Incursion (Cube Noir) - Le Bottin des Jeux Linux

Incursion (Cube Noir)

Specifications

Title: Incursion (Cube Noir) Type: Linux Game
Genre: Adventure & Action Status:
Category: Adventure & Action ➤ Visual Novel ➤ Misc. Commercial: ✓
Tags: Demo: ✓
Released: Not Tracking Package Name:
Date: Extern Repo:
License: Commercial Deb Repo:
View: Third person Package:
Graphic: 2D Binary: ✓
Mechanics: Turn-Based Source: ✓
Played: Single PDA:
Quality (record): 5 stars Quality (game):
Contrib.: Goupil & Louis ID: 11471
Created: 2011-10-04 Updated: 2015-05-19

Summary

[fr]: Un jeu d'aventures textuel de nouvelle génération, complet avec des dialogues passionnants, des personnages colorés et de multiples fins. [en]: A text-based adventure for the new age. Based on a revolutionary concept for non-linear storytelling

Videos

Trailer / Gameplay [en] / [en] / [fr] :

Links

Website & videos
[Homepage 1 2] [Dev site] [Features/About] [Screenshots] [Videos t t t r g] [Reviews] [WIKI] [FAQ] [RSS] [Changelog 1 2]

Commercial :

Resources
• (empty)
Technical informations
[Open Hub]

Social
Devs (Peter Moorhead [fr] [en]) : [Site 1 2] [twitter] [Facebook] [YouTube 1 2] [LinkedIn] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]

On other sites
[Mod DB] [Indie DB]

Reviews


News / Source of this Entry (SotE) / News (SotN)

Description [fr]

Un jeu d'aventures textuel teinté d'humour, par Peter Moorhead (fondateur de feu le studio Cube Noir).
Il utilise le moteur Ren'Py.

Conçu comme une expérimentation dans un jeu vidéo narratif incorporant une interaction du joueur, Incursion est un jeu d'aventures textuel de nouvelle génération, complet avec des dialogues passionnants, des personnages colorés et de multiples fins.
La plus grande ambition du jeu était de ne pas se contenter d'un gameplay non linéaire, mais plusieurs histoires s'entremêlant, contenant plusieurs fins indépendantes.

Description [en]

A text-based adventure for the new age. Based on a revolutionary concept for non-linear storytelling by upcoming game designer Peter Moorhead.
Featuring the enchanting pixel art of Brian Callahan, and a beautiful dynamic soundtrack by Nick Borrego.

Features

☑ Mode fenêtré ou plein écran,
☑ sauvegarde et chargement d'une partie,
☑ effets sonores et bande son,
☑ support du joystick, ...

Installation [fr]

TOUCHES / CONTROLS (extrait du fichier README.html) :
(...)
Key and Mouse Bindings :

• Left-click, Enter
Advances through the game, activates menu choices, buttons, and sliders.
• Space
Advances through the game, but does not activate choices.
• Arrow Keys
Selects menu choices, buttons, and sliders.
• Ctrl
Causes skipping to occur while the ctrl key is held down.
• Tab
Toggles skipping, causing it to occur until tab is pressed again.
• Mousewheel-Up, PageUp
Causes rollback to occur. Rollback reverses the game back in time, showing prior text and even allowing menu choices to be changed.
• Mousewheel-Down, PageDown
Causes rollforward to occur, cancelling out a previous rollback.
• Right-click, Escape
Enters the game menu. When in the game menu, returns to the game.
• Middle-click, H
Hides the text window and other transient displays.
• F
Toggles fullscreen mode
• S
Takes a screenshot, saving it in a file named screenshotxxxx.png, where xxxx is a serial number.
• Alt-H, Command-H
Hides (iconifies) the window.
• Alt-F4, Command-Q
Quits the game.
• Delete
When a save slot is selected, deletes that save slot.

Test [fr]

Commentaires généraux :
Seule la démo est disponible sur Desura, le studio a fermé ses portes.
Sur le site nous pouvons lire : "In June 2013, Cube Noir officially ceased production on all titles."
Néanmoins le jeu est disponible sur le site Game Jolt (lien "Homepage 2")