Eschalon: Book I - Le Bottin des Jeux Linux

Eschalon: Book I

Specifications

Title: Eschalon: Book I Type: Linux Game
Genre: Adventure & Action Status:
Category: Adventure & Action ➤ Hack & slash ➤ Roguelike ➤ Misc Commercial:
Tags: Action; Adventure; RPG; Turn-Based Combat; Strategy; Fantasy; Retro; Character Customization; Skill-Based; Non-linear; Open World; Difficult; Classic Demo:
Released: Not Tracking Package Name:
Date: Extern Repo:
License: Free Deb Repo:
View: Third person Package:
Graphic: 2.5D Binary: ✓
Mechanics: Turn-Based & Real Time Source:
Played: Single PDA:
Quality (record): 5 stars Quality (game):
Contrib.: Goupil & Louis ID: 10959
Created: 2010-08-20 Updated: 2018-06-24

Summary

[fr]: Le 1er épisode d'une trilogie de RPG médiéval fantastique dans un monde ouvert très étendu et des souterrains tentaculaires. Tout commence par le réveil du joueur, amnésique, dans une maison en ruine. Explorant ses abords, il y découvre un parchemin dont l'auteur prétend qu'il a été rendu amnésique pour sa protection, qu'il connaît son identité, et que s'il désire en savoir davantage, doit se rendre en un autre lieu. S'en suit d'autres rendez-vous et rencontres devant l'amener à lever le voile sur ces mystères et sa situation. [en]: A RPG experience that will take you across massive outdoor environments and deep into sprawling dungeons as you seek to uncover the mystery of who – or what – you are. The game begins in an abandoned village, with the player suffering from amnesia. A simple search of the ruined house you wake up in turns up a sealed note. Whoever wrote the note claims to know who you are, and compels you to head north east to the village of Aridell, to meet a man by the name of Maddock and claim a small package he has been safeguarding for you...

Videos

Trailer / Gameplay [en] / [en] / [fr] :


Teaser / Game Intro :

Links

Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t ts gd id r lp g g g g g g g[fr] g[de] g[ru] g[ru] g[ru] g[hu] g[pl] g[cz] g[sp] g[pt] g[it] g[tr] g] [Reviews] [WIKI] [FAQ] [RSS] [Changelog 1 2]

Commercial : [Support their work (Donate)] - Free [Steam] - Free [GOG] - Free

Resources
• (empty)
Technical informations
[Open Hub] [PCGamingWiki]

Social
Devs (Basilisk Games [fr] [en]) : [Site 1 2] [Forums] [twitter] [Facebook] [YouTube] [LinkedIn] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]

On other sites
[Wikipedia (Eschalon: Book I) [fr] [en]]
[The Linux Game Tome] [Mod DB] [Indie DB]

Reviews
[metacritic] [TuxArena] [Inside Mac Games] [Dagon's Lair [fr]] [Scorpia] [MacWorld]

News / Source of this Entry (SotE) / News (SotN)
[Gaming on Linux (20170228) (SotN)]

Description [fr]

Un RPG traditionnel au tour par tour et en 2D isométrique dans lequel le joueur découvre peu à peu son passé, par le studio Basilisk Games.
En BlitzMax.

Eschalon: Book I est le 1er épisode (sorti en 2007) d'une trilogie de RPG de type médiéval fantastique au tour par tour et en 2D isométrique dans un monde ouvert très étendu et des souterrains tentaculaires. Tout commence par le réveil du joueur, amnésique, dans une maison en ruine. Explorant ses abords, il y découvre un parchemin scellé dont le mystérieux auteur lui écrit qu'il a été rendu amnésique avec une drogue pour sa protection, qu'il connaît son identité, et que s'il désire en savoir davantage, doit se rendre en un autre lieu qu'il lui indique. S'en suit d'autres rendez-vous et rencontres devant l'amener à lever le voile sur ces mystères et sa situation.


Eschalon: Book I est une expérience de jeu de rôle classique qui vous emmènera à travers des environnements extérieurs immenses et dans des souterrains tentaculaires pour découvrir le mystère sur qui vous êtes ou ce que vous êtes.


