the ancients to see Enisi and Jen once more. Knowing that when it is his time he will see them both again, Tommy goes back to Earth.
Six months later, Tommy finds himself in a rebuilt Roadhouse, apparently not yet open to the public. The official story is that people, buildings and objects vanished because of an unknown, unexplained natural phenomenon. He turns around and sees Elhuit. She and the surviving Hiders had escaped through their own portal machine just before Tommy plunged the Sphere into the sun. Elhuit tells him that while people on Earth do not know of the great deed he has done, there are those "elsewhere" who have taken notice and want to meet him. She opens up a portal and Tommy walks through it. The words "Prey will continue..." appear.
☑ Built on an enhanced Doom 3 engine, the most impressive 3D engine used in a released game.
☑ Portal technology adds a new dimension to gameplay, allowing enemies to appear out of thin air and create new and completely original puzzles and gameplay styles.
☑ Several never-before-seen gameplay elements such as Spirit Walking, Wall Walking, and Deathwalk.
☑ Highly organic, living environment that itself can attack Tommy.
☑ A deep, emotional story of love and sacrifice.
☑ Tommy has a sidekick, a spiritual hawk that can help him fight enemies and decipher the alien language of the living ship.
☑ id Tech 4: Built on an enhanced Doom 3 engine.
☑ Ace in the Hole: Portal technology adds a new dimension to gameplay - surprise encounters and original puzzles face you at every turn.
☑ A Guiding Spirit: Several never-before-seen gameplay elements such as Spirit Walking, Wall Walking, and Deathwalk.
☑ Living Hell: Organic, living environments capable of attacking Tommy.
☑ Shock and Kaw: Tommy has a sidekick: a spiritual hawk that can help him fight enemies and decipher the alien language of the living ship.
☑ Prey Together: Multiplayer-game support that takes advantage of the unique gameplay styles in Prey.
☑ Controller Support: Partial Xbox 360 Controller support.
• La démo de 449 Mo comprend 5 niveaux en simple joueur et 2 niveaux en Deathmatch.
• Icculus (voir la section "Resources" ci-dessus) fourni l'installateur Linux permettant de faire fonctionner ce jeu sous Linux à partir des données Windows.
Test (02192009) :
Le jeu nécessite une bonne configuration graphique pour être fluide.
Un graphisme, une ambiance sonore et visuelle excellente, un vrai scénario et un excellent gameplay.
Bref un très bon jeu !