Din's Curse - Le Bottin des Jeux Linux

Din's Curse

Specifications

Title: Din's Curse Type: Linux Game
Genre: Adventure & Action Status:
Category: Adventure & Action ➤ Hack & slash ➤ Diablo Commercial: ✓
Tags: Action RPG; Adventure; Exploration; Class-Based; Procedural Generation; Diablo; Fantasy; Difficult; Co-op; Moddable Demo: ✓
Released: Not Tracking Package Name:
Date: Extern Repo:
License: Commercial Deb Repo:
View: Third person Package:
Graphic: 3D Top-Down Binary: ✓
Mechanics: Real Time Source:
Played: Single & Multi PDA:
Quality (record): 5 stars Quality (game):
Contrib.: Goupil & Louis ID: 14913
Created: 2016-01-04 Updated: 2019-03-23

Summary

[fr]: Un RPG d'action type Diablo avec 141 combinaisons de classes, un nombre infini de villes générées dynamiquement, des conséquences réelles de vos actes, et, un monde dynamique et évolutif dans lequel évoluera votre personnage - maudit du Dieu Din, jusqu'à ce qu'il se rachète dans cette 2nde vie - pour avoir gâché la première. [en]: An action RPG with 141 class combinations, infinite number of dynamically generated towns, real consequences, and a dynamic, evolving world. Din, champion of the gods, has cursed you into a 2nd life of service because you selfishly squandered your first one while causing misfortune to those around you. To redeem yourself, you must impress him by building a reputation for helping others.

Videos

Trailer / Gameplay [en] / [en] / [fr] :

Links

Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t t t t t r r r r g g g g g g[fr] g[de] g g g g g] [Reviews] [WIKI] [FAQ] [RSS] [Changelog 1 2]

Commercial links (Din's Curse) : [Online store] [Steam] [GOG]
Commercial links (Din's Curse: Demon War) : [Online store] [Steam] [GOG]

Resources
• (empty)
Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

Social
Devs (Soldak Entertainment [fr] [en]) : [Site 1 2] [Forums] [twitter] [Facebook] [YouTube] [Ello] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]

On other sites
[Wikipedia (Din's Curse) [fr] [en]]
[Mod DB] [Indie DB]

Reviews


News / Source of this Entry (SotE) / News (SotN)

Description [fr]

Un RPG d'action type Diablo dans lequel le joueur doit se racheter une conduite, par le studio Soldak Entertainment.

Din's Curse est un RPG d'action mono et multijoueur en coopération avec 141 combinaisons de classes, un nombre infini de villes générées dynamiquement, des conséquences réelles de vos actes, et, un monde dynamique et évolutif dans lequel évoluera votre personnage - maudit du Dieu Din, jusqu'à ce qu'il se rachète dans cette seconde vie - pour avoir gâché la première. Vous devrez donc vous racheter une conduite en faisant le bien autour de vous ! (NdT : çà va changer :)). Il est comparé à Diablo.

Une extension dénommée Din's Curse: Demon War est également disponible à la vente (ainsi qu'une démo) sur le site.


Din's Curse (NdT : "la Malédiction de Din") est un RPG d'action avec un mode multijoueur, 141 combinaisons de classes, des conséquences réelles, et un monde dynamique.

Din, le champion des dieux, vous a maudit dans une seconde vie de servitude parce que vous avez égoïstement gaspillé la première, tout en causant le malheur de ceux qui vous entourent. Voyagez dans les plaines d'Aleria et sauvez ses villes désespérées, au bord de l'anéantissement. Jusqu'à ce que vous vous soyez racheté, vous serez condamné à errer seul sur terre pour l'éternité.

Vue d'ensemble

Din's Curse est un RPG d'action mono et multijoueur en coopération avec 141 combinaisons de classes, un nombre infini de villes générées dynamiquement, des conséquences réelles, et, un monde dynamique et évolutif.

Din, le champion des dieux, vous a maudit dans une seconde vie de servitude parce que vous avez égoïstement gaspillé la première, tout en causant le malheur de ceux qui vous entourent. Pour vous racheter, vous devrez impressionner Din en vous forgeant la réputation d'une personne qui aide les autres. Parcourez les vastes plaines de l'Ouest d'Aleria et sauvez ses villes désespérées, au bord de l'anéantissement. Jusqu'à ce que vous vous soyez racheté, vous serez condamné à errer seul sur terre pour l'éternité.

Dans Din's Curse, vous explorerez un vaste sous-sol, tuant des monstres dangereux, résolvant des quêtes dynamiques, esquivant des pièges mortels, et pendant votre temps libre, pillant un butin. Mettez un terme aux soulèvements, débusquez les traîtres, tuez les assassins, soignez les fléaux, mettez un terme aux malédictions et aux guerres, et complétez d'autres quêtes dangereuses, sinon le danger ne fera que s'intensifier. Néanmoins tout n'est pas ce qu'il semble être, les traîtres seront heureux de vous poignarder dans le dos, les renégats peuvent se révolter contre la ville, les espions peuvent mettre en place des embuscades, et les éléments pourraient même maudire ou posséder vos amis.

Choisissez l'une des 141 combinaisons de classe et voyagez dans un nombre infini de villes générées dynamiquement avec un vaste panel de problèmes. Chaque jeu est une surprise ! Vos actions ont des conséquences réelles dans ce monde évoluant dynamiquement. Vos choix comptent !

