Chapter 28. Input Subsystem
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Chapter 28. Input Subsystem
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struct ff_replay
— defines scheduling of the force-feedback effect
struct ff_trigger
— defines what triggers the force-feedback effect
struct ff_envelope
— generic force-feedback effect envelope
struct ff_constant_effect
— defines parameters of a constant force-feedback effect
struct ff_ramp_effect
— defines parameters of a ramp force-feedback effect
struct ff_condition_effect
— defines a spring or friction force-feedback effect
struct ff_periodic_effect
— defines parameters of a periodic force-feedback effect
struct ff_rumble_effect
— defines parameters of a periodic force-feedback effect
struct ff_effect
— defines force feedback effect
struct input_handler
— implements one of interfaces for input devices
struct ff_device
— force-feedback part of an input device
input_event
— report new input event
input_inject_event
— send input event from input handler
input_allocate_device
— allocate memory for new input device
input_free_device
— free memory occupied by input_dev structure
input_ff_upload
— upload effect into force-feedback device
input_ff_erase
— erase a force-feedback effect from device
input_ff_event
— generic handler for force-feedback events
input_ff_create
— create force-feedback device
input_ff_destroy
— frees force feedback portion of input device
input_ff_create_memless
— create memoryless force-feedback device