DRL - Le Bottin des Jeux Linux

DRL

Specifications

Title: DRL Type: Linux Game
Genre: Adventure & Action Status:
Category: Adventure & Action ➤ Hack & slash ➤ Roguelike ➤ Misc Commercial:
Tags: Action RPG; Shooter; Exploration; Doom; Casual; Procedural Generation; Sci-fi; Gore; Blood; Survival; Pixel Art; Fog of War; Funny; Remake; Cult Classic; Retro; Replay Value; Character Customization; Moddable Demo:
Released: Latest : 0.9.9.7 / Dev : Package Name:
Date: 2017-04-11 Extern Repo:
License: Code : GPL v2 / Artwork : CC-BY-SA 4.0 Deb Repo:
View: Third person Package:
Graphic: 2D Top-Down Binary: ✓
Mechanics: Turn-Based Source:
Played: Single PDA:
Quality (record): 5 stars Quality (game):
Contrib.: Goupil & Louis ID: 10839
Created: 2010-08-20 Updated: 2018-01-05

Summary

[fr]: Un roguelike dont le scénario, le gameplay et l'environnement s'inspirent de Doom. Cet héritage en fait un jeu plus rapide et davantage orienté sur les combats qu'un roguelike classique. Une panoplie du joueur limitée, des objets non transportables, l'accent mis sur les combats à distance ainsi que d'autres choix de conception contrastent avec les autres roguelike à la complexité souvent extrême. [en]: DRL (D**m, the Roguelike) is a fast and furious coffee-break Roguelike game, that is heavily inspired by the popular FPS game Doom by ID Software.

Videos

Trailer / Gameplay [en] / [en] / [fr] :

Links

Website & videos
[Homepage] [Dev site] [Features/About 1 2] [Screenshots] [Videos t ts r ht g g g g g g g g g g g g g g g g g g[fr] g[fr] g[de] g[ru] g[pl] g[cz] g[sp] g[pt] g[it] g[tr] g] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

Commercial : [Support their work (Donate)]

Resources
• (empty)
Technical informations
[Open Hub] [PCGamingWiki] [MobyGames] [DownFall]

Social
Devs (Kornel Kisielewicz [en]) : [Site 1 2] [twitter 1 2] [Facebook] [YouTube] [Interview 1 2]
Devs (Derek Yu [en]) : [Site] [Forums] [twitter] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]

On other sites
[Wikipedia (DoomRL) [fr]] [en]]
[Wikipedia (Doom) [fr] [en] [de]]
[The Linux Game Tome] [Wikia] [RogueBasin] [Linuxaria]

Reviews
[TIGdb] [Motho ke motho ka botho]

News / Source of this Entry (SotE) / News (SotN)
[Gaming on Linux (20161207) (SotN)]

Description [fr]

Un roguelike dont le scénario, le gameplay et l'environnement s'inspirent de Doom, par Kornel Kisielewicz (code) & Derek Yu (contenu artistique).
En FreePascal.

DRL (ex DoomRL) est un roguelike dont le scénario, le gameplay et l'environnement s'inspirent de Doom. Cet héritage en fait un jeu plus rapide et davantage orienté sur les combats qu'un roguelike classique. Une panoplie du joueur limitée, des objets non transportables, l'accent mis sur les combats à distance ainsi que d'autres choix de conception contrastent avec les autres roguelike à la complexité souvent extrême.
DRL s'est appuyé sur le code du jeu DownFall (lien ci-dessus, sous licence BSD).

Interface graphique compatible avec ce jeu (dans le Bottin) : Necklace of the Eye (NotEye),


DRL (D ** m, le Roguelike) est un roguelike rapide et furieux de pause-café, qui s'est fortement inspiré du populaire FPS Doom par ID Software.

Il a été créé à l'origine à l'occasion du concours 7 Day Roguelike.

Description [en]

DRL (D**m, the Roguelike) is a fast and furious coffee-break Roguelike game, that is heavily inspired by the popular FPS game Doom by ID Software.

Originaly created for the 7 Day Roguelike Competition.


Wikipedia:

DRL (formerly DoomRL), short for Doom, the Roguelike, roguelike video game developed by ChaosForge. Since 2002 in-development and based on the first-person shooters Doom and Doom II, it was released for Microsoft Windows, Linux and OS X. Following a cease and desist notice from "Doom" trademark owner, ZeniMax Media, the game's names was changed to DRL in 2016.

Gameplay

DRL is turn-based, offers a top-down interface formed entirely of ASCII characters, and features a character leveling system with traits. As it is based upon Doom, the game is more fast-paced and combat-oriented than usual for a roguelike, and relies heavily on ranged rather than melee combat. A limited player inventory, non-stackable items, and other design choices contrast with the often extreme intricacy of games in its genre.

As of version 0.9.9.6, Derek Yu's graphical tileset is now the game's default, offering an alternative to the more traditional ASCII rendering. DRL includes the entire Doom soundset and music library, with optional support for high-quality MP3s.

History

Development

The game was created by programmer Kornel Kisielewicz with Free Pascal, and uses art by Derek Yu. The developers based DRL in the popular first-person shooters Doom and Doom II universe. Since approximately 2002 in-development with first beta versions, the latest stable release is from 2013.

Wordmark conflict

On December 2, 2016, Kisielewicz received a cease and desist notice from ZeniMax Media, concerning the use of the wordmark "Doom" present on game's website and name, which ZeniMax trademarked worldwide. To exclude "Doom" from the game's name, the title was changed to simply DRL on December 7, 2016.

Open sourcing

In addition, the game was made open source by Kisielewicz on December 6, 2016. Kisielewicz had planned on releasing DoomRL as open-source prior to receiving the notice at the conclusion of an ongoing Kickstarter campaign for Jupiter Hell, a sequel to DoomRL using the same assets, as a thank-you to his supporters. The notice only made him push up this change to an earlier date. The source code was made available via GitHub under GPLv2 and the game's assets under the CC BY-SA license.[6] Kisielewicz anticipates that the open-source community will be able to provide support and improvements to enhance both DRL and Jupiter Hell. For instance, a community source port of DRL to the OpenPandora handheld resulted already three days later.

Reception

In 2014 DRL was described by PCGamer as "a brilliant mashup of two classics." and named among the "Ten top fan remade classics you can play for free right now".

Features

☑ 25 Levels of Mostly Random Doom Dungeons
☑ Numerous Special Levels
☑ Innovative Text Base Gore System
☑ Arsenal of Classic Doom Weaponry
☑ Wide Range of Assembly, Unique and Exotic Items
☑ Trait Based Level System
☑ Three Classes, each with their own perks and Master Traits
☑ Almost All the Doom Monsters
☑ Excellent System for Charting Player Progress
☑ Medals Awarded For Excellence
☑ Badges Awarded For Advancement
☑ Original Doom Sound Effects
☑ Original Doom Music
☑ Modding System
☑ Multi-level modding with score and player data support
☑ Modding server
☑ Extended plot and game
☑ Rebalanced damage system
☑ Many Bugfixes

Test [fr]

Commentaires généraux :
• Le jeu semble particulièrement apprécié par de nombreux internautes.
• La version 0.9.9.6 est la première version graphique du jeu (il change donc de "Subcat" dans le Bottin).