= (1): Mono: Fixes annotated signal loading in exported binaries GagaPete (1): Fix CORS problems due to added headers on JS target Hein-Pieter van Braam (3): Bump to 3.0.5 Write new permissions to the AndroidManifest.xml Version 3.0.5-stable Ignacio Etcheverry (3): Mono: Null checks when marshaling from MonoArray* and managed Dictionary Mono: Fix passing wrong logger assembly path to MSBuild - Add option to print MSBuild's stdout and stderr instead of redirecting it. This can be enabled by setting the environment variable: Godot_DEBUG_MSBUILD=1 Mono: Add 'View log' button to open the MSBuild log of a build Kelly Thomas (1): allow undefined GODOT_DEBUG_MSBUILD environment variable Nathan Warden (1): Lerp now consistent with Godot API. InverseLerp fixed. Patrick Kaster (1): added 'android_add_asset_dir('...') method to Android module gradle build config Pedro J. Estébanez (1): Fix debugger focus stealing Rémi Verschelde (2): Fix date typo in changelog Revert "Fix saving unmodified scenes and resources" volzhs (1): Fix segfault at quiting editor