Mighty No. 9 - Le Bottin des Jeux Linux

Mighty No. 9

Specifications

Title: Mighty No. 9 Type: Linux Game
Genre: Adventure & Action Status:
Category: Adventure & Action ➤ Action Platformer Commercial: ✓
Tags: Action Platformer; Shooter; Arcade; Megaman; Robots; Anime; Retro; Co-op Demo:
Released: Not Tracking Package Name:
Date: Extern Repo:
License: Commercial Repo:
Perspective: Third person Package:
Visual: Binary:
Pacing: Real Time Source:
Played: Single & Multi PDA:
Quality (record): 5 stars Quality (game):
Contrib.: Goupil & Louis ID: 14959
Created: 2016-04-25 Updated: 2016-06-02

Summary

[fr]: Un jeu d'action en plateformes (par des vétérans - auteurs notamment de Mega Man) reprennant le meilleur des classiques 8/16 bits en les améliorants encore. Le joueur incarne Beck, 9e d'une lignée de puissants robots conçus pour s'affronter dans les duels spectaculaires du Coliseum, et seul rescapé d'un mystérieux virus qui transforme les créatures mécanisées en machines de mort. Il devra vaincre les autres Mighty Numbers et le génie du mal qui menace la planète. [en]: A side-scrolling action game takes the best elements from 8- and 16-bit classics that you know and love and transforms them with modern tech, fresh mechanics and fan input into something fresh and amazing! Our hero Beck is the 9th in a line of powerful robots designed to compete in spectacular duels in the Battle Colosseum and is the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk.

Videos

Trailer / Gameplay [en] / [en] / [fr] :


Présentation des développeurs / Dev presents :

Links

Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos id id t t t t[fr] t[de] r r r r r g g g g g g g g[fr] g[de] g[de] g] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

Commercial : [Kickstarter (Funding Successful)] [Steam]

Resources
• (empty)
Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

Social
Devs (Comcept [fr] [en]) : [Site 1 2] [twitter] [Facebook] [YouTube] [Interview 1 2]
Devs (Inti Creates [fr] [en]) : [Site 1 2] [twitter] [Facebook] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [Facebook] [YouTube]

On other sites
[Wikipedia (Mighty No. 9) [fr] [en]]

Reviews
[metacritic]

News / Source of this Entry (SotE) / News (SotN)
[Linux Game News (20160526)]

Description [fr]

Un jeu d'action en plateformes par les auteurs de Megaman, par les studios Comcept et Inti Creates, publié par le studio Deep Silver.
Il utilise le moteur Unreal Engine (dans le Bottin).

Mighty No. 9 est un jeu d'action en plateformes (par des vétérans - auteurs notamment de Mega Man) reprennant le meilleur des classiques 8/16 bits en les améliorants encore. Le joueur incarne Beck, 9e d'une lignée de puissants robots conçus pour s'affronter dans les duels spectaculaires du Coliseum, et seul rescapé d'un mystérieux virus qui transforme les créatures mécanisées en machines de mort. Il devra vaincre les autres Mighty Numbers et le génie du mal qui menace la planète.



MIGHTY No. 9

L'ACTION 2D À LA JAPONAISE
... TRANSFORMÉE !

Rejoignez les Mighty !

Mighty No. 9 est une déclaration d'amour aux jeux de plateformes exigeants de la grande époque :
celle qui récompensait le talent et la persévérance, celle où le meilleur moyen de réparer une cartouche était de souffler dedans ; celle où vous connaissiez par cœur l'agencement de chaque niveau et la stratégie de chaque boss, où les thèmes musicaux de vos stages préférés vous trottaient toujours dans la tête !

A propos

Mighty No. 9 est un jeu d'action 2D qui reprend le meilleur de vos classiques 8/16 bits préférés et leur offre un bain de jouvence : technologies modernes, mécaniques inédites, développement collaboratif avec les fans... pour un résultat novateur qui vous prendra aux tripes !

Quelque part au XXIe siècle...

Vous incarnez Beck, 9e d'une lignée de puissants robots conçus pour s'affronter dans les duels spectaculaires du Coliseum, et seul rescapé d'un mystérieux virus qui transforme les créatures mécanisées en machines de mort.