Ouvrez la porte de la Malédiction de Din. Des aventures surprenantes vous y attendent !

Description [en]

Din's Curse is an action RPG with multiplayer, 141 class combinations, real consequences, and a dynamic world.

Din, champion of the gods, has cursed you into a second life of service because you selfishly squandered your first one while causing misfortune to those around you. Travel the plains of Aleria and save desperate towns from the brink of annihilation. Until you're redeemed, you're doomed to wander the earth alone for all eternity.

Overview

Din's Curse is a single player and co-op multiplayer action RPG with 141 class combinations, infinite number of dynamically generated towns, real consequences, and a dynamic, evolving world.

Din, champion of the gods, has cursed you into a second life of service because you selfishly squandered your first one while causing misfortune to those around you. To redeem yourself, you must impress Din by building a reputation for helping others. Travel the spacious western plains of Aleria and save desperate towns from the brink of annihilation. Until you're redeemed, you're doomed to wander the earth alone for all eternity.

In Din's Curse, you will explore an extensive underground, slaying dangerous monsters, solving dynamic quests, dodging deadly traps, and in your spare time, plundering loot. Quell uprisings, flush out traitors, kill assassins, cure plagues, purge curses, end wars, and complete other dangerous quests or the danger WILL escalate. Not all is as it seems though, traitors will gladly stab you in the back, renegades can revolt against the town, spies can set up ambushes, and items might even curse or possess your friends.

Choose one of 141 class combinations and journey to an infinite number of dynamically generated towns with vastly different problems. Every game is a surprise! Your actions have real consequences in this dynamic, evolving world. Your choices actually matter!

Open the door to Din's Curse. Surprising adventures await!


Wikipedia:

Din's Curse is an action role-playing game by independent developer Soldak Entertainment. It was officially released March 31, 2010, for the Windows and Mac OS X platforms. The retail game was published October 3, 2010, by Masque Publishing. This game evolved from the Depths of Peril game engine and story universe.

Gameplay

Din's Curse is a singleplayer and co-op multiplayer action RPG. It is a game in the mold of classics like Diablo with a point-and-click hack-and-slash style, but contains additional dynamic elements and events: Real Time rendering 3D computer graphics, 141 possible class combinations, an infinite number of dynamically generated towns, plot consequences in the game that are directly dependent on the player's actions, and a dynamic, evolving game world.

In the game, the player is required to explore randomly generated undergrounds of varying sizes and layouts, killing monsters and solving quests, while improving the character by gaining experience points and acquiring better equipment. The game world keeps on changing in the background, both according to and independently of the player's actions, resulting in events such as monster uprisings in the dungeons, sudden plagues, or invasions of the town.

Players have an option to set the difficulty of the game worlds that get created. Options include slowing or quickening the pace by which events unfold, adjusting the starting level of the monsters, and playing at various modes of difficulty from Easy (low experience gain) to Hardcore (character's death is permanent).

Singleplayer

The game world (the town and dungeons in which the mayhem is occurring) is always randomly generated before each new world level begins. Once into the world (which is really a town sitting on top of labyrinthine dungeon levels), the player must quickly go about his business killing monsters and solving quests before the monsters begin to gather their forces to attack the town.

If the player fails to accomplish quests on time, a few things can happen: Someone else (a game engine generated NPC) could attempt and succeed, or attempt and fail (in which case a rescue quest might be spawned), or the monsters could advance their goals towards destroying the town. With many quests to juggle, plus the need to ward off the occasional foray into town by monster raiding parties or assassins, the player is kept on their toes.

When too many things go wrong, the inevitable tide of monsters will surge into town. Once too many of the townsfolk get slaughtered, the player fails the overall quest of saving the town. On the other hand, if the player is able to keep things under control and with enough key quests solved, the town gets saved and the player gets rewarded with loot and the option of continuing onto the next town (the next world level), a step in the direction towards gaining Din's favor and winning redemption (i.e. winning the game).

Multiplayer

The multiplayer feature allows players to play cooperatively on the same server, hosted by one of the players. What is unique to about this feature is that there is no limit to the number of multiplayer connections that can be made; that is, any number of people can play cooperatively.

To connect to a server, one can create a server on a LAN, or the Internet. Like in the singleplayer game, the game world is generated randomly and events unfold as time passes, except players can help each other accomplish the tasks at hand.

Plot

Players take on the role of an anti-hero, seeking redemption. Din, champion of the gods, has cursed the player's character into a second life of service because of having selfishly squandered the first life causing misfortune to everyone else. To gain redemption, the character must impress Din by building a reputation for helping others. The character must travel in the world of Aleria from town to desperate town to save them from the brink of annihilation by monsters welling up from the deep. Until then, the character is doomed to wander alone for all eternity.

Modding

Along with the game, Soldak Entertainment has also released a modding SDK for Din's Curse. The mod allows players to directly impact the way the game is played, from basic things such as raising or lowering the game difficulty to changing game dynamics (e.g. lowering or increasing damage done/taken, removing spiders from the game for those with arachnophobia).

Features

☑ Uniquely created worlds for every game, with different monsters, items, quests, and even townspeople, give the player a new experience every time
☑ Explore a dynamic, evolving, living world
☑ Many hybrid classes to experience - 6 full classes, 18 specialties, 141 total combinations
☑ Your choices truly impact the game
☑ Surprising, emergent gameplay
☑ Co-op multiplayer to adventure with friends