Steam:

Eschalon: Book est une jeu de rôle classique qui vous fera parcourir la campagne et les donjons à la découverte de mystères fantastiques. Dans ce jeu tour-à-tour vous devrez calculer tous vos mouvements. Des centaines d'objets et des douzaines de créatures vous attendent.


Wikipedia [en] (traduction partielle du Bottin) :

Gameplay

Eschalon: Book I est joué d'un point de vue isométrique avec un combat au tour par tour. Le joueur contrôle un personnage qui est créé au début du jeu. L'histoire tourne autour de votre personnage qui souffre d'amnésie. Il découvre une terre qui a été dévastée par la guerre et commence une quête pour découvrir qui il est. À l'écran de création de personnage, l'ordinateur lance un nombre aléatoire entre 7 et 14 pour chaque attribut que sont: la Force, la Dextérité, l'Endurance, la Vitesse, l'Intelligence, la Sagesse, la Perception et la Concentration. Le joueur dispose de 15 points à affecter aux attributs, et peut faire rouler les dés à nouveau. Il y a cinq classes, 24 compétences individuelles et cinq origines et croyances différentes permettant un large éventail de personnages différents.

Tout au long du jeu, le joueur rencontrera de nombreux PNJ offrant des services, des informations et des quêtes.

L'histoire

Le jeu commence dans le village abandonné d'Elderhollow, avec l'avatar du joueur souffrant d'amnésie. Une simple recherche dans la maison en ruine où vous vous êtes éveillé vous permet de découvrir un parchemin scellé. Celui qui a écrit ce parchemin prétend savoir qui vous êtes ce qui vous incite à vous diriger vers le nord-est jusqu'au village d'Aridell pour rencontrer un homme du nom de Maddock et réclamer un petit paquet qu'il a conservé pour vous. N'ayant rien de mieux à faire, le joueur arrive à Aridell et reçoit le paquet des mains de Maddock. A l'intérieur se trouve un petit sac plein de pièces de monnaie, et un autre parchemin scellé. Ce nouveau parchemin explicite davantage votre situation, vous apprenant que votre mémoire a été effacée par un sérum spécial et que vous avez été dissimulé pour votre propre protection. L'auteur poursuit, en ajoutant que si le joueur veut connaître sa véritable identité, il doit récupérer son amulette au Cimetière Eversleep, qui se trouve au nord. Après avoir récupéré l'amulette dans le cercueil de l'aristocrate récemment décédé Adler Keldam, l'écrivain vous demande de trouver une femme du nom de Lilith qui vit dans la forêt de Tangletree, dans le «Coeur des bois» et de lui montrer l'amulette ...

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Description [en]

Eschalon: Book I is a classic role-playing game experience that will take you across massive outdoor environments and deep into sprawling dungeons as you seek to uncover the mystery of who – or what – you are.


Steam:

Eschalon: Book I is an old-school role-playing game that will take you across massive outdoor environments and deep into dozens of sprawling dungeons as you seek to uncover the mystery of who you are. It features a tile-built, turn-based game world where the result of absolutely every action is rolled, calculated or statistically determined. Hundreds of items and dozens of creatures await your discovery in this classically inspired RPG.


Wikipedia:

Eschalon: Book I is an isometric turn-based role-playing video game by Basilisk Games. In the style of classic role-playing video games, it features a large and openly explorable game world, comprehensive management of character stats and skills, and a non-linear storyline. It is scheduled to be the first in a trilogy of games set in the fantasy world of Eschalon.

The game was released for Windows on November 19, 2007. Customers could buy a digital download or a CD Version. The Macintosh version was released on December 11 of the same year, with only a digital download available. The Linux version then came on December 21, again only with the option of a digital download. On January 14, 2008 Thomas Riegsecker, the owner of Basilisk Games made an announcement that any CD Versions sent out will now contain all three versions of Eschalon: Book I.

A sequel, Eschalon: Book II, was released on May 12, 2010 for Windows, with the Linux and Mac OS X versions following on May 26.

Gameplay

Eschalon: Book I is played from an isometric perspective with turn-based combat. The player controls one character which is created at the beginning of the game. The story revolves around your character who is suffering from amnesia. He discovers a land that has been affected by war and begins a quest to find out who he is. At the character creation screen, the computer rolls a random number between 7 and 14 for each attribute which are: Strength, Dexterity, Endurance, Speed, Intelligence, Wisdom, Perception and Concentration. The player has 15 points to distribute between the attributes, and can make the computer roll the numbers again. There are five classes, 24 individual skills and five different origins and beliefs allowing for a wide range of different characters.

