Game Editor - Le Bottin des Jeux Linux

Game Editor

Specifications

Title: Game Editor Type: Tool
Genre: Development Status:
Category: Commercial:
Tags: Development - Autres outils - IDE Demo:
Released: Latest : 1.4.1 Beta / Dev : 55766423cb Package Name:
Date: 2014-01-20 Extern Repo:
License: GPL v3 Deb Repo:
View: Third person Package:
Graphic: 2D Binary: ✓
Mechanics: Source: ✓
Played: Single PDA: ✓
Quality (record): 5 stars Quality (game): 5 stars
Contrib.: Goupil & Louis ID: 11149
Created: 2010-08-20 Updated: 2014-11-08

Summary

[fr]: Un outil de création de petits jeux en 2D multiplateforme [en]: An Open Source 2D game creation tool and is designed to be portable across all popular platforms

Videos

Trailer / Gameplay [en] / [en] / [fr] :

Links

Website & videos
[Homepage] [Dev site 1 2a 2b] [Features 1 2] [Screenshots] [Videos t t t t t t t t t r g g g g] [WIKI] [Tutorials] [FAQ] [RSS] [Changelog 1 2 3]

Commercial : (empty)

Resources
[Game Editor (Some Game Editor Games)] [Game Editor forums (Game Demos)]
Technical informations
[Open Hub] [Google group (Press Release - Open Source Game Editor Lets You Create Multi-Platform Games)]

Social
Devs (Game Editor Team [en]) : [Site] [Forums] [twitter] [YouTube] [Interview 1 2]
Devs (Makslane Araujo Rodrigues [fr] [en]) : [Site 1 2] [twitter] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]

On other sites
[Wikipedia (Game Editor) [fr] [en]]
[Wikipedia (Game Maker) [fr] [en]]
[Linuxaria]

Reviews


News / Source of this Entry (SotE) / News (SotN)

Description [fr]

Un outil de création de petits jeux en 2D multiplateforme, par la Game Editor Team (Makslane Araujo Rodrigues aka Makslane, andreaskr, a.kindlbacher, ...)

Game Editor est une interface (du type Game Maker) libre dédiée à la création de petits jeux en 2D multiplateforme : Linux, Windows (95, 98, Me, NT, 2000, 2003, XP, Vista, 7), Mac OS X, iPhone, iPad, Pocket PC, Handheld PC, GP2X & Smartphones Windows.
C'est un ancien logiciel commercial, libéré par ses auteurs.
Cette interface permet non seulement de jouer à des jeux conçus par d'autres utilisateurs, mais aussi de créer vos propres jeux sous forme d'exécutables qui tournerons sous l'ensemble de ces plateformes.
Il est livré avec une documentation complète.

Exemples de jeux : voir le lien "Game Editor (Game Demos)".
Utilisé par ces jeux / Used by these games : Game Editor – [mod xxx] (voir les fiches), Maze: The Elephant Challenge,

Description [en]

Game Editor is an Open Source 2D game creation tool and is designed to be portable across all popular platforms, including Windows (95, 98, Me, NT, 2000, 2003, XP, Vista, 7), Mac OS X, Linux, iPhone, iPad, Pocket PC, Handheld PC, GP2X and Windows Mobile-based Smartphones.

Game Editor is the open source game design software that gives you the power to create the games of your dreams, and, unlike other game creation tools, gives you the chance to get and change the source code of the game creator and design and develop 2D games for personal computers as well as mobile devices.

With Game Editor you can learn a lot about game creation, programming and many other things:
• Want to design your own games, but don't know where to begin? Get the answers in our forum!
• Want to make games for iPhone, iPad, Mac OS X, Windows, Linux, Pocket PC, Windows Mobile, Windows Mobile-based Smartphones and GP2X? Just make the game and export to the desired platform!
• Want to see and change the source code of your game creator tool? Just get it and you will learn a lot about C/C++ programming!

If Game Editor doesn't have the feature you want, you can just make it by yourself! No need to worry about system issues or compatibility, no need to do anything other than come up with the ideas! Game developing has never been easier!

Features

(Liste complète : liens ci-dessus).

☑ multiplateforme,
☑ créations basée sur évènements & actions,
☑ support de la plupart des formats d'images et de sons,
☑ documentation en ligne (avec l'application) et sur le site (liens ci-dessus), ...



☑ Cross-Platform
Don't worry about systems issues. Create your game and, with few clicks, generate an executable file for Windows, Pocket PC / Windows Mobile, Handheld PC, Windows Mobile-based Smartphones, GP2X and Linux.

☑ Intuitive Interface
You can create your games in a quite intuitive way.
Imagine that you have a large table at your disposition. Now, place on the table the objects that compose your game. On this table you can see all your game and have a good notion of the positioning of the objects.
Game Editor is your large table, your work area where the objects are manipulated in a visual way.

☑ Event Driven
Game development is based on events and actions, as in real life.
An Event is something that happens during the game, as for example, when the user presses a key, or clicks with the mouse, or when an actor collides with another.
Action is what should happen in response to an event.
Game Editor has a set of predefined actions and any events can fire one or more actions.

☑ Fast Design Prototyping
With Game Editor You can build a game prototype, including graphics and sound, with minimal programming.
So, You can test the gameplay and see the game's look and feel before you make the final game concept.

☑ Input Flexibility
Game Editor supports almost all image and audio formats. So, you can use your images, animations, musics and sounds in your game project.

☑ Royalty Free
Unlike other products, by using Game Editor there is no need to worry about royalties. You are free to create and sell your games

☑ Selling Point
When you buy Game Editor, you can sell your games in our Buy Games section.

Installation [fr]

INSTALLATION :
Un binaire fonctionnel est disponible, rendez-le exécutable (clic droit sous votre gestionnaire de fichier sur le binaire "gameEditorLinux").

Néanmoins si vous souhaitez compiler son source:
• téléchargez le source avec la commande: $ svn co https://game-editor.svn.sourceforge.net/svnroot/game-editor game-editor
• installez libxext6 (en dépôts),
• Game Editor recherche cette bibliothèque (libxext6) dans /usr/lib32. Si votre distribution ne la copie pas à cet endroit (c'est le cas de Debian), vous pouvez utiliser l'artifice suivant :
⚬Avec les droits root (nécessaires pour accéder aux répertoires de votre système d'exploitation) lancez successivement les commandes suivantes :
# mkdir /usr/lib32
# ln -s /usr/lib/libXext.so /usr/lib32/libXext.so
⚬dans le répertoire Game Editor/ lancez sa compilation par : $ make


LANCEMENT DE L'OUTIL :
En console dans le répertoire racine de l'interface lancez : $ ./gameEditorLinux

Pour lancer un jeu, chargez-le sous l'interface, il doit porter l'extension ".ged".
Lancement d'un jeu sous l'interface : bouton "Game Mode".

Pour créer un exécutable Linux (testé: OK), passez par le menu File > Export >Export Type:Linux Executable>Export.

Test [fr]

Test (Rev 166 – source) :
Le binaire obtenu par compilation en Rev 166 plante sur une erreur de segmentation.

Test (1.4.0 – binaire de Sourceforge) :
Une interface soignée et très complète.
Nickel. Génial !