Myth II - Soulblighter - Le Bottin des Jeux Linux

Myth II - Soulblighter

Specifications

Title: Myth II - Soulblighter Type: Linux Game
Genre: Strategy Status:
Category: Strategy ➤ Tactical RPG ➤ Misc. Commercial: ✓
Tags: Demo: ✓
Released: Not Tracking Package Name:
Date: Extern Repo:
License: Commercial Repo:
Perspective: Third person Package:
Visual: 3D Binary: ✓
Pacing: Real Time Source:
Played: Single & Multi PDA:
Quality (record): 5 stars Quality (game):
Contrib.: Goupil & Louis ID: 12022
Created: 2010-08-20 Updated: 2020-02-12

Summary

[fr]: Un jeu de stratégie temps réel de type médiéval fantastique opposant les forces du bien et du mal [en]: A real-time tactics game, meaning that unlike the gameplay of real-time strategy games, the player does not have to worry about resource micromanagement and the gradual building up of their army; each level begins with the player's army already assembled and ready to go into combat straight away

Videos

Trailer / Gameplay [en] / [en] / [fr] :

Links

Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t r r g g] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

Commercial : [Amazon]

Resources
• Linux Installer For Linux Gamers (LIFLG, require the commercial Windows game) : [Binaries (Mirror, thanks to HOLaRSE)] [Dev site]
• Linux demo : [Lokigames (Linux demo)]
Technical informations
[Open Hub]

Social
Devs (Bungie Studios [en]) : [Site] [Forums] [twitter] [Facebook] [YouTube] [Interview 1 2]
Port by (Loki Software [fr] [en]) : [Site 1 2] [twitter] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]

On other sites
[Wikipedia (Myth II : Le Fléau des âmes) [fr] (Myth II: Soulblighter) [en]]
[The Linux Game Tome] [HOLaRSE [de]] [Mod DB] [Indie DB] [Freesoft 1 2]

Reviews
[Inside Mac Games] [Ludomac [fr]]

News / Source of this Entry (SotE) / News (SotN)

Description [fr]

Un jeu de stratégie temps réel de type médiéval fantastique opposant les forces du bien et du mal, par le studio Bungie Studios (porté sous Linux par le studio Loki Software).

Myth II: Soulblighter (en Français : le Fléau des âmes) est le 2ème volet de l'actuelle trilogie des Myth (le 1er se nomme "Les Seigneurs damnés", le dernier : "The Wolf Age").
C'est un jeu de stratégie temps réel de type médiéval fantastique opposant les forces du bien (vous, l'ultime espoir de ce monde) et du mal, incarnées par un seigneur maléfique dénommé "Le Fléau des âmes".
Aux commandes d'une armée de fauves, de nains, de soldats et de sorciers, votre mission sera donc de tenter d'anéantir ce seigneur maléfique.


Wikipedia:Myth II : Le Fléau des âmes (Myth: Soulblighter en version originale) est un jeu vidéo de stratégie temps réel développé et publié par Bungie le 30 novembre 1998. Myth propose au joueur de s'immerger dans une aventure médiévale fantasy.

Le premier opus de la série se nomme Myth : les Seigneurs damnés sorti en 1997. Le dernier opus se nomme Myth III: The Wolf Age. Myth oppose les forces du bien aux forces du mal. Le théâtre des combats est constitué de prairies, marais, fleuves, montagnes, cols enneigés ou encore déserts et s'étale sur 25 missions.

Un narrateur intervient entre chacune d’elles, via son journal de guerre. Il relate, au fur et à mesure, la progression du joueur sur les territoires conquis sur l'ennemi.

Histoire

En ces temps reculés règnent la destruction et le carnage, vous devez anéantir un seigneur maléfique, le Fléau des âmes, qui en fait l'un des seigneurs damnés du précédent opus. Les ennemis alliés à de puissants sorciers terrassent vos guerriers les plus intrépides. Chaque mission vous permet de nouer des alliances, de braver de nouveaux dangers et de lutter contre des maléfices antiques. Vous devrez savoir utiliser les explosifs, laisser la terre s'ouvrir pour engloutir les victimes, faire exploser les murs des châteaux, éviter la pluie de flèches déversée du haut des remparts, parcourir les marais ou les déserts. Dans ce monde tous, villageois ou soldats, craignent la colère du Fléau des âmes, un seigneur cruel et invincible. Vous êtes le seul à pouvoir le vaincre.

Description [en]

Sharpen your swords and fire up the cauldrons--Soulblighter is back! Bungie's thrilling strategy adventure, Myth II: Soulblighter, brings back the scourge of the West and challenges you with all-new scenarios and improved graphics and 3D rendering.

In command of a ragtag army of beserkers, dwarves, soldiers and sorcerers, you are the last hope (yet again) of saving the folk of Madrigal and the West from the evil might of Soulblighter and his minions. Test your fortitiude by challenging others on your network or online to a battle to the death, or cross swords and sages with Soulblighter himself. For fantasy gamers, this is far better than a slab of roast beast washed down with a tall ale...

Thanks to the efforts of Loki, this awesome adventure is now available for Linux 2.x and glibc2. Now you can match the power of your sorcery with the power of your favorite operating system. Get it now...before it's too late.


Wikipedia:Myth II: Soulblighter is a 1998 real-time tactics video game developed by Bungie and published by Bungie in North America and GT Interactive Software in Europe for Microsoft Windows, Mac OS and Linux. It is a sequel to Myth: The Fallen Lords and the second game in the Myth series.

Gameplay

Like the previous installment, Myth II is a real-time tactics game, meaning that unlike the gameplay of real-time strategy games, the player does not have to worry about resource micromanagement and the gradual building up of their army; each level begins with the player's army already assembled and ready to go into combat straight away. Players control small forces made up of a number of different units, each possessing their own strengths and weaknesses. As healing is a very rare and extremely limited ability, units do not regenerate health, and there is no way to construct new units (although in some single-player missions, reinforcements are automatically received at a predetermined point), the strategy aspect of the gameplay is of paramount importance.

In both single and multiplayer games, players can utilize units in different ways; such as using different combat formations and special abilities, as well as making use of terrain. While some units from the previous Myth retain their special abilities, such as the Dwarf satchel charge and Journeyman healing, other units like the Bowman have new abilities. In the Bowman's case, he is able to fire a secondary fire arrow that can set the targeted area aflame, damaging nearby units, and can also use a knife as a last resort when in close combat. While some of the units seen in the first game aren't present in Soulblighter, such as the Forest Giants and Myrmidons, new units are available, such as Dwarven Mortars, Dark Trow and the Myrkridia, previously only mentioned in The Fallen Lords.

Each unit has an individual name and mini biography, and gains experience for each kill. Experience increases attack rate and accuracy, as well as (for units with shields) the probability of blocking an attack. Any unit that survives a battle will carry over to the next battle with their accumulated experience (assuming the next battle features units of that type).

The single-player campaign is only playable from the perspective of the Light, through a series of both linear and non-linear levels, with level stats and individual unit kill-counts provided at the end of each level. In multiplayer mode, the player can control both light and dark units.

Features

☑ mono et multijoueur (en LAN ou en ligne), ...