Throughout the game the player will come across numerous NPCs that offer services, information and quests.

Plot

The game begins in the abandoned village of Elderhollow, with the player character suffering from amnesia. A simple search of the ruined house you wake up in turns up a sealed note. Whoever wrote the note claims to know who you are, and compels you to head north east to the village of Aridell, to meet a man by the name of Maddock and claim a small package he has been safeguarding for you. With nothing else to go on, the player arrives in Aridell and receives the package from Maddock. Inside is a small bag full of coins, and another sealed note. This new note elaborates on your situation, that your memory was erased with a special serum and that you were placed into hiding for your own protection. The writer continues, that if the player wants to know his real identity he must retrieve his amulet from Eversleep Cemetery, found to the north. After retrieving the amulet from the coffin of the recently deceased aristocrat Adler Keldam, the writer asks you to find a woman by the name of Lilith who lives in Tangletree Forest, in the "Heart of the Woods" and show her the amulet.

Talking to the locals in Aridell reveals you are in Eastern Thaermore, and that the country is currently at war with the Orakur, a race of underground dwellers. The war is being waged due to the theft of a prized jewel known as the "Crux of Ages", stolen from Bastion Spire, the capital of Thaermore. The Chancellor has ordered all soldiers underground to find the Orakur, leaving settlements to fend for themselves. With the Commonwealth Guards away, Goblins have taken advantage of the situation and destroyed the village of Elderhollow. They have also captured Grimmhold, a fortress which use to cut a safe path through Tangletree Forest to the other side.

When the player finds Lilith, she is willing to explain the purpose of your amulet, but not before you dispatch a Hive Queen which has been plaguing Tangletree Forest. After doing the deed, Lilith says that the amulet is a key to "The Underground Repository", a secret vault where important people keep their valuables. Lilith points you towards Blackwater, where the vault is located, and she shows you her amulet to prove she is not lying. Arriving in Blackwater, the player will eventually discover a secret passageway leading to the vault. Opening the security box that belongs to your amulet, you find another sealed note along with the "Crux of Ages". The writer finally reveals himself, revealing himself to be you. You found the prized jewel while scavenging a goblin battleground along with your brother. A powerful Goblin Shaman by the name of "Gramuk" is using a technique called "Temporal Linking" to find the people who found the prized jewel. This was why your memory was erased, to protect you from Gramuk and his goblin horde. Your brother however was captured by the Goblins before he could erase his memory, and is being tortured at Vela, a once prosperous port city destroyed by the Goblins. Your old self believes Gramuk is influencing the Chancellor into making poor war decisions, allowing the Goblins to move deeper into Thaermore.

The player arrives in the goblin infested city of Vela and finds his brother. Your brother begs you to warn Erubor, a powerful wizard that resides in Shadowmirk about Gramuk and the Goblin hordes. Shadowmirk is a secluded place of study for Wizards. At the end of your short reunion, your brother will ask you to kill him to stop the pain. In Shadowmirk the player will find Erubor, and he will reveal all. The goblins stole the "Crux of Ages", and Gramuk manipulated the Chancellor into believing the Orakur were responsible. Erubor asks that you venture into the barrens of Crakamir and enter the Goblin Citadel, the heart of the enemy to stop Gramuk. The gate to Crakamir is locked, but the player can find alternative routes to the desert. Erubor tells you about four special keys that are required to go deeper into the citadel. The wizard already has one, and hands you it. Erubor continues, explaining that another key resides with a community of Giants near the Goblin Citadel. They are his allies, and Erubor will tell their Chieftain Omar of your coming. Omar will only hand over the key if you recover their former chieftain's skull from Thorndike, an abandoned hunting ground north east from Blackwater. The other two keys are in the possession of Goblin Warlords, one in Vela and one in Grimmhold. Before you leave, Erubor tells you of a portal in the Citadel that was used to steal the "Crux of Ages", and that you can use it to return the prized jewel to Bastion Spire.

