FCEUX - Le Bottin des Jeux Linux

FCEUX

Specifications

Title: FCEUX Type: Tool
Genre: Emulation Status:
Category: Emulator ➤ Engine ➤ Nintendo Commercial:
Tags: Emulator; Cross-platform; NINTENDO; 4 Player Local; Controller; Online Multi; Co-op; Level Editor Demo:
Released: Latest : 2.2.3 / Dev : 63421d4 Package Name: fceux
Date: 2019-08-07 Extern Repo:
License: GPL v2 Deb Repo: Debian
View: Third & First person Package: ✓
Graphic: 2D & 3D Binary: ✓
Mechanics: Real Time Source: ✓
Played: Single & Multi PDA:
Quality (record): 5 stars Quality (game):
Contrib.: Goupil & Louis ID: 11006
Created: 2010-08-20 Updated: 2019-10-01

Summary

[fr]: Un émulateur de console NES (Famicom : la NES asiatique) libre et multi-plateforme, solo/multi (en TCP/IP), avec sa sa propre interface (utilisant SDL). Il est issu de la fusion des projets FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, et FCEU-mm. Il offre une émulation précise et de nombreuses fonctions pour l'utilisation occasionnelle ou avancée (prise en en charge de modes hybrides NTSC et PAL, moteur de rendu de palette de couleurs, support de 4 manettes de jeux, des ROM compressées, émulation de la Game Genie, outils de débogage, scripts Lua, ...). [en]: A free/libre, cross-platform, SP / MP (TCP / IP) NES emulator (Famicom: the Asian NES), with its own interface (using SDL). It is the result of the merger of the FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP and FCEU-mm projects. It offers precise emulation and many features for occasional or advanced use (support for NTSC and PAL hybrid modes, color palette rendering engine, support for up to 4 game controllers, compressed ROMs, emulation of Game Genie, debugging tools, Lua scripts, ...).

Videos

Features :
• Voxel Engine:


• In game editor:


• Example of Lua script (a bot who fights & moves by itself):


• Debugging tools:


Linux joue / Linux plays : Peter Ezzat, gotbletu,


Quelques exemples / Some examples (Showcase) :

Links

Website & videos
[Homepage] [Dev site 1 2] [Features/About] [Screenshots] [Videos ft ft ft ft t ts gd gu id r r r lp lp ht d d d d d d g[fr] g[de] ht[ru] g[pl] g[cz] g[sp] ht[pt] g[it] g[tr] g g] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

Commercial : (empty)

Resources
• (empty)
Technical informations
[Open Hub] [PCGamingWiki] [MobyGames] [FantasyAnime (Fceux)]

Social
Devs (FCEUX Team 1 2 [fr] [en]) : [Site 1 2 3] [mastodon] [twitter] [PeerTube] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]

On other sites
[Wikipedia (FCEUX) [fr] [en] [de]]
[Wikipedia (NES ou Famicom) [fr] [en] [de]] - [Wikipedia (Dendy) [fr] [en] [de]]
[Wikipedia (Game Genie) [fr] [en] [de]] - [Wikipedia (Famicom Disk System) [fr] [en] [de]]
[UBUNTU [fr] (forums)] [Debian]

Reviews


News / Source of this Entry (SotE) / News (SotN)
[Changes with v. 2.2.3 (20160728)]

Description [fr]

Un émulateur de console NES, par la FCEUX Team, initié par Zeromus & Rheiny.

FCEUX est un émulateur de console NES (Famicom : la NES asiatique) libre et multi-plateforme, solo/multi (en TCP/IP), avec sa sa propre interface (utilisant SDL). Il est issu de la fusion des projets FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, et FCEU-mm. Il offre une émulation précise et de nombreuses fonctions pour l'utilisation occasionnelle ou avancée (prise en en charge de modes hybrides NTSC et PAL, moteur de rendu de palette de couleurs, support de 4 manettes de jeux, des ROM compressées, émulation de la Game Genie, outils de débogage, scripts Lua, ...).

Cet émulateur vous permet de jouer sous Linux avec des ROMS téléchargées sur internet.
Attention : le téléchargement de ROMS commerciales est illégal à moins de les avoir acquises financièrement.

