HaxeFlixel - Le Bottin des Jeux Linux

HaxeFlixel

Specifications

Title: HaxeFlixel Type: Tool
Genre: Development Status:
Category: Development ➤ Framework & Tool Commercial:
Tags: Development - Autres outils - Framework & tools - Haxe Demo:
Released: 2ac07f6a12 Package Name:
Date: 2013-12-04 Extern Repo:
License: MIT Deb Repo:
View: Package:
Graphic: Binary:
Mechanics: Source: ✓
Played: Single & Multi PDA:
Quality (record): 5 stars Quality (game):
Contrib.: Goupil & Louis ID: 14081
Created: 2013-12-05 Updated: 2015-03-09

Summary

[fr]: Une bibliothèque open source de jeux 2D destinée à être utilisée avec OpenFL et le set d'outils Haxe [en]: HaxeFlixel is an open source 2D game library written for use with the Open Flash Library and the Haxe Toolkit

Videos

Links

Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t ts gd id r lp g g[fr] g[de] g[ru] g[pl] g[cz] g[sp] g[pt] g[it] g[tr] g] [WIKI] [FAQ] [RSS] [Changelog 1 2]

Commercial : (empty)

Resources
[Example of game (Mode) (source)] (site)]
Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

Social
Devs (HaxeFlixel Team 1 2] [fr] [en]) : [Site 1 2] [twitter] [YouTube] [Interview 1 2]
Devs (Alexander Hohlov [fr] [en]) : [Site 1 2] [twitter] [YouTube] [LinkedIn] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]

On other sites


Reviews


News / Source of this Entry (SotE) / News (SotN)

Description [fr]

Une bibliothèque open source de jeux 2D destinée à être utilisée avec OpenFL (dans le Bottin) et le langage Haxe (dans le Bottin), par la HaxeFlixel Team (Alexander Hohlov aka Beeblerox, Adam Saltsman aka Atomic, Matt Tuttle & others).

HaxeFlixel est une bibliothèque open source de jeux 2D destinée à être utilisée avec OpenFL (dans le Bottin) et le set d'outils Haxe (Haxe Toolkit).
Cette bibliothèque permet le développement multiplateforme pour des cibles natives en plateforme mobile ou desktop aussi bien en Flash qu'en HTML5 (expérimental) sur plateformes Web.

Voir aussi / See also : A Super Mario Summary, Haxe, HaxeFlixel, OpenFL, Pixelizer,

Description [en]

HaxeFlixel is an open source 2D game library written for use with the Open Flash Library and the Haxe Toolkit, it is completely free for personal or commercial use. This game library enables multi platform development for native targets on mobile and desktop as well as flash and experimental html5 support on web platforms.

This project was founded by Alexander Hohlov, also known on Beeblerox on GitHub, who continues to be the project lead for the HaxeFlixel Organisation group. The project itself also has an active community with contributions from highly valued developers (by github names) crazysam, impaler, Werdn, ProG4mr, Gama11, sergey-miryanov and more.

Haxe and OpenFL improves the longevity and opportunities for your Flixel Games.

HaxeFlixel is largely based on the AS3 version of Flixel written by Adam “Atomic” Saltsman. One of the major motivations for creating HaxeFlixel is overcoming the limitations of the Actionscript 3 language and the Adobe Flash and Air runtime targets. HaxeFlixel has been able to incorporate and continues to add new language features of Haxe and incorporate exciting new runtime targets through OpenFL.

The aim of this website is to provide HaxeFlixel with a friendly and connected web presence. It has been developed by Chris Decoster with great input from the community. It provides a place for experienced developers and beginners alike, to easily share their experiences in developing and learning how to make games. We have seen the website form a central location to share resources and improve HaxeFlixel itself.

Everyone is highly encouraged to contribute to HaxeFlixel itself and the resources on this website.

Features

Features:

☑ Develop from Linux, Mac or Windows
☑ Display thousands of moving objects
☑ GPU acceleration on native targets
☑ Physics and collisions for groups & objects
☑ Advanced physics with Nape support
☑ Use cross-compiled C++ code instead of a VM
☑ Easy creation of particle effects
☑ Advanced Tilemap support
☑ Advanced multi-camera system
☑ Powerful interactive debugger and console
☑ Entirely based on open source software


Enhancements over AS3

☑ Use of a robust and powerful open source language Haxe
☑ Cross platform development to Linux, Mac and Windows
☑ Compile to Mobile and Desktop targets with native code
☑ Impressive Native Performance using GPU acceleration
☑ Advanced Physics with inbuilt Nape support
☑ Improved debugger and interactive console
☑ Texture batching and cache enhancements
☑ Access to OpenFL native extensions
☑ Flexible Asset Management System
☑ Integrated Tweening system