Platinum Arts Sandbox - Le Bottin des Jeux Linux

Platinum Arts Sandbox


Title: Platinum Arts Sandbox Type: Tool
Genre: Development Status:
Category: Development ➤ Engine ➤ 2D & 3D ➤ Misc. Commercial:
Tags: 2D & 3D engine Demo:
Released: 2.8.2 (Water Wars Edition) Package Name:
Date: 2013-01-19 Extern Repo:
License: Code : zlib & libpng / Artwork : CC BY-NC-SA, CC BY-SA 3.0, Public Domain, BSD, CC Sampling Plus, GPL v2+, CC BY-NC-ND, ... Deb Repo:
View: Third & First person Package:
Graphic: 2D & 3D Binary: ✓
Mechanics: Real Time Source: ✓
Played: Single & Multi PDA:
Quality (record): 5 stars Quality (game):
Contrib.: Goupil & Louis ID: 12327
Created: 2011-09-03 Updated: 2015-01-11


[fr]: Un outil de conception de jeux vidéos [en]: An open source easy to use standalone 3D Game Maker and 3D Game Design program.


Trailer / Gameplay [en] / [en] / [fr] :


Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t t t t t t t g] [Reviews] [WIKI] [FAQ] [RSS] [Changelog 1 2]

Commercial : [Support their work (Donate)] [Steam Greenlight]

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Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

Devs (Platinum Arts Sandbox Team [fr] [en]) : [Site 1 2] [twitter] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [Facebook] [YouTube]

On other sites
[Wikipedia (Platinum Arts Sandbox) [fr] [en]]
[JeuxLinux [fr]] [The Linux Game Tome] [Mod DB] [Indie DB]

[ [fr]]

News / Source of this Entry (SotE) / News (SotN)

Description [fr]

Un outil de conception de jeux vidéos, par la Platinum Arts Sandbox Team.
Il est basé sur le moteur de Sauerbraten (dans le Bottin).

Platinum Arts Sandbox est un outil de conception de jeux vidéos mono et multijoueur en 3D.
Il permet de créer des jeux vidéos, des mondes virtuels, des aventures et quêtes, et même en coopération !
L'objectif est de le rendre accessible aux enfants mais aussi suffisamment puissant pour des projets complets. D'un simple clic et du roulement de la molette de la souris l'utilisateur peut modifier le monde qu'il a conçu de la manière dont qu'il le souhaite.

Utilisé par ces jeux / Used by these games : The Exciting Adventurse Of Master Chef Ogro,

Voir aussi / See also : Platinum Arts Sandbox, The Exciting Adventurse Of Master Chef Ogro,

Description [en]

Platinum Arts Sandbox Free 3D Game Maker is an open source easy to use standalone 3D Game Maker and 3D Game Design program currently based on the cube 2 engine being used in many schools throughout the world that allows kids and adults to create their own video games, worlds, levels, adventures and quests, even cooperatively! The goal is to make it accessible to kids but also powerful enough for full game projects. With a simple click and roll of a mouse wheel users can modify the world however they want. In the words of Margaret, a nine year old Sandbox whiz I babysit for, “Press Edit and go fulfill your dreams!”. Now features new game modes such as Water Gun Wars Game and FPS Creator, sidescroller, kartmode, RPG Maker, and more!


Platinum Arts Sandbox Main Features:
☑ Kid Friendly, Free and Open Source.
☑ Editing is done in game, including cooperatively over the Internet or LAN.
☑ Easy enough for kids to use but powerful enough for full game projects.
☑ Several different modes, including cart, sidescroller, movie (machinima) and RPG
☑ Several custom maps that feature saving a princess, mazes, houses, quests, etc
☑ The pursuit of making it as easy as possible to add map features and content.

Why Should Kids And Schools Use Sandbox?
☑ Kids are free to express their creativity in creating 3D worlds, quests, characters, and more.
☑ Lots of content already available such as animals, trees, characters, and objects that can easily placed.
☑ Many school subjects are covered such as Art, Math, English, Earth Science, Physics, CAD, Programming C++, etc.
☑ Through Moviecube kids are able to create their own movies and stories.
*Teamwork is promoted through cooperative editing and map creation.

Why Should Designers Use Sandbox?
☑ More user friendly and stable than typical game design software. Everything is done in game, no compiling required.
☑ Being open source means full access to the engine code. The sky is the limit as far as new features that can be added.
☑ Lots of content and code already included to save time and effort on the creation process.
☑ Very supportive and friendly community.

Additional Features:
☑ Powerful scripting language
☑ Height map mode to create in game mountains and caves.
☑ The ability to import md2, md3, md5, iqm, smd and obj model formats.
☑ Supports popular sound formats.
☑ Contains code project files for VS, Codeblocks, Linux makefile and Xcode.