Consoles de jeux émulées / Game consoles emulated (avec doc Bottin) : Nintendo NES (Famicom),

Ressources : voir la fiche "Ressources - Emulation (Nom de la console émulée)".


L'émulateur tout-en-un NES/Famicom/Dendy

Un émulateur NES open source pour Windows et Unix qui offre une précision d'émulation solide et des outils de pointe pour les utilisateurs expérimentés. Pour différentes raisons, les joueurs occasionnels l'utilisent aussi.

FCEUX est une fusion des versions des forks de FCE Ultra, destinées à remplacer FCE Ultra.
Le projet a été initié en 2006 par Zeromus et Rheiny (SP). D'autres auteurs ont rejoint le groupe avant sa sortie en août 2008, notamment mz, adelikat, nitsujrehtona, maximus, CaH4e3, qFox, punkrockguy318 et Sebastian Porst. Les contributeurs ultérieurs comprennent xhainingx, gocha, ANS, feos et rainwarrior, entre autres.


FCEUX est un émulateur de Nintendo Entertainment System (NES), Famicom, Famicom Disk System (FDS), et Dendy. Il prend en charge les modes hybrides NTSC (USA / Japon), PAL (européen) et les modes hybrides NTSC-PAL. Il prend en charge les versions Windows et SDL pour la compatibilité transversale.

Le concept FCEUX est celui d'un émulateur "tout-en-un" qui offre une émulation précise et les meilleures options pour à la fois le jeu occasionnel et une variété de fonctions d'émulateur plus avancées. Pour les utilisateurs professionnels, FCEUX propose des outils pour le débogage, la modification de Rom, la cartographie, les films assistés par outils et les scripts Lua

FCEUX est une évolution de l'émulateur FCE Ultra d'origine. Au fil du temps, FCE Ultra s'est séparé en plusieurs branches distinctes.

Le concept de FCEUX consiste à fusionner des éléments de FCEU Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, FCEUXDSP CE, and FCEU-mm en une seule branche de FCEU.

Comme le X l’implique, c’est une version complète de l’émulateur FCEU qui offre le meilleur des mondes au joueur général, à la communauté du hack de ROM et à la communauté des Speedrun assistée par outils (NdT : Tool-Assisted Speedrun ).



Debian:

Émulateur tout-en-un de NES/Famicom

FCEUX (FCE Ultra X) est un émulateur pour NES original (Nintendo Entertainment System, 8 bits) publié sous licence GPL (GNU General Public License). Il comprend les fonctions suivantes (et bien d’autres) :

• moteur de rendu de palette de couleurs entièrement personnalisable ;
• émulation totale du son (les cinq canaux) ;
• prise en charge jusqu’à quatre manettes de jeu ;
• émulation de télécommande avec la souris ;
• émulation de Game Genie ;
• images ROM compressées (PKZIP, gzip) acceptées ;
• jeu en réseau TCP/IP ;
• scriptage en Lua.


Wikipedia:

FCEUX est un émulateur libre des consoles de jeux vidéo Nintendo Entertainment System et Famicom. C'est une évolution du projet initial FCE Ultra.

Il tourne sous DOS, Linux (SVGAlib et X), Mac OS X et MS Windows. Une interface graphique est fournie pour le portage MS Windows, une autre, gfceu écrite en GTK, est disponible pour Linux, et les autres portages ont une interface en ligne de commande. Le portage SDL devrait tourner sur tout système UNIX sans changement de code source. FCE Ultra a également été porté sous GP2X, PSP sous le nom de PSPFceUltra, Nintendo GameCube et Pepper Pad.

Description [en]

The all in one NES/Famicom/Dendy Emulator

An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. For some reason casual gamers use it too.

FCEUX is a merger of versions forks of FCE Ultra, intended to supersede FCE Ultra.
The project began in 2006 by Zeromus and Rheiny (SP). Additional authors joined the group prior to its August 2008 release, including mz, adelikat, nitsujrehtona, maximus, CaH4e3, qFox, punkrockguy318 and Sebastian Porst. Later contributers include xhainingx, gocha, AnS, feos, and rainwarrior, among others.


