Desktop Dungeons - Le Bottin des Jeux Linux

Desktop Dungeons

Specifications

Title: Desktop Dungeons Type: Linux Game
Genre: Adventure & Action Status:
Category: Adventure & Action ➤ Puzzle ➤ Misc. Commercial: ✓
Tags: RPG; Puzzle; Rogue-lite; Adventure; Strategy; Resource Management; Fantasy; Procedural Generation; Comedy; Unity engine; Difficult; Casual Demo:
Released: Not Tracking Package Name:
Date: Extern Repo:
License: Commercial Deb Repo:
View: Third person Package:
Graphic: 2D Top-Down Binary:
Mechanics: Turn-Based Source:
Played: Single PDA:
Quality (record): 5 stars Quality (game):
Contrib.: Goupil & Louis ID: 14751
Created: 2015-05-09 Updated: 2018-02-03

Summary

[fr]: Un mixe de puzzle et de roguelike d'une appropriation rapide, vous donnant un donjon crawler de 10 à 20 minutes par partie (le temps d'une longue pause-café) [en]: A quick-play, roguelike-like puzzle game that gives you 10-20 minutes of dungeon-crawling action per serving

Videos

Trailer / Gameplay [en] / [en] / [fr] :

Links

Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t t t r r r r r[fr] r[fr] g[fr] g g g g g] [WIKI] [FAQ] [RSS] [Changelog 1 2]

Commercial : [Online store] [Humble Store] [Steam] [GOG]

Resources
• (empty)
Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

Social
Devs (QCF Design [fr] [en]) : [Site 1 2] [Forums] [twitter] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [Facebook] [YouTube] [PressKit]

On other sites
[Wikipedia (Desktop Dungeons) [fr] [en]]
[Mod DB] [Indie DB]

Reviews


News / Source of this Entry (SotE) / News (SotN)

Description [fr]

Un mixe de puzzle et de roguelike d'une appropriation rapide, par le studio QCF Design
Il utilise le moteur Unity.

Desktop Dungeons est un mixe de puzzle et de roguelike d'une appropriation rapide, vous donnant un donjon crawler de 10 à 20 minutes par partie (le temps d'une longue pause-café).


Desktop Dungeons est un mixe de puzzle et de roguelike d'une appropriation rapide, vous donnant un donjon crawler d'action de 10 à 20 minutes par partie. Les joueurs occasionnels peuvent profiter d'interminables séances de pause-café dans des sous-terrains infinis générés de manière aléatoire, tandis que les amateurs de difficulté pourront découvrir les subtilités du jeu et relever des défis d'une vilenie irréaliste. Tous les chemins mènent à une mort fréquente, une appropriation rapide et à une irrésistible envie de jouer à une partie de plus.

Wikipedia :
Desktop Dungeons (DD en abrégé) est un jeu solo de type puzzle sorti en novembre 2013, utilisant un décor et des règles de rogue-like. Ce jeu est développé et publié par QCF Design, une société sud-africaine. Au mois de novembre 2011, il existe 3 versions :

• la version commercialisée, qui utilise le moteur de rendu Unity, et qui est actuellement accessible en ligne en bêta pour les personnes ayant pré-commandé le jeu.
• la version freeware, qui tourne sur système d'exploitation Windows et conçue avec Game Maker.
• un portage indépendant de cette version freeware en HTML5.

Description [en]

Desktop Dungeons is a quick-play, roguelike-like puzzle game that gives you 10-20 minutes of dungeon-crawling action per serving. Casual players can enjoy endless coffee-break gaming sessions in infinitely random dungeons, while hardcore enthusiasts can unearth the game’s subtleties and tackle challenges of unrealistic viciousness. Down all paths lies frequent death, easy accessibility and the urge to play just one more dungeon.

Wikipedia:
Desktop Dungeons (abbreviated as DD) is a single-player role-playing game developed and published by QCF Design. Released in November 2013, the game underwent a lengthy public beta phase, during which it was available to customers that pre-ordered the game. In the game, players navigate a dungeon filled with monsters before battling a final dungeon boss. The game has qualities of a puzzle as players must find the best methods to use items, spells, and upgrades to reach the final boss without losing too much of their character's health. Desktop Dungeons has been compared to a roguelike but with condensed gameplay. Desktop Dungeons received an award for Excellence in Design at the 2011 Independent Games Festival. The game is available for Windows, Macintosh and Linux, but the developers plan to have versions for the iPhone and Android.

Gameplay

The game plays as a condensed roguelike with sessions taking only about 10 minutes to play. Players choose a race and class for a character before sending them into a randomly generated dungeon. After completing dungeons, players are rewarded with the ability to unlock new character classes, starting weapons, and bonus dungeons. Players can worship different deities at altars, who then bestow upon the worshipers a set of rules which benefit the player if they are followed or harm them if they are not.

Video game modders can create tilesets for the game which changes the appearance of the dungeon. Derek Yu, the creator of the video game Spelunky, created one such tileset which the developers of Desktop Dungeons decided to use as the default appearance for the game.

Features

☑ The perfect coffee-break game
☑ Fight your way through fantasy dungeons in as little as 10 minutes.
☑ Tightly refined difficulty
☑ Never take a boss kill for granted again! Over time, discover how hundreds of subtle tricks can improve your odds.
☑ Prize-winning awesomeness (13th Annual IGF Awards)
☑ Classic roguelike play re-imagined as a unique single-screen puzzle hybrid … thing. An early adopter of the “roguelike-like” ideal.
☑ 6 hours of gameplay? Try 6 billion
☑ Randomly generated dungeons are different every time you play. Build your Kingdom to unlock hordes of new classes, races and challenges.
☑ Play for FREE, right now!
☑ The alpha will be free forever, my lord. If you like it, purchase the full game.