Jed - Le Bottin des Jeux Linux

Jed

Specifications

Title: Jed Type: Linux Game
Genre: Arcade Status:
Category: Arcade ➤ Platformer ➤ Puzzle Platformer ➤ Misc. Commercial:
Tags: Puzzle Platformer; Arcade; JetPack; Pixel Art; Level Editor; Casual Demo:
Released: 1.0 Package Name:
Date: 2009-06-13 Extern Repo:
License: Free (unspecified) Deb Repo:
View: Third person Package:
Graphic: 2D Binary: ✓
Mechanics: Real Time Source:
Played: Single PDA:
Quality (record): 5 stars Quality (game): 5 stars
Contrib.: Goupil & Louis ID: 11538
Created: 2010-11-21 Updated: 2015-05-16

Summary

[fr]: Un jeu de plateformes délibérément rétro [en]: A fun “new-retro” platform game, with a twist, a soundtrack by Demoscene Time Machine, baby robots, and unlockable top-hats.

Videos

Links

Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t ts gd id r lp g g[fr] g[de] g[ru] g[pl] g[cz] g[sp] g[pt] g[it] g[tr] g] [WIKI] [FAQ] [RSS] [Changelog 1 2]

Commercial : (empty)

Resources
[Le Bottin des Jeux Linux (binaire linux)]
Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

Social
Devs (Jonathan Whiting [fr] [en]) : [Site 1 2] [twitter] [YouTube] [SensCritique [fr]] 1 2] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]

On other sites
[GIG [fr]]

Reviews
[TIGdb]

News / Source of this Entry (SotE) / News (SotN)

Description [fr]

Un jeu de plateformes délibérément rétro, par Jonathan Whiting.

Jed est un jeu de plateformes délibérément rétro.
Sautez d'une plateforme à l'autre avec votre petit robot et déjouez les pièges de cette machinerie démoniaque.
Tentez de libérer les 50 bébés robots et d'atteindre la sortie en un temps record.
Volez, glissez et sautez au travers de ses 10 niveaux bien dosés.

Description [en]

A fun “new-retro” platform game, with a twist, a soundtrack by Demoscene Time Machine, baby robots, and unlockable top-hats.
What more could you want? (Feel free to answer that).
Lazyness and real life meant it took forever, but it’s the first ‘proper’ game I’ve completed in a long long time, so I’m pretty proud of this one.

'Jed' is a retro platformer, with big pixels and a world flipping twist.
Bounce and dodge your way past evil machinery. Try to save all 50 baby robots, and reach the exit in record time. Fly, slide and hop your way through 10 blocky levels.

All art, code, and sfx were created by me! :)
Music is by Demoscene Time Machine, http://www.demoscenetimemachine.com


Heya, finally got round to finishing the game off. So here it is v1.00:

http://jwhiting.nfshost.com/coding/jed_1_00.zip

New stuff since the last preview version is:

• Unlockables
• An extra hard challenge level
• A vague story
• 3 all new (way better) music tracks courtesy of Demoscene Time Machine (www.demoscenetimemachine.com)
• Access to the in-game level editor
• A Linux Port (same download)
• A whole load of more subtle tweaks and improvements


So there's a few bits and pieces there Smiley

Enjoy (hopefully) and keep the feedback coming, this isn't a "It's finished so I'll forget about it", more "It's finished, what next?"

Cheers

(original post for preview version follows)

Hi,

I've been working on and off (but as my main indie project) a retro platformer with ultra low native resolution (don't worry, it scales up) and a few twists.

I'm approaching a point at which it's beginning to resemble something that is actually finished, and at the moment I'm focussing on trying to polish it to a sheen (or at very least, take some of the rust off) before I declare that it's done.

As such the more feedback and critism I get at the moment the better! I'm particularly interested in hearing about anything small (or large) that just feels wrong, is confusing etc. Also any ideas for small changes that would improve the game significantly would be very gratefully recieved. All and any general feedback would be fantastic too.

You can download a preview (beta I guess) build from http://jwhiting.nfshost.com/coding/jed.zip (2.6MB). It's windows only for the moment I'm afraid, but it should be fairly easy for me to port it to linux (mac too if I ever have access to one), so feel free to bug me about porting if it matters to you.

Features

☑ Éditeur de niveaux (voir le fichier editor.txt),
☑ bande sonore, ...

Installation [fr]

LANCEMENT DU JEU :

Après avoir rendu le fichier "jed" exécutable (clic droit sous votre gestionnaire de fichier),
lancez en console dans le répertoire du jeu : $ ./jed


TOUCHES / CONTROLS :
Au démarrage de l'interface :
Flèches : pour sélectionner un niveau (à condition qu'il ne soit pas verrouillé)
Barre d'espace : pour lancer le niveau

Test [fr]

Test (1.0) :
Un graphisme tout à fait mimi, une jolie bande son et de nombreux types de pièges et astuces (exemple : un Jetpack au carburant limité et se vidant même sans l'utiliser vous permet d'atteindre une plateforme si vous ne traînez pas en route. Une seconde de trop et vous devrez aller en chercher un autre) lui confère un excellent gameplay.
Très bien !

Commentaires généraux :
Le site d'origine (http://jwhiting.nfshost.com/blog/?p=13) est mort. Les liens ci-dessus sont reconstitués pour vous permettre d'accéder à nouveau au jeu.