FCEUX is a Nintendo Entertainment System (NES), Famicom, Famicom Disk System (FDS), and Dendy emulator. It supports NTSC (USA/JPN), PAL (European), and NTSC-PAL Hybrid modes. It supports both Windows and SDL versions for cross compatibility.

The FCEUX concept is that of an "all in one" emulator that offers accurate emulation and the best options for both casual play and a variety of more advanced emulator functions. For pro users, FCEUX offers tools for debugging, rom-hacking, map making, Tool-assisted movies, and Lua scripting

FCEUX is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many distinct branches.

The concept behind FCEUX is to merge elements from FCEU Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, FCEUXDSP CE, and FCEU-mm into a single branch of FCEU.

As the X implies, it is an all-encompassing version of the FCEU emulator that provides the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.


Debian:

All-in-one NES/Famicom Emulator

FCE Ultra X [FCEUX] is an emulator of the original (8-bit) Nintendo Entertainment System (NES) released under the GNU General Public License (GPL). It includes the following features (and many more):

• fully customizable color palette rendering engine
• complete sound emulation (all five channels)
• support for up to four joystick controllers
• zapper emulation for the mouse
• GameGenie emulation
• accepts compressed (PKZIP, gzip) ROM images
• TCP/IP network play
• Lua scripting


Wikipedia:

FCEUX is an open-source Nintendo Entertainment System and Family Computer Disk System emulator. It is a merger of various forks of FCE Ultra.

Multiplayer support

The Win32 version of FCEUX does not currently support TCP/IP network play functionality. The most recent win32 version to support this feature was FCE Ultra 0.98.9. TCP/IP support is currently working in the SDL port of FCEUX.

Ports

An integrated GTK2 GUI was added to the SDL port of FCEUX in version 2.1.3. This GTK GUI deprecated the previous python frontend, gfceux.

It has been ported to DOS, Linux (with either SVGAlib or X), Mac OS X (its SDL port should also work on other Unix-like platforms such as FreeBSD, Solaris and IRIX), Windows, GP2X, PlayStation Portable, the Nintendo GameCube, Wii, PlayStation 2 and Pepper Pad.

History

FCE Ultra was forked from FCE (Family Computer Emulator). Its last full release was version 0.98.12 in August 2004, while a pre-release version 0.98.13-pre was released in September 2004 as source code only. After that, development appeared to stop and the homepage and forums for the emulator were taken down.

In the absence of official development, many forks of FCE Ultra were created. Most notable are FCEU-MM, which supports many new and unusual mappers, FCEU Rerecording, which incorporates many useful features for tool-assisted speedruns, and FCEUXD SP, which adds a number of debugging utilities.

In March 2006 it was resurrected and shortly thereafter a project was initiated to combine all the forks into one new application called FCEUX, which attracted collaboration from many authors of the various forks of FCE Ultra.

FCEUX was first publicly released on August 2, 2008. This fork of the emulator has continued steady development since then, allowing the other forks to become deprecated, and now has features the original FCE Ultra does not, such as native movie recording support and the ability to extend, enhance, or alter gameplay with Lua scripts. Thus it has become far more advanced than its predecessors.

Contributors

FCE was written by Bero. FCE Ultra was written by Xodnizel. It was resurrected by Anthony Giorgio and Mark Doliner. The FCEUX project was initiated by Zeromus and Sebastian Porst. Additional authors joined the group prior to its first release, including mz, Andrés Delikat, nitsujrehtona, maximus, CaH4e3, qFox and Lukas Sabota (punkrockguy318). Other contributors have included Aaron O'Neal, Joe Nahmias, Paul Kuliniewicz, Quietust, Parasyte, bbitmaster, blip, nitsuja, Luke Gustafson, UncombedCoconut, Jay Lanagan, Acmlm, DWEdit, Soules, radsaq, qeed, Shinydoofy, ugetab and Ugly Joe.

Reception

Brandon Widdler of Digital Trends considers FCEUX the go to emulator for the NES because of its multiple advanced features including debugging, ROM hacking, and video recording.