Courez, sautez, tirez et transformez-vous à travers 12 niveaux, à l'aide de capacités volées à vos ennemis. Parviendrez-vous à vaincre les autres Mighty Numbers et le génie du mal qui menace la planète ?

La sensation Kickstarter, réalisée par une équipe de rêve !

Chaque facette du développement de Mighty No. 9 – l'infographie, le level design, la musique, la programmation, etc. – est gérée par des grands noms du jeu japonais qui ont collaboré à des titres célèbres, jusqu'au chef du projet qui n'est autre que Keiji Inafune en personne !

Mighty No. 9, c'est d'abord un projet Kickstarter qui a battu tous les records en 2013 : soutenu par plus de 67 000 fans (et 5000 de plus par la suite), il a récolté plus de 4 millions de dollars et fait du jeu une réalité. Sans la confiance et le soutien de ces contributeurs, Mighty No. 9 n'existerait pas.

Description [en]

Get Mighty!

Mighty No. 9 is a game created for anyone who fondly remembers the golden age of classic challenging platformers:
a time when you were rewarded for your skill & perseverance, when you swore blowing into cartridges fixed them, when you knew level layouts and boss patterns like the back of your hand and when game tunes of your favourite stages were stuck in your head!

Mighty No. 9 is a side-scrolling action game takes the best elements from 8- and 16-bit classics that you know and love and transforms them with modern tech, fresh mechanics and fan input into something fresh and amazing!


In the year 20XX
Our hero Beck is the 9th in a line of powerful robots designed to compete in spectacular duels in the Battle Colosseum and is the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk.

Run, jump, blast, and transform your way through twelve stages using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!

The Kickstarter sensation from an All-star Dev team!

Every aspect of Mighty No. 9’s development—art, level design, music, programming, etc.—is being handled by veteran Japanese game creators with extensive experience in the genre, all the way up to and including the project’s leader, Keiji Inafune himself!

Mighty No. 9 began life as a wildly successful Kickstarter project in 2013, where over 67,000 fans (plus later a further 5000+) backed the project, raising over $4 million in the process, making the game a reality. Without the belief and support of these backers Mighty No. 9 would not exist today.


Wikipedia:

Mighty No. 9 (Japanese: マイティーナンバーナイン Hepburn: Maiti Nanbā Nain?) is an upcoming action-platform video game in development by Comcept, in conjunction with Inti Creates, and published by Deep Silver. The creation of the game was based on the online crowdfunding website, Kickstarter, and incorporates heavy input from the public. Mighty No. 9 very closely resembles Keiji Inafune's most successful work, Mega Man, in both gameplay and character design, and is considered as its spiritual successor.

Gameplay

Mighty No. 9 is focused on 2D platforming, with a blend of 2D and 3D artwork and animation. Players control a robot named Beck, who is able to run, jump, and shoot projectiles at enemies he encounters. Furthermore, the player will be able to acquire both weapons and abilities from enemies they defeat. The game will feature an intro level followed by the eight main stages, which are freely chosen in any order by the player. At the end of each stage, Beck must face one of the other eight "Mighty" units in a boss battle. A final set of stages are unlocked at the end of the game, leading up to the final showdown. An additional level starring Beck's partner, Call, is also available at some point.

In addition to jumping and shooting, Beck's main ability is a dash, which can be used to move quickly and cross large gaps. Upon weakening enemies by shooting them, Beck can dash through them in order to absorb a substance known as Xel (pronounced "Cel"). Absorbing Xel from enemies will grant Beck temporary enhancements, such as increased power or speed. By defeating bosses, Beck can obtain new transformation forms, giving him new abilities such as magnetic limbs. Conversely, Call can't absorb Xel but can dash further than Beck and can use a shield that reflects projectiles and jetboots that slow her fall.

