Death Road to Canada - Le Bottin des Jeux Linux

Death Road to Canada

Specifications

Title: Death Road to Canada Type: Linux Game
Genre: Adventure & Action Status:
Category: Adventure & Action ➤ Classical ➤ Survival Commercial: ✓
Tags: Survival; Action; Rogue-lite; RPG; Zombies; Exploration; Gathering; Procedural Generation; Comedy; Perma Death; Memes; Pixel Art; Difficult; Replay Value; Weather; Day & Night; Co-op; Local Co-op; Local Multi; Character Customization; Controller Demo:
Released: Not Tracking Package Name:
Date: Extern Repo:
License: Commercial Deb Repo:
View: Third person Package:
Graphic: 2D Binary:
Mechanics: Real Time Source:
Played: Single & Multi PDA:
Quality (record): 5 stars Quality (game):
Contrib.: Goupil & Louis ID: 15130
Created: 2016-11-06 Updated: 2016-11-06

Summary

[fr]: Un RPG de survie en milieu zombie avec mort permanente, mixant exploration, évitements et affrontements dans des villes générées de manière procédurale et d'autres endroits. Les joueurs constituent des groupes de survivants voyageant de la Floride au Canada, partant à la recherche de provisions, trouvant et recrutant des survivants (jusqu'à 4) et affrontant des hordes massives de zombies. [en]: A Permadeath Randomized Road Trip Simulator. You manage a group of survivors through decision making events as you travel from Florida to Ontario, Canada. This is mixed in with exploring, sneaking around, or fighting in randomly generated cities and other locations. Scavenge for supplies, find survivors, and deal with massive hordes of classic-style zombies. Recruit up to four survivors with their own random names, appearances, personalities, and quirks that can both help and hinder your journey to safety.

Videos

Trailer / Gameplay [en] / [en] / [fr] :


Linux Game Cast joue / Linux Game Cast plays :

Links

Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t ts gd r r r r r lp g g g g g g g g g g g g g g g g g g g g g[fr] g[de] g[de] g[ru] g[ru] g[pl] g[cz] g[sp] g[sp] g[pt] g[it] g[tr] g] [WIKI] [FAQ] [RSS] [Changelog 1 2]

Commercial : [Steam] [GOG]

Resources
• (empty)
Technical informations
[Open Hub] [PCGamingWiki]

Social
Devs (Rocketcat Games [fr] [en]) : [Site 1 2] [twitter] [Facebook] [YouTube] [Interview 1 2]
Devs (Madgarden [fr] [en]) : [Site 1 2] [Forums] [twitter] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube] [PressKit]

On other sites


Reviews
[metacritic]

News / Source of this Entry (SotE) / News (SotN)

Description [fr]

Un RPG de survie en milieu zombie avec mort permanente, par les studio Rocketcat Games & Madgarden.

Death Road to Canada est un RPG de survie en milieu zombie avec mort permanente, mixant exploration, évitements et affrontements dans des villes générées de manière procédurale et d'autres endroits. Les joueurs constituent des groupes de survivants voyageant de la Floride au Canada, partant à la recherche de provisions, trouvant et recrutant des survivants (jusqu'à 4) et affrontant des hordes massives de zombies.


Death Road to Canada est un simulateur de voyage sur route aléatoire avec mort permanente. Vous gérez un groupe de survivants au travers de décisions faisant les évènements en voyageant de la Floride à l'Ontario, au Canada. C'est un mixe d'exploration, d'évitement, et d'affrontements dans des villes générées de manière procédurale et d'autres endroits.

Partez à la recherche de provisions, trouvez des survivants et affrontez des hordes massives de zombies de style classique. Recrutez jusqu'à quatre survivants avec leurs propres noms aléatoires, apparences, personnalités et exentricités qui peuvent à la fois aider et mettre la sécurité de votre voyage en péril. Créez vos protagonistes, et personnalisez-les pour les faire ressembler à qui vous voulez.

Description [en]

Death Road to Canada is a Permadeath Randomized Road Trip Simulator. You manage a group of survivors through decision making events as you travel from Florida to Ontario, Canada. This is mixed in with exploring, sneaking around, or fighting in randomly generated cities and other locations.

Scavenge for supplies, find survivors, and deal with massive hordes of classic-style zombies. Recruit up to four survivors with their own random names, appearances, personalities, and quirks that can both help and hinder your journey to safety. Make your own characters to put in the game, and customize them to be based on whoever you'd like.

Features

☑ Tons of replay value. Every game is different. Randomized cities, different survivors to recruit, different events. We will have a big focus on rare events and Easter Eggs.
☑ More dogs than the Fable series or that one Call of Duty with the dog in it.
☑ Varied and robust Interactive Fiction style decision making. The traits, personalities, and status of your group members influence the choices you can make and their results.
☑ Survivors have morale that breaks down due to the stress of post-apolalyptic life. It's up to you to keep everyone together or at least mostly alive in the middle of bickering, personality conflicts, despair, rage, and/or whiny temper tantrums.
☑ We have the rarely seen classic "death metaphor" style of zombie. They're slow, they're stupid, there's up to 500 of them tracking you down at once. They form a shambling wall of inevitable death that will drag you down.
☑ Rarer unique survivors that have their own special events, appearance, and dialogue, many of which can be recruited. Get a bodybuilder that can pick up and throw anything, but can't attack. Recruit a green-costumed man with a magic sword and a boomerang. Assist a mad scientist who has a science shotgun and a personal teleporter.
☑ Our usual commitment to free content updates. Most of our previous games get 1-2 years of extra content.
☑ Find a dog, teach it to drive. Have all the humans in your party die. Make the dog recruit other dogs until your band of survivors consists of 4 dogs driving a muscle car.