|Title:||Fleet Defender: The F-14 Tomcat Simulation||Type:||Linux Game|
|Category:||Simulation ➤ Flight ➤ Combat ➤ Air||Commercial:|
|Tags:||Flight; Aviation; Oldie||Demo:|
|Released:||Not Tracking||Package Name:|
|View:||Third & First person||Package:|
|Quality (record):||Quality (game):|
|Contrib.:||Goupil & Louis||ID:||14691|
|[fr]:||Un simulateur (sorti en 1994) de vol de combat à bord d'un Grumman F-14B Tomcat, un avion de chasse américain biplaces, biréacteurs et à géométrie variable, reproduisant notamment les conditions de décollage et d'atterrissage sur porte-avions sous différentes conditions atmosphériques.||[en]:||A combat flight simulator published by Microprose in 1994. It features the F-14 Tomcat and, as a commercial game, "is one of the most complicated and realistic PC air combat simulators ever created."|
Trailer / Gameplay [en] / [en] / [fr] :
Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t t t t r r r r r g g] [WIKI] [FAQ] [RSS] [Changelog 1 2]
Commercial : [Steam] [Gamersgate]
[Open Hub] [A Player's Guide to Fleet Defender]
Devs (MicroProse [fr] [en]) : [Site 1 2] [twitter] [Facebook] [YouTube] [Interview 1 2]
Published by (Retroism [fr] [en]) : [Site 1 2] [twitter] [Facebook] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]
On other sites
[Wikipedia (Fleet Defender) [fr] [en]]
News / Source of this Entry (SotE) / News (SotN)
Un simulateur de vol de combat à bord d'un Grumman F-14B Tomcat, par le studio MicroProse (fermé), publié par le studio Retroism (partenariat entre les studios Night Dive Studios et Tommo).
Fleet Defender: The F-14 Tomcat Simulation est un simulateur (sorti en 1994) de vol de combat (en solo vs IA) à bord d'un Grumman F-14B Tomcat, un avion de chasse américain biplaces, biréacteurs et à géométrie variable, reproduisant notamment les conditions de décollage et d'atterrissage sur porte-avions sous différentes conditions atmosphériques.
Le joueur contrôle non seulement le pilote, mais aussi l'officier d'interception radar. A sa sortie il était considéré comme l'un des simulateurs les plus compliqué et réaliste sur PC.
La version originale comprend 3 théatres de campagne (la version gold en ajoute 2 autres) :
• entraînement au dessus de l'Océan (une mer ouverte avec une petite zone de terre en bordure de carte),
• le Cap Nord (la moitié nord de la péninsule scandinave),
• la méditerranée (l'Italie, les Balkans et le nord de l'Afrique)
(Inspiré de Wikipedia en)
Crédit image : "A Player's Guide to Fleet Defender" (lien ci-dessus).
“Launch the Ready-Five, Launch the Ready-Five.”
The catapult officer calls for full afterburner. 50,000 pounds of thrust spools behind you as your F-14 strains for release. Less than three seconds later your Tomcat screams through the air at 150 knots. You climb to meet your wingman, then head off to join the fight.
Fleet Defender is the first flight simulator to accurately recreate carrier-based operations. Experience all the excitement of a catapult launch, realistic air-to-air combat and the challenge of landing on a pitching deck. You’ll be drawn into the high-stakes world of Navy’s top guns.
Start your career the same way as a real F-14 crew: training at Oceania Naval Air Station, Virginia, home of the Atlantic Fleet Tomcats. From there, you’re bound for duty in the Arctic waters of Norway’s North Capa or in the southern Mediterranean, of the Libyan cost. You’ll need razor-sharp piloting skills to defeat hostile aircraft using state-of-the-art fighter tactics.
Fleet Defender was a combat flight simulator published by Microprose in 1994. It features the F-14 Tomcat and, as a commercial game, "is one of the most complicated and realistic PC air combat simulators ever created." The game features exclusively the F-14B version of the aircraft, even in scenarios where it constitutes an anachronism, because the developers found that flying the original underpowered F-14A was very unforgiving and "not much fun" for a commercial flight simulator.
One of the most realistic simulators of its time, Fleet Defender modelled detailed carrier operations including air traffic and take-off/landing under various conditions. Under the most realistic settings, the player had full control of not only the pilot, but the radar intercept officer (RIO) in the radar cockpit as well, having to manage the several available realistic radar modes (the game manual had a section dedicated to the AWG-9 radar itself, which was unusual at the time). In keeping with the real-life aircraft's role, emphasis was placed on using the AIM-54 Phoenix missile as a standoff weapon where possible, rather than engaging the more nimble Soviet fighters in close-quarters dogfighting - although dogfights were inevitable at some point. There was also the option to control your wingmen's formations and tactics.
Three campaign theatres were included in the original game; the Oceana training theatre (which was mostly open sea with a small land area on the edge of the map), the North Cape theatre (the northern half of the Scandinavian Peninsula), and the Mediterranean theatre (Italy, the Balkans, and part of North Africa).
Although striving to be as realistic as possible, the game was noted for a certain degree of artistic freedom - within the scope of a military sim. One of the available campaigns was a somewhat implausible scenario that recreated a conflict between a Soviet and an American Carrier Battle Group in the 1980s, designed to play like the historic battles of the Pacific War. One particular mission sent you out to investigate an unknown contact, which turned out to be a classic sci-fi flying saucer. It was also possible to encounter a lost formation of TBF Avengers in a Bermuda Triangle homage and, in the North Cape theatre, a dragon.
In 1995 Microprose released Fleet Defender Gold. This version was Windows 3.1 compatible, included two new campaign theatres and 6 new campaigns, a mission builder, and some multimedia features, as well as bug fixes.
Its distant cousin is Jane's F/A-18, which reuses a lot of work completed in Jane's F-15 by ex-Microprose employee Andy Hollis.
Fleet Defender was one of the last flight simulations produced exclusively for DOS and Windows 3.1. It was playable in Windows 95 and Windows 98, but only if the user exited Windows and played in DOS-mode. Fleet Defender can be played today using an old PC, or a DOS Emulator, such as DOSBox.
☑ Accurate cockpit representations.
☑ Realistic enemy AI. New artificial intelligence is patterned after Soviet and Third world military doctrine.
☑ Expanded Player-Wingman interaction. As flight leader, a wide range of interactive commands allow you to exercise complete tactical control of your wingman.
☑ Terrain graphics. The latest 3-D terrain generating technology produces a vivid, detailed world based on digitized data from the U.S.G.S (United States Geological Survey)
☑ Strike packages. Each mission requires you to integrate your F-14 with a variety of modern naval aircraft.
☑ New enemy aircraft. Face the latest in Soviet fighter technology, the Su-27 and MiG-31. Use your Tomcat to hunt down “Bears”, “Badgers” and “Backfires”.