netPanzer - Le Bottin des Jeux Linux

netPanzer

Specifications

Title: netPanzer Type: Linux Game
Genre: Strategy Status:
Category: Strategy ➤ Wargame (on map) ➤ WW I & II Commercial:
Tags: Strategy; Action; Tactical; Team-Based; Co-op; Local Multi; Online Multi; PvP; Fast-Paced Demo:
Released: 0.8.4 Package Name: netpanzer
Date: 2011-12-22 Extern Repo:
License: GPL v2 Repo: Debian
Perspective: Third person Package: ✓
Visual: 2.5D Binary: ✓
Pacing: Real Time Source: ✓
Played: MMO PDA:
Quality (record): 5 stars Quality (game): 4 stars
Contrib.: Goupil & Louis ID: 12060
Created: 2010-08-20 Updated: 2020-09-14

Summary

[fr]: Un jeu de stratégie tactique exclusivement multijoueur sous la forme d'un affrontement de régiments de chars [en]: An isometric view real-time tactical game designed for play across the Internet and over LAN systems

Videos

Trailer / Gameplay [en] / [en] / [fr] :

Links

Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t t t t g] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

Commercial : (empty)

Resources [Dépôt JeuxLinux]
Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

Social
Devs (netPanzer Team [en]) : [Site] [Forums] [twitter] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]

On other sites
[JeuxLinux [fr]] [Jeux libres [fr]] [Framasoft [fr]] [The Linux Game Tome] [Debian] [Trustonme [fr]]

Reviews


News / Source of this Entry (SotE) / News (SotN)
[JeuxLinux (20111229) [fr]]

Description [fr]

Un jeu de stratégie tactique exclusivement multijoueur sous la forme d'un affrontement de régiments de chars, par la netPanzer Team.

netPanzer est un combat de chars en 2D isométrique exclusivement multijoueur (jusqu'à 100 joueurs en LAN ou en ligne, pas d'IA) tactique temps réel.
Le jeu se concentre sur une action tactique rapide et la gestion d'unités en temps réel, aucune gestion de ressource n'est requise.
Les batailles progressent rapidement et constamment à mesure que les joueurs remplacent leurs unités détruites par d'autres.
Les joueurs peuvent joindre et quitter les jeux à n'importe quel moment.
Capturez et défendez les usines car elles vous fabriquerons des chars.

Description [en]

netPanzer is an isometric view real-time tactical game designed for play across the Internet and over LAN systems. One on one games are possible via direct connect or modem. netPanzer is designed for FAST ACTION combat -- it is not another resource management clone. In fact, there aren't any resources at all. Each player will have many units of different types at their disposal.

Players can fight until their units are destroyed -- then respawn and keep on going. The game is real-time, but it's based on quick tactical action and unit management. Battles progress quickly and constantly; in fact, they never let up. There is no stop in the action because there is no waiting for resources to be collected and converted into weaponry. Players can join or leave multiplayer games at any time.

Features

☑ Éditeur de cartes disponible,
☑ jusqu'à 100 joueurs,
☑ les joueurs peuvent rejoindre ou quitter librement une partie déjà commencée,
☑ 3 modes de jeu :
- capture d'objectif,
- nombre de vie limité
- ou temps limité.
☑ système d'explosion avec particules, lumières dynamiques temps réel, particules transparentes et faisceaux lumineux, ...


Features

☑ netPanzer is a game designed to fit into the real-time tactical game genre. It's art is based on realistic environments and vehicles. Battle will heat up as players challenge for territory, and without the need for resource management battles will emerge swiftly.

Network:

☑ Features a scalable client/server network architecture.
☑ Support from 1 to 100 players over the Internet or on LAN systems depending on the network connection type and game configuration (single/multi dedicated server vs. server-player, max number of units per player, fog of war, and so forth).
☑ Players will be able to join or leave multiplayer games at any time.

Gameplay:

☑ Real-time action without the need to gather resources.
☑ Manually aim your units fire while they are moving to another location.
☑ Maps range in size from 10x13 to 64x85 640x480 size screens.
☑ Three modes of multiplayer combat; objective capture, frag limit, and time limit.
☑ Change screen resolutions on the fly to 640x480, 800x600, 1024x768, or 1280x1024 to take full advantage of your computers power.
☑ A customizable interface layout.
☑ MiniMap for quick viewing of the world.

Special Effects:

☑ Particle system explosions, muzzle shots, missile trails, etc.
☑ Dynamic, real-time lighting.
☑ Translucent particles and shadows.

Installation [fr]

TÉLÉCHARGEMENT DU SOURCE DE LA DERNIÈRE VERSION :
La dernière version est disponible en la téléchargeant via subversion (dans les dépôts) à l'aide de la commande :
$ svn checkout svn://svn.berlios.de/netpanzer/trunk/netpanzer


COMPILATION DU SOURCE :
Installez ses dépendances via la commande :
Les bibliothèques SDL (voir la fiche "006 - Glossaire & licences courantes" du Bottin), automake, libphysfs-dev, jam, g++, gcc, scons (tous en dépôts).

Puis lancez en console dans le répertoire racine du source :
$ scons

PORTS :
TCP 28900
TCP & UDP 3030


LANCEMENT DU JEU :

$ ./netpanzer

Test [fr]

Commentaires généraux :
Nous avons regretté :
• une résolution limitée au 1024x768, ça devient un peu juste sur les écrans actuels,
• le manque de bande sonore

Néanmoins ça reste un bon jeu.