- decrementX(double) - Method in class org.homebrew.engine.Point2D
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decrement the x value as a double
- decrementX(float) - Method in class org.homebrew.engine.Point2D
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decrement the x value as a float
- decrementX(int) - Method in class org.homebrew.engine.Point2D
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decrement the x value as an integer
- decrementY(double) - Method in class org.homebrew.engine.Point2D
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decrement the y value as a double
- decrementY(float) - Method in class org.homebrew.engine.Point2D
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decrement the y value as a float
- decrementY(int) - Method in class org.homebrew.engine.Point2D
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decrement the y value as an integer
- destroyXlet(boolean) - Method in class org.homebrew.MyXlet
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returns the memory used by the xlet and terminates the thread used for the game loop
- draw(Graphics) - Method in class org.homebrew.engine.ImageEntity
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Draws the image on the screen on its x and y coordinate
- draw(Graphics) - Method in class org.homebrew.engine.Sprite
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draws the sprite on the screen
- drawPipes(Graphics) - Method in class org.homebrew.MyXlet
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draws the pipes