BuildGDX - Le Bottin des Jeux Linux

BuildGDX

Specifications

Title: BuildGDX Type: Tool
Genre: Adventure & Action Status:
Category: Adventure & Action ➤ FPS ➤ Fantasy & Sci-fi ➤ Duke Nukem, Redneck Rampage, ... Commercial:
Tags: Build engine; libGDX Framework; FPS Demo:
Released: Latest : 1.13 / Dev : 5577e5b1 Package Name:
Date: 2020-06-24 Extern Repo:
License: Code : GPL v3 / Artwork : Commercial Repo:
Perspective: First person Package:
Visual: 3D Binary: ✓
Pacing: Real Time Source: ✓
Played: Single & Multi PDA:
Quality (record): 5 stars Quality (game):
Contrib.: Goupil & Louis ID: 15874
Created: 2020-07-04 Updated: 2020-09-20

Summary

[fr]: Un moteur libre, multi-plateforme, solo/multi, (compatible et) basé sur le moteur Build Engine (de Ken Silverman) et le framework LibGDX. Actuellement, BuildGDX supporte Blood, Duke Nukem 3D, Redneck Rampage, Shadow Warrior, Witchaven, Witchaven2, Legend of the Seven Paladins, TekWar, et Powerslave/Exhumed. D'autres jeux (Fate, WW2GI) sont en cours de portage. [en]: A libre, multi-platform, SP/MP, (compatible and) based on the Build Engine (by Ken Silverman) and the LibGDX framework. Currently, BuildGDX supports Blood, Duke Nukem 3D, Redneck Rampage, Shadow Warrior, Witchaven, Witchaven2, Legend of the Seven Paladins, TekWar, and Powerslave/Exhumed. Other games (Fate, WW2GI) are currently being ported.

Videos

Links

Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t ts gd gu id r lp g g[fr] g[de] g[ru] g[pl] g[cz] g[sp] g[pt] g[it] g[tr] g] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

Commercial : [Support their work (Donate)]

Resources
• (empty)
Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

Social
(BuildGDX) Devs (Alexander Makarov (M210) [fr] [en]) : [Site 1 2] [Support their work (Donate)] [mastodon] [twitter] [PeerTube] [YouTube] [Interview 1 2]
(libGDX) Devs (libGDX Team 1 2 3] [fr] [en]) : [Site 1 2 3] [Patreon] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [Interview 1 2]
(Build engine) Devs (Ken Silverman [fr] [en]) : [Site 1 2] [twitter] [Facebook] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [Discord]

On other sites
[Wikipedia (Blood) [fr] [en] [de]]
[HOLaRSE [de]] [Mod DB] [Indie DB]

Reviews
[metacritic] [Rock Paper Shotgun]

News / Source of this Entry (SotE) / News (SotN)
[Changes with v. 1.13 (20200625)] [maxigaz on Mastodon (20200521) (SotE)] [HOLaRSE on Mastodon [de] (20200627) (SotE)]

Description [fr]

Un port source libre et multi-plateforme (compatible avec et) basé sur le moteur Build Engine, par Alexander Makarov (M210), Build Engine (par Ken Silverman)
En Java. Il utilise le framework libGDX. Il utilise une évolution du moteur Build engine (de Ken Silverman).

BuildGDX est un moteur libre, multi-plateforme, solo/multi, (compatible et) basé sur le moteur Build Engine (de Ken Silverman) et le framework LibGDX. Actuellement, BuildGDX supporte Blood, Duke Nukem 3D, Redneck Rampage, Shadow Warrior, Witchaven, Witchaven2, Legend of the Seven Paladins, TekWar, et Powerslave/Exhumed. D'autres jeux (Fate, WW2GI) sont en cours de portage.


BuildGDX est un portage des jeux du Build Engine basé sur le framework LibGDX v1.9.10 de Java.

Actuellement, il supporte Blood, Duke Nukem 3D, Redneck Rampage, Shadow Warrior, Witchaven, Witchaven2, Legend of the Seven Paladins, TekWar, et Powerslave/Exhumed. Je prévois de porter Fate, WW2GI dans les prochaines versions.

Description [en]

BuildGDX is a port of the Build Engine games based on Java's LibGDX framework v1.9.10.

Currently, it supports Blood, Duke Nukem 3D, Redneck Rampage, Shadow Warrior, Witchaven, Witchaven2, Legend of the Seven Paladins, TekWar, and Powerslave/Exhumed. I'm planning to port Fate, WW2GI in the future releases.