If the player aids Omar, several Giants will help you assault the entrance of the Goblin Citadel. Using the four Goblin Keys, the player is allowed to venture deeper into the Citadel. Entering the lair of Gramuk, the Goblin Shaman will make you an offer. If you hand over the "Crux of Ages" and leave Thaermore, Gramuk will give you enough gold to last you a lifetime. If you accept, Gramuk will be true to his word and Thaermore will fall to the Goblin hordes. If you refuse, Gramuk will attack along with several large spiders. Mortally wounding Gramuk, he will transform into a Dirachnid (A massive spider) and the battle continues. Gramuk finally falls before the player, giving access to the secret portal to Bastion Spire. Entering the portal, the player can either return the "Crux of Ages" and allow Thaermore to recover, or murder the Chancellor while he is vulnerable. If the player returns the prized jewel, the Chancellor will wake up from his nightmare and the two of you will share a short conversation before the ending cinematic.

Versions
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Features

Steam:

☑ La stratégie est la clef du succès dans ce jeu de rôle tour-à-tour. La sélection de votre équipement est la maîtrise de la magie vous aideront dans votre quête.
☑ Des centaines d'objets et des douzaines de créatures vous attendent. Des trésors placés de manière aléatoire et des bonus cachés assurent une jouabilité toujours changeante.
☑ Choisissez parmi 24 habilités différentes et 8 attributs qui feront de votre personnage un personnage unique. Le jeu ne s'adaptera pas à votre personnage. Une partie du succès revient donc à bien concevoir votre personnage et à le faire évoluer.
☑ Les combats se déroulent à votre rythme. Eschalon: Book I met à votre disposition une système tour-à-tour qui vous permet d'aller à la vitesse désirée et d'analyser les options pour maximiser vos chances.
☑ Une histoire non linéaire et un monde entier à découvrir. Suivez, ou pas, l'histoire principale. Le monde d'Eschalon peut se révéler dangereux pour l'aventurier sans expérience.
☑ Une aventure épique que vous devrez affronter seul à la manière d'un Ultima®, Might & Magic®, and Wizardry®



☑ A tile-built, Turn-Based game world where the result of absolutely every action is rolled, calculated or statistically determined. Strategy is paramount to success; careful skill management, equipment selection and magic usage will win your fights, not rapid button clicking. We are very pleased to say this is not another “action RPG”.

☑ Hundreds of items and dozens of creatures await your discovery. A combination of randomly generated treasure and carefully hidden goodies means that no two games will play the exact same way.

☑ Unlimited character development style: Choose from 24 unique skills to make the character you want and 8 base attributes that affect your character’s every action throughout the game. The game world does not scale or adjust itself to match anyone’s play style, so the ease or difficulty of the game is directly related to how successful you are at developing your character.

☑ Combat plays out at your pace. Eschalon: Book I features a Turn-Based system that allows you to roll through combat as fast or slow you want…make it fast and furious, or analyze every option for maximum advantage.

☑ A non-linear storyline means that the game world is open to explore as you desire. Follow the storyline or don’t…it’s up to you. Just be careful where you go and who you choose to trust- the world of Eschalon can be a deadly place for an inexperienced adventurer.

☑ An epic adventure that you must face alone…a single-player RPG carefully designed to feel like the great old school RPGs of the past such as Ultima®, Might & Magic®, and Wizardry®

Test [fr]

Commentaires généraux :
Il bénéficie de bonnes critiques pour son graphisme (en dépit d'une résolution limité au 800x600), le son est également de très bonne qualité.


Test (le 28/02/2017) :
(de fonctionnement, téléchargé sur le site du studio)

Au 1er lancement aucun son ne se faisait entendre (me faisant craindre qu'ils ne faisaient pas parti du package gratuit), au 2nd tout a fonctionné parfaitement en mode fenêtré comme en plein écran (plus agréable), avec une bande sonore magnifique. J'ai testé un personnage et me suis lancé dans le jeu pour quelques minutes.
Un superbe jeu, la résolution de 800x600 n'est finalement pas perturbante, le jeu est magnifique.
Je me suis fait attaquer à plusieurs reprises par des salamandres. À creuser lorsque j'aurais un peu plus de temps libre.
Excellent !!!
Un grand bravo et merci au studio !