Plot

Mighty No. 9 stars an android named Beck, the ninth unit in a set of combat robots called the Mighty Numbers. At some point a form of computer virus attacks the rest of his fellow units, as well as machines around the world. The player, as Beck, must fight the rogue robots and discover the villain who threatens the fate of the planet. Alongside Beck is his partner, Call. Comcept previously held a fan opinion poll in order to determine the most popular mockup design for Call. As a result, concept design "F" was selected as the base design for the character. According to the Kickstarter's FAQ, the name Beck was chosen as "his creator wanted him to have a human name, unlike his peers", and also because it fit his partner's name as well (as in "Beck and Call").

There are three scientists involved in the story, each with a specific part to play: Dr. White, the robotics designer who created Beck and the rest of the Mighty Numbers; Dr. Blackwell, the inventor of "Xel" technology that provides the basis for the Mighty Number and all robots in the game; and Dr. Sanda, who also works in "Xel" technology and has created Call but plays an otherwise unknown role at this point. Designers from Inti Creates as well as Comcept are both working on the designs of the characters in the game and have noted that "each intended to have his own unique look" within the art design.

Features

☑ 12 niveaux de plateforme-action et autant de boss qui vous donneront du fil à retordre !
☑ De l'action 2D classique... transformée ! Triomphez de vos 8 frères pour débloquer à chaque victoire de nouvelles transformations aux compétences et capacités distinctes !
☑ Des modes de difficulté supplémentaires à déverrouiller (Difficile, Hyper et Extrême) pour corser encore le challenge après avoir fini le jeu !
☑ Score Attack, classements et rangs : utilisez l'Absorption Dash de Beck pour effectuer des combos et parfaire vos runs jusqu'à décrocher le rang S partout !
☑ Alternez à volonté entre bandes-son normale et rétro 8 bits, composées par des pointures telles que Manami Matsumae, Takeshi Tateishi et Ippo Yamada.
☑ Un mode Challenge solo avec des dizaines de mini-missions qui pousseront votre maîtrise de la plateforme-action dans ses derniers retranchements !
☑ Un mode Boss Rush : affrontez tous les boss du jeu à la suite en jouant contre le chrono.
☑ Course-duel en ligne à 2 joueurs : négociez ensemble chaque niveau et coiffez votre adversaire au poteau.
☑ Mode Challenge Coop en ligne à 2 joueurs : relevez plus d'une douzaine de missions en ligne avec un ami dans la peau métallique de Beck et de son associée, Call !


☑ 12 Challenging action-platforming stages and boss battles!
☑ Classic 2D Action: Transformed -face off against your 8 Mighty brethren and unlock new skills & abilities transformations as you defeat them!
☑ Addtional unlockable Hard, Hyper and Maniac difficulty modes - Once you're done with the main game, take the challenge up another notch!
☑ Score attack, Leaderboards & Rankings: Use Beck's Absorption Dash skill to chain together combos and perfect your run-throughs to earn those elusive S-Ranks!
☑ Toggle between regular and retro 8-bit music: featuring music from veteran game composers Manami Matsumae, Takeshi Tateishi & Ippo Yamada.
☑ Single Player Challenge mode offering dozens of mini missions to fully test your action platforming skills.
☑ Boss Rush Mode: Play through each of the game‘s bosses, back to back, with a clock ticking to keep track of your best time.
☑ 2 Player Online Race Battle: compete online, racing through each stage together in a head to head versus battle.
☑ 2 Player Online Co-Op Challenge Mode: take on over a dozen missions online with a friend, playing as Beck and his partner, Call!!

Test [fr]

Commentaires généraux :
Le studio est parvenu à lever les fonds nécessaire sur le site Kickstarter, il est à présent disponible à la vente.

Kickstarter est un site de sponsoring de projets permettant - en ce qui concerne les jeux, aux joueurs et aux développeurs de financer le développement de jeux sans le carcan des maisons d'édition. Les studios obtiennent le pré-financement de leur production, les joueurs bénéficient d'avantages proportionnels au montant de leur participation (tarif avantageux, personnalisations, ...) sans garantie de résultat.

Date de sortie :
Financement bouclé début octobre 2013 (3845K$ sur Kickstarter).
Le jeu sortira sur Steam à l'été 2016 (précommande disponible).