Uses of Class
org.arakhne.afc.math.geometry.d3.d.PathElement3d
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Packages that use PathElement3d Package Description org.arakhne.afc.math.geometry.d3.d -
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Uses of PathElement3d in org.arakhne.afc.math.geometry.d3.d
Subclasses of PathElement3d in org.arakhne.afc.math.geometry.d3.d Modifier and Type Class Description (package private) static class
PathElement3d.ClosePathElement3d
An element of the path that represents aCLOSE
.(package private) static class
PathElement3d.CurvePathElement3d
An element of the path that represents aCURVE_TO
.(package private) static class
PathElement3d.LinePathElement3d
An element of the path that represents aLINE_TO
.(package private) static class
PathElement3d.MovePathElement3d
An element of the path that represents aMOVE_TO
.(package private) static class
PathElement3d.QuadPathElement3d
An element of the path that represents aQUAD_TO
.Methods in org.arakhne.afc.math.geometry.d3.d that return PathElement3d Modifier and Type Method Description PathElement3d
GeomFactory3d. newClosePathElement(double lastPointX, double lastPointY, double lastPointZ, double firstPointX, double firstPointY, double firstPointZ)
PathElement3d
GeomFactory3d. newCurvePathElement(double startX, double startY, double startZ, double controlX, double controlY, double controlZ, double targetX, double targetY, double targetZ)
PathElement3d
GeomFactory3d. newCurvePathElement(double startX, double startY, double startZ, double controlX1, double controlY1, double controlZ1, double controlX2, double controlY2, double controlZ2, double targetX, double targetY, double targetZ)
PathElement3d
GeomFactory3d. newLinePathElement(double startX, double startY, double startZ, double targetX, double targetY, double targetZ)
PathElement3d
GeomFactory3d. newMovePathElement(double x, double y, double z)
Constructor parameters in org.arakhne.afc.math.geometry.d3.d with type arguments of type PathElement3d Constructor Description Path3d(Iterator<PathElement3d> iterator)
Construct a path by copying the given elements.Path3d(PathWindingRule windingRule, Iterator<PathElement3d> iterator)
Create an empty path with the given path winding rule, and by copying